| Literature DB >> 30605482 |
Nataliya Kosmyna1, Anatole Lécuyer2.
Abstract
Brain-Computer Interfaces (BCIs) have become more and more popular these last years. Researchers use this technology for several types of applications, including attention and workload measures but also for the direct control of objects by the means of BCIs. In this work we present a first, multidimensional feature space for EEG-based BCI applications to help practitioners to characterize, compare and design systems, which use EEG-based BCIs. Our feature space contains 4 axes and 9 sub-axes and consists of 41 options in total as well as their different combinations. We presented the axes of our feature space and we positioned our feature space regarding the existing BCI and HCI taxonomies and we showed how our work integrates the past works, and/or complements them.Entities:
Mesh:
Year: 2019 PMID: 30605482 PMCID: PMC6317819 DOI: 10.1371/journal.pone.0210145
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Different levels of abstractions to study BCIs.
In green is highlighted the main contribution of our paper. We, however, will cover briefly abstraction levels 1 to 4 in Section 2 of this paper. We introduce the color code, so that the reader can follow the structure of the paper and deside for himself/herself if he/she would like to skip a subsection (a BCI specialist could go though the Section 2 really fast or skip it completely as he/she already has the necessary knowledge).
Fig 2Common BCI loop.
Summary of the state of the art on acquisition techniques for BCIs.
| Neuroimaging tool | Spatial Resolution | Temporal Resolution | Portability | Price, starting from ($) | Particular remarks |
|---|---|---|---|---|---|
| Low | ~0.05s | yes | 1000 | Require motionless, use of gel in some cases, electronic devices could interfere if nearby | |
| Very high | ~1s | no | 125000 | Laying down in the scanner, ingestion of hazardous material | |
| High | ~1s | yes | 10000 | Slow | |
| High | ~1s | no | 500000 | Laying down in the scanner, complete motionless, exposes subjects to loud noises, no computer usage next to the scanner | |
| High | ~0.05s | no | 100000 | No computer usage next to the scanner |
Comparative summary of two approaches used in BCIs nowadays.
| ML Approach | Advantages | Drawbacks |
|---|---|---|
| Easier control for user artifacts: user has predefined time slots to move/blink his/her eyes | Commands are imposed by the system, user cannot decide when he/she performs an action | |
| Can be operated on free will of the user | Could be prone to the artifacts generated by the user (eye blinks and movements) |
Summary of advantages and drawbacks of different neural mechanisms.
Each of three main neural mechanisms is present with one of the examples. Comparison of different neural mechanisms based on the classification accuracies and training time.
| Neural mechanism | Nature | Advantages | Drawbacks | Synchronous | Asynchronous | Training Time |
|---|---|---|---|---|---|---|
| ERD/ERS | Does not require any external stimulation | Requires training | 2 classes 72–96% | 4 classes 65–75% | ML 10–30 min | |
| ERPs | Almost no training needed | Requires external stimulation | 6*6 symbol matrix | 95% | 10 min at most | |
| SSEP | Almost no training needed | 95% | 10 min at most |
Fig 3A matrix which contains letters of the alphabet and other symbols, which are flashed in random order (white line on the image) to elicit the P300 evoked response based on [35].
Fig 4Our conceptual space of EEG-based BCI applications.
Fig 5“Alpha WoW” application where a user avatar can transform itself in a bear depending on the users stress level [56].
Classification of EEG-based BCI applications within our conceptual space from 8 different applicative domains identified in section “Abstraction Level 4” of this paper.
