Literature DB >> 31067971

The percept of reverberation is not affected by visual room impression in virtual environments.

Michael Schutte1, Stephan D Ewert2, Lutz Wiegrebe1.   

Abstract

Humans possess mechanisms to suppress distracting early sound reflections, summarized as the precedence effect. Recent work shows that precedence is affected by visual stimulation. This paper investigates possible effects of visual stimulation on the perception of later reflections, i.e., reverberation. In a highly immersive audio-visual virtual reality environment, subjects were asked to quantify reverberation in conditions where simultaneously presented auditory and visual stimuli either match in room identity, sound source azimuth, and sound source distance, or diverge in one of these aspects. While subjects reliably judged reverberation across acoustic environments, the visual room impression did not affect reverberation estimates.

Entities:  

Year:  2019        PMID: 31067971     DOI: 10.1121/1.5093642

Source DB:  PubMed          Journal:  J Acoust Soc Am        ISSN: 0001-4966            Impact factor:   1.840


  3 in total

1.  Best Distance Perception in Virtual Audiovisual Environment.

Authors:  Hui Song; Ke Ma
Journal:  Comput Intell Neurosci       Date:  2022-06-28

2.  Spatial Resolution of Late Reverberation in Virtual Acoustic Environments.

Authors:  Christoph Kirsch; Josef Poppitz; Torben Wendt; Steven van de Par; Stephan D Ewert
Journal:  Trends Hear       Date:  2021 Jan-Dec       Impact factor: 3.293

Review 3.  Perceptual Matching of Room Acoustics for Auditory Augmented Reality in Small Rooms - Literature Review and Theoretical Framework.

Authors:  Annika Neidhardt; Christian Schneiderwind; Florian Klein
Journal:  Trends Hear       Date:  2022 Jan-Dec       Impact factor: 3.496

  3 in total

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