| Literature DB >> 30773103 |
Masakazu Hirota1, Hiroyuki Kanda1, Takao Endo2, Tomomitsu Miyoshi3, Suguru Miyagawa1,4, Yoko Hirohara4, Tatsuo Yamaguchi4, Makoto Saika4, Takeshi Morimoto1, Takashi Fujikado1.
Abstract
This study aimed to evaluate objective and subjective visual fatigue experienced before and after performing a visual task while using a head-mounted display for virtual reality (VR-HMD) and two-dimensional (2D) display. Binocular fusion maintenance (BFM) was measured using a binocular open-view Shack-Hartmann wavefront aberrometer equipped with liquid crystal shutters. Twelve healthy subjects performed the BFM test and completed a questionnaire regarding subjective symptoms before and after performing a visual task that induces low visually induced motion sickness (VIMS). BFM (p = .87) and total subjective eye symptom scores (p = .38) were not significantly different between both groups, although these values were significantly lower after the visual task than before the task within both groups (p < .05). These findings suggest that visual fatigue after using a VR-HMD is not significantly different from that after using a 2D display in the presence of low-VIMS VR content. Practitioner summary: Objective and subjective evaluation of visual fatigue were not significantly different with the use of a head-mounted display for virtual reality (VR-HMD) and two-dimensional display. These results should be valuable not only to engineers developing VR content but also to researchers involved in the evaluation of visual fatigue using VR-HMD. Abbreviations: VR: virtual reality; VR-HMD: head-mounted display for virtual reality; BFM: binocular fusion maintenance; BWFA: binocular open-view Shack-Hartmann wavefront aberrometer.Entities:
Keywords: Virtual Reality; binocular fusion; eye movement; visual fatigue
Mesh:
Year: 2019 PMID: 30773103 DOI: 10.1080/00140139.2019.1582805
Source DB: PubMed Journal: Ergonomics ISSN: 0014-0139 Impact factor: 2.778