| Communication, [ | Typing, [ | Web surf, [ | Manipulating, [ | Human-aided computing[ | Creativity, [ | Health, [ | Cog.state [ | |
|---|---|---|---|---|---|---|---|---|
| Physical | X | X | ||||||
| Mixed | ||||||||
| Virtual (Numerical) | X | X | X | X | X | X | X | X |
| SSEP | ||||||||
| ERD/ERS | X | X | X | X | X | |||
| ERPs | X | X | X | X | ||||
| On/off | X | |||||||
| Yes/no | X | |||||||
| Path | ||||||||
| Text | X | |||||||
| Orient | X | |||||||
| Position | X | X | ||||||
| Select | X | |||||||
| Multi | ||||||||
| N/A | X | X | X | |||||
| Indirect | X | |||||||
| Close to direct | X | X | X | X | ||||
| N/A | X | X | X | |||||
| Yes | ||||||||
| No | X | X | X | X | X | X | X | X |
| Gaze | ||||||||
| BCI | ||||||||
| Mouse/joystick | ||||||||
| Keyboard | ||||||||
| Yes | ||||||||
| No | X | X | X | X | X | X | X | X |
| Semantic | ||||||||
| Syntactic | ||||||||
| Semantic Immediate | ||||||||
| Semantic future | ||||||||
| Syntactic Immediate | ||||||||
| Syntactic future | ||||||||
| User-only | X | X | X | X | X | X | X | X |
| Shared | ||||||||
| User-triggered | X | X | X | X | ||||
| System-triggered | X | X | X | X | X | X | X | |
| Explicit | X | X | X | X | X | |||
| Implicit | X | X | X |
Classification of EEG-based BCI applications for smart homes within our conceptual space.
| [ | [ | [ | [ | [ | [ | [ | |
|---|---|---|---|---|---|---|---|
| Physical | |||||||
| Mixed | |||||||
| Virtual (Numerical) | X | X | X | X | X | X | X |
| SSEP | X | ||||||
| ERD/ERS | X | ||||||
| ERP | X | X | X | X | X | X | |
| On/off | X | X | X | X | |||
| Yes/no | X | ||||||
| Path | X | ||||||
| Text | |||||||
| Orient | |||||||
| Position | |||||||
| Select | X | X | X | ||||
| Multi | X | ||||||
| N/A | |||||||
| Indirect | X | X | X | ||||
| Close to direct | X | X | X | X | |||
| N/A | |||||||
| Yes | X | X | X | ||||
| No | X | X | X | X | |||
| Gaze | X | ||||||
| BCI | X | X | |||||
| Mouse/joystick | |||||||
| Keyboard | |||||||
| Yes | |||||||
| No | X | X | X | X | X | X | X |
| Semantic | |||||||
| Syntactic | |||||||
| Semantic Immediate | |||||||
| Semantic future | |||||||
| Syntactic Immediate | |||||||
| Syntactic future | |||||||
| User-only | X | X | X | X | X | X | X |
| Shared | |||||||
| User-triggered | |||||||
| System-triggered | X | X | X | X | X | X | X |
| Explicit | X | X | X | X | X | X | X |
| Implicit |
Classification of studies that use games (both physical and virtual) using EEG-based BCI applications within our conceptual space (part 1).
| [ | [ | [ | [ | [ | [ | [ | [ | |
|---|---|---|---|---|---|---|---|---|
| Physical | X | |||||||
| Mixed | ||||||||
| Virtual (numerical) | X | X | X | X | X | X | X | |
| ERP | X | X | X | |||||
| SSEP | X | X | ||||||
| ERD/ERS | X | X | X | |||||
| On/off | X | |||||||
| Yes/no | ||||||||
| Path | ||||||||
| Text | ||||||||
| Orient | ||||||||
| Position | X | X | X | |||||
| Select | X | X | X | |||||
| Multi | ||||||||
| N/A | ||||||||
| Indirect | X | X | X | X | ||||
| Close to direct | X | X | ||||||
| N/A | X | X | ||||||
| Yes | X | |||||||
| No | X | X | X | X | X | X | X | |
| Gaze | ||||||||
| BCI | ||||||||
| Mouse/joystick | X | |||||||
| Keyboard | ||||||||
| Yes | X | |||||||
| No | X | X | X | X | X | X | ||
| Semantic | X | |||||||
| Syntactic | ||||||||
| Semantic Immediate | X | |||||||
| Semantic future | ||||||||
| Syntactic Immediate | ||||||||
| Syntactic future | ||||||||
| User-only | X | X | X | X | X | X | X | |
| Shared | X | |||||||
| User-triggered | X | X | No info | X | X | |||
| System-triggered | X | X (for evaluation) | X | X | No info | X | ||
| Explicit | X | X | X | X | X | X | X | |
| Implicit | X |
Classification of studies that use games (both physical and virtual) using EEG-based BCI applications within our conceptual space (part 2).
