Literature DB >> 30917062

The Validity of an Oculus Rift to Assess Postural Changes During Balance Tasks.

Jonathan Marchetto1, W Geoffrey Wright1.   

Abstract

OBJECTIVE: To investigate whether shifts in head position, measured via an Oculus Rift head-mounted display (HMD), is a valid measure of whole-body postural stability.
BACKGROUND: The inverted single-link pendulum model of balance suggests shifts in whole-body center of mass can be estimated from individual body segments. However, whether head position describes postural stability such as center-of-pressure (COP) remains unclear.
METHOD: Participants (N = 10) performed six conditions while wearing an HMD and performing a previously validated virtual reality (VR)-based balance assessment. COP was recorded with a Wii Balance Board force plate (WBB), while an HMD recorded linear and angular head displacement. Visual input was presented in the HMD (stable scene, dark scene, or dynamic scene) and somatosensory information (with or without foam) was varied across each condition. The HMD time series data were compared with the criterion-measure WBB.
RESULTS: Significant correlations were found between COP measures (standard deviation, range, sway area, velocity) and head-centered angular and linear displacements (roll, pitch, mediolateral and anteroposterior directions).
CONCLUSIONS: The Oculus Rift HMD shows promise as a measure of postural stability without additional posturography equipment. These findings support the application of VR HMD technology for assessment of postural stability across a variety of challenging conditions. APPLICATION: The human factors and ergonomic benefit of such an approach is in its portability, low cost, and widespread availability for clinic and home-based investigation of postural disturbances. Fall injury affects millions of people annually, so assessment of fall risk and treatment of the underlying causes has enormous public health benefit.

Entities:  

Keywords:  balance; fall-risk; medical devices; posture; virtual environments

Mesh:

Year:  2019        PMID: 30917062     DOI: 10.1177/0018720819835088

Source DB:  PubMed          Journal:  Hum Factors        ISSN: 0018-7208            Impact factor:   2.888


  4 in total

1.  Physiotherapy Programmes Aided by VR Solutions Applied to the Seniors Affected by Functional Capacity Impairment: Randomised Controlled Trial.

Authors:  Marek Zak; Tomasz Sikorski; Szymon Krupnik; Magdalena Wasik; Katarzyna Grzanka; Daniel Courteix; Frederic Dutheil; Waldemar Brola
Journal:  Int J Environ Res Public Health       Date:  2022-05-15       Impact factor: 4.614

2.  Will virtual rehabilitation replace clinicians: a contemporary debate about technological versus human obsolescence.

Authors:  Tal Krasovsky; Anat V Lubetzky; Philippe S Archambault; W Geoffrey Wright
Journal:  J Neuroeng Rehabil       Date:  2020-12-09       Impact factor: 4.262

3.  Investigating the Use of Virtual Reality Headsets for Postural Control Assessment: Instrument Validation Study.

Authors:  Brian Sylcott; Chia-Cheng Lin; Keith Williams; Mark Hinderaker
Journal:  JMIR Rehabil Assist Technol       Date:  2021-11-15

4.  The impact of external and internal focus of attention on visual dependence and EEG alpha oscillations during postural control.

Authors:  Lei Ma; Peter J Marshall; W Geoffrey Wright
Journal:  J Neuroeng Rehabil       Date:  2022-07-26       Impact factor: 5.208

  4 in total

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