| Literature DB >> 30865668 |
Paul Kattuman1, Christoph Loch1, Charlotte Kurchian1.
Abstract
Research into sports team performance has shown that across many sports and league competitions, teams that change their coaches after a decline in performance do rebound, but fare no better on average than teams that have not changed their coach in a similar situation. A similar lack of succession benefits has been reported in studies of manager and CEO succession: it has not been established that changing a team's leader improves a declining team's performance. We study the effect of a change of coach on the performance of a professional soccer team. Based on rarely obtained access to a whole season (one year) of daily close observation of the team and coaching staff in practice and matches, this study uses quantitative and qualitative data to go beyond the "average" pattern reported in the literature. We document in detail how, in a single team case study over an entire season, the processes in leadership behavior changed with a change of coach, the effect this had on the state of mind of the team, how the match behaviors of the players changed, and how these changes translated into improved performance. The process effects of a leadership change on the performance of a sports team may hold insights for leader succession in management: in addition to the aggregate organizational and experience fit of the new team leader, the specific leadership processes introduced by the new leader are critical for performance effects.Entities:
Mesh:
Year: 2019 PMID: 30865668 PMCID: PMC6415802 DOI: 10.1371/journal.pone.0212634
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Effects associated with change of leader.
Descriptions of coaching interaction categories.
| Behavior Category | Description |
|---|---|
| 1. Mild Praise | Small verbal or physical encouragement, such as |
| 2. Strong Praise | Loud and excited verbal or physical encouragement or celebration, such as |
| 3. Mild Support | Some type of care, such as asking if the player is doing okay or feeling well. |
| 4. Strong Support | A more emotionally involved type of care, such as an arm over the shoulder in support of a poor performance or a personal long talk. |
| 5. Mild Friendly | A simple interaction, such as a happy |
| 6. Strong Friendly | An enthusiastic interaction with no purpose other than being friendly, such as joking loudly together or other very positive verbal and physical interaction. |
| 7. Mild Criticism | Something negative, but which does not seem very emotional or where the tone is not particularly strong, such as |
| 8. Strong Criticism | An emotional, negative verbal or physical interaction, such as |
Descriptions of team affective tone variables.
| Dimension | Description |
|---|---|
| Relaxed | A sense of ease, contented feelings and a steadiness of the emotions of the group. It doesn’t have to be calm, although it can be. The higher the score, the less the feelings of unease, stress or other negative emotions and motivations. |
| Laughing | Extent of joking, laughing and smiling. This is separate to being relaxed. You can be somewhat relaxed but not in a jokey mood. It indicates a different kind of energy than just calmness or some excitement or closeness in the group. The lower the score, the more serious the players seem. |
| Tension | The emotional arousal creating a readiness for action by preparing muscles and focusing the mind. It can include an edge of nervousness. If it’s strongly negative and emotional, it turns into stress, but if it prepares the players for work, we classify it as tension. The rating is determined by the body language and speech of both players and coaches. |
| Stress | A negative, upsetting, unsettling set of events and emotions. It is based on the atmosphere or on significant events that color the day, such as the team being reprimanded. It could also be the remnants of a loss or a team failing that bring down the atmosphere. It is different from tension, which may be positive, negative or neutral, while stress here is always negative. A high score indicates an overwhelmingly negative day with many negative experiences and everyone feeling stressed. |
| Aggression | The energy the players put into tackling one another in training, play fighting, real fighting and swearing, and how much energy they put into their physical attack and defense. It can be positive or negative, as these can become blurred. A high score denotes a lot of physical action during training, whereas a low score indicates very little. |
| Competition | The extent of how much they want to win the exercises and how much they are competing socially–observable by the amount of energy expended, and the extent of their disappointment or celebration after exercise outcomes. It is related to aggression, as they tend to get more aggressive when they really want to win, but it’s not aggression for its own sake. A high score means they were very focused on winning the entire session and there was probably something at stake, such as a prize or a place on the team. |
| Cohesion | The players’ relationships and how much they express their closeness. A high score indicates that they seem close as a group and there have been some notable group identity moments that day, such as all walking together after training, or a noticeable amount of fluidity across groups of friends. |
| Intensity of Session | A measure of the energy, emotions and tensions. It captures how much they were pushed by the coaches and one another, how much pressure they were feeling, and how excited and energetic they were. A high score indicates they were pushed very hard that session and responded well to that pressure. |
| Focus | The players’ concentration. A high score indicates no distraction and a willingness and activeness in the listening, learning and trying to perform well. |
Game outcomes under old coach and new coach.
