| Literature DB >> 30849528 |
Kévin Ginsburger1, Felix Matuschke2, Fabrice Poupon3, Jean-François Mangin4, Markus Axer2, Cyril Poupon3.
Abstract
A GPU-based tool to generate realistic phantoms of the brain microstructure is presented. Using a spherical meshing technique which decomposes each microstructural item into a set of overlapping spheres, the phantom construction is made very fast while reliably avoiding the collisions between items in the scene. This novel method is applied to the construction of human brain white matter microstructural components, namely axonal fibers, oligodendrocytes and astrocytes. The algorithm reaches high values of packing density and angular dispersion for the axonal fibers, even in the case of multiple white matter fiber populations and enables the construction of complex biomimicking geometries including myelinated axons, beaded axons, and glial cells. The method can be readily adapted to model gray matter microstructure.Entities:
Keywords: Diffusion MRI; GPU; Phantom generation; White matter
Mesh:
Year: 2019 PMID: 30849528 DOI: 10.1016/j.neuroimage.2019.02.055
Source DB: PubMed Journal: Neuroimage ISSN: 1053-8119 Impact factor: 6.556