| [ | [ | [ | [ | [ | [ | [ | [ | [ | |
|---|---|---|---|---|---|---|---|---|---|
| Physical | X | ||||||||
| Mixed | |||||||||
| Virtual (Numerical) | X | X | X | X | X | X | X | X | |
| ERP | |||||||||
| SSEP | |||||||||
| ERD/ERS | X | X | X | X | X | X | X | X | X |
| Yes/no | X | ||||||||
| On/off (trigger) | |||||||||
| Path | X | X | X | ||||||
| Text | |||||||||
| Orient | X | X | X | X | |||||
| Position | X | ||||||||
| Select | |||||||||
| Multi | |||||||||
| N/A | |||||||||
| Indirect | X | X | X | ||||||
| Close to direct | X | X | X | X | X | X | |||
| N/A | |||||||||
| Yes | |||||||||
| No | X | X | X | X | X | X | X | X | X |
| Gaze | |||||||||
| BCI | |||||||||
| Mouse/joystick | |||||||||
| Keyboard | |||||||||
| Yes | |||||||||
| No | X | X | X | X | X | X | X | X | X |
| Semantic | |||||||||
| Syntactic | |||||||||
| Semantic Immediate | |||||||||
| Semantic future | |||||||||
| Syntactic Immediate | |||||||||
| Syntactic future | |||||||||
| User-only | X | X | X | X | X | X | X | X | X |
| Shared | |||||||||
| User-triggered | X | X | X | ||||||
| System-triggered | X | X | X | X | X | X | X | ||
| Explicit | X | X | X | X | X | X | X | X | |
| Implicit |
11 CHI papers from 2010–2016 within our conceptual space.
| [ | [ | [ | [ | [ | [ | [ | [ | [ | |
|---|---|---|---|---|---|---|---|---|---|
| Physical | X | X | X | X | |||||
| Mixte | |||||||||
| Virtual (Numerical) | X | X | X | X | X | ||||
| (f)NIRS | X | X | X | X | |||||
| EEG | X | X | X | X | X | ||||
| ECoG | |||||||||
| (f)MRI | |||||||||
| PET | |||||||||
| MEG | |||||||||
| ERP | X | ||||||||
| SSEP | |||||||||
| ERD/ERS | X | X | X | ||||||
| On/off | X | ||||||||
| Yes/no | |||||||||
| Path | |||||||||
| Text | |||||||||
| Orient | |||||||||
| Position | |||||||||
| Select | X | ||||||||
| Multi | |||||||||
| N/A | |||||||||
| Indirect | X | ||||||||
| Close to direct | X | X | X | X | X | ||||
| N/A | X | X | X | ||||||
| Yes | |||||||||
| No | X | X | X | X | X | X | X | X | X |
| Gaze | |||||||||
| BCI | |||||||||
| Mouse/joystick | |||||||||
| Keyboard | |||||||||
| Yes | X | X | X | X | X | X | |||
| No | X | X | |||||||
| Semantic | X | X | X | X | |||||
| Syntactic | X | X | X | ||||||
| Semantic Immediate | X | X | X | ||||||
| Semantic future | X | ||||||||
| Syntactic Immediate | X | X | X | ||||||
| Syntactic future | |||||||||
| User-only | X | X | |||||||
| Shared | |||||||||
| N/A | X | X | X | X | X | X | X | ||
| User-triggered | X | ||||||||
| System-triggered | X | X | X | X | X | X | X | X | |
| Explicit | X | X | |||||||
| Implicit | X | X | X | X | X | X | X |