| Points | Goal difference | Goals for | Goals against | Win proportion | Loss proportion | |
|---|---|---|---|---|---|---|
| All matches | 1.45 | 0.26 | 1.43 | 1.17 | 0.38 | 0.32 |
| Difference in means: | -0.42 | -0.77 | -0.30 | 0.47 | -0.14 | 0.15 |
| 0.14 | 0.25 | 0.92 | 0.17 | 0.85 | ||
| 0.86 | 0.92 | 0.75 | 0.83 | 0.15 |
Note: The table reports t-tests for difference in mean outcomes: old coach–new.
Fig 2Evolution of league table position over the season (higher number represents worse rank).
Note: Kernel (regression line) is a weighted local polynomial smooth regression. CI = confidence interval.
Differences in coaching behaviors (week before a match) of the old and new coach.
| Praise | Support | Friendly | Challenge | Criticism | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| mild | strong | mild | strong | mild | strong | positive | negative | mild | strong | |
| All matches (42 obs) | 6.90 | 5.19 | 1.24 | 1.76 | 0.69 | 0.55 | 3.31 | 2.40 | 0.64 | 0.45 |
| Difference in means | -3.60 | -3.38 | 0.49 | -0.79 | 0.22 | -0.62 | -0.82 | 3.17 | 0.90 | 0.92 |
| 0.85 | 0.78 | 0.17 | 1.00 | 0.99 | 0.99 | |||||
| 0.98 | 0.99 | 0.15 | 0.92 | 0.22 | 0.95 | 0.83 | ||||
Note: The table reports t-tests for difference in mean outcomes: old coach–new.
Change of team’s affective tone before and after arrival of new coach.
| Relaxed | Laughing | Stress | Ten-sion | Aggress-ion | Competi-tiveness | Cohe-sion | Intens-ity | Focussed | |
|---|---|---|---|---|---|---|---|---|---|
| All (103 obs) | 6.80 | 6.33 | 1.17 | 3.75 | 4.74 | 6.24 | 8.41 | 7.16 | 8.48 |
| Difference in means ( | -0.69 | -0.73 | 1.78 | 1.03 | -2.30 | -2.81 | -0.86 | -1.90 | -0.80 |
| 1.000 | 0.999 | ||||||||
| 0.977 | 0.978 | 1.000 | 1.000 | 1.000 | 1.000 | 1.000 |
Note: The table reports t-tests for difference in mean outcomes: old coach–new.
Fig 3Evolution of team affective tone variables: ‘Stress’ and aggressiveness.
Notes: Kernel (regression line) is a weighted local polynomial smooth regression. CI = confidence interval. The thick vertical line indicates the date of the OC leaving. The thin lines indicate structural breaks.
Average player talent ratings before and after coach change.
| Average Player Talent | |
|---|---|
| All (625 observations) | 5.94 |
| Difference in means ( | -1.10 |
Note: One observation is a talent rating of one player fielded in one game.
Team affect during games.
| Team Emotional Energy | ||
|---|---|---|
| Positive | Negative | |
| All (40 observations) | 6.33 | 4.70 |
| Difference in means | -0.84 | 0.48 |
| 0.76 | ||
Note: One observation is an emotional energy rating of the team over one game.