Literature DB >> 30987883

Using 360° virtual reality as a decision-making assessment tool in sport.

Aden Kittel1, Paul Larkin2, Nathan Elsworthy3, Michael Spittle4.   

Abstract

OBJECTIVES: To examine the reliability, construct validity and ecological validity of 360° VR and match broadcast footage for off-field decision-making assessment in Australian football umpires.
DESIGN: Validation assessments with test re-test reliability.
METHODS: Two video-based tests of 60 clips each were developed to assess Australian football umpire decision-making, including 360° video of small-sided Australian football games and match broadcast footage of AFL games. Elite (n = 13) and amateur (n = 15) umpires participated in two testing sessions, in a randomised, counterbalanced design. Test re-test reliability was assessed using Cohen's Kappa for individual clips and Intraclass Correlation Coefficients for test scores. Video tests were assessed for construct validity. Ecological validity of the decision-making processes was assessed for each method.
RESULTS: 31 clips met the minimum Kappa criteria for the 360° VR test and 28 clips for match broadcast. Results indicated strong reliability for the 360° VR (ICC = 0.89) and match broadcast (ICC = 0.89) tests. For both video modes, elite umpires performed significantly better in decision-making accuracy than amateur (p < 0.05). For ecological validity of the decision-making processes, 360° VR was rated significantly higher than match broadcast vision (p < 0.05) overall.
CONCLUSIONS: This is the first study to examine the reliability and validity of 360° VR footage as an off-field decision-making assessment tool in sport. As match broadcast vision is commonly used to assess decision-making in athletes and officials, results suggest that 360° VR is also an appropriate assessment tool. Although both video modes demonstrate similar reliability and construct validity, 360° VR was considered more specific to in-game decision-making processes, suggesting stronger ecological validity.
Copyright © 2019 Sports Medicine Australia. Published by Elsevier Ltd. All rights reserved.

Keywords:  Decision-making assessment; Perceptual-cognitive skill; Test validation; Virtual reality

Mesh:

Year:  2019        PMID: 30987883     DOI: 10.1016/j.jsams.2019.03.012

Source DB:  PubMed          Journal:  J Sci Med Sport        ISSN: 1878-1861            Impact factor:   4.319


  4 in total

Review 1.  Future Directions and Considerations for Talent Identification in Australian Football.

Authors:  Nathan Bonney; Paul Larkin; Kevin Ball
Journal:  Front Sports Act Living       Date:  2020-11-30

2.  Decision-Making Skills in Youth Basketball Players: Diagnostic and External Validation of a Video-Based Assessment.

Authors:  David Rösch; Florian Schultz; Oliver Höner
Journal:  Int J Environ Res Public Health       Date:  2021-02-27       Impact factor: 3.390

3.  The structure of the superior and inferior parietal lobes predicts inter-individual suitability for virtual reality.

Authors:  Chihiro Hosoda; Kyosuke Futami; Kenchi Hosokawa; Yuko Isogaya; Tsutomu Terada; Kazushi Maruya; Kazuo Okanoya
Journal:  Sci Rep       Date:  2021-12-08       Impact factor: 4.379

4.  Motor Imagery and Action Observation: A Case for the Integration of 360°VR.

Authors:  Riki Lindsay; Aden Kittel; Michael Spittle
Journal:  Front Psychol       Date:  2022-04-26
  4 in total

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