Literature DB >> 30595096

Immersive Virtual Reality for the Management of Pain in Community-Dwelling Older Adults.

Sara Benham1, Minhee Kang1, Namrata Grampurohit2.   

Abstract

Immersive virtual reality (VR) can provide a high level of engagement and distraction analgesia to address pain. However, community-based applications of this technology for older adults have not been studied. The objective of this study was to examine the applicability and effectiveness of an immersive VR intervention for pain, depression, and quality of life (QOL) in older adults. This pretest-posttest, mixed-methods design included senior center members ( n = 12) with pain that interfered with daily functioning. The outcomes included the Numeric Pain Rating Scale, Patient-Reported Outcomes Measurement Information System (PROMIS®) depression scale, World Health Organization Quality of Life Scale Brief Version (WHO QOL-BREF), and open-ended questions. The VR intervention (15- to 45-min sessions, 12 sessions over 6 weeks) was well accepted with no dropouts. There was a significant decrease in pain ( p = .002, d = -1.54) with no effect on depression and QOL. There were no adverse effects, and positive perceptions of VR were reported. The 6-week immersive VR intervention was applicable and effective in reducing pain intensity for community-dwelling older adults.

Entities:  

Keywords:  aging; older adults; pain; quality of life; virtual reality

Year:  2018        PMID: 30595096     DOI: 10.1177/1539449218817291

Source DB:  PubMed          