| Literature DB >> 31198798 |
Mohamad Javad Moradian1, Zahra Mehraein Nazdik2.
Abstract
OBJECTIVE: To compare the effect of lecture and game methods in disaster risk education on high school students' knowledge.Entities:
Keywords: Disaster risk; Education through game method; Knowledge; Students
Year: 2019 PMID: 31198798 PMCID: PMC6555209 DOI: 10.29252/beat-070204
Source DB: PubMed Journal: Bull Emerg Trauma ISSN: 2322-2522
Fig. 1Tools used for demonstration of the game method
Fig. 2CONSORT flow diagram of the study.
Demographic information of 332 participants who were included in the current study
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| Age (years) | 14.06± 00.78 | 14.06± 00.79 | |
| 13 (%) | 46 (27.71%) | 47 (28.31%) | 0.000 |
| 14 (%) | 63 (38.00%) | 61 (36.74%) | 0.198 |
| 15 (%) | 57 (34.33%) | 58 (34.93%) | 0.518 |
| Gender | |||
| Men (%) | 83 (50%) | 83 (50%) | 0.188 |
| Women (%) | 83 (50%) | 83 (50%) | 0.000 |
| Grade | |||
| 7th (%) | 52 (31. 32%) | 48 (28.91%) | 0.000 |
| 8th (%) | 59 (35.54%) | 58 (34. 93%) | 0.026 |
| 9th (%) | 55 (33.13%) | 60 (36.14%) | 0.001 |
| District | |||
| 1 (%) | 43 (25.9%) | 42 (25.3%) | 0.294 |
| 2 (%) | 42 (25.3%) | 42 (25.3%) | 0.000 |
| 3 (%) | 41 (24.7%) | 40 (24.1%) | 0.000 |
| 4 (%) | 40 (24.1%) | 42 (25.3%) | 0.012 |
Comparison of students' mean score in disaster risk based on lecture and game method
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| 37.45 (25.12) | 60.14 (22.38) | 50.40 (24.54) | 71.18 (24.02) | 22.69 | 20.78 | 0.562 |
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| 30.62 (21.50) | 40.66 (24.92) | 33.73 (21.86) | 62.55 (28.33) | 10.04 | 28.82 | <0.001 |
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| 30.92 (25.04) | 50.80 (26.70) | 35.84 (25.99) | 73.49 (28.66) | 19.88 | 37.65 | <0.001 |
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| 31.53 (25.16) | 48.80 (23.89) | 38.35 (26.43) | 70.18 (23.55) | 17.27 | 31.83 | <0.001 |
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| 32.63 (16.47) | 50.10 (19.60) | 39.58 (17.32) | 69.35 (20.89) | 17.47 | 29.77 | <0.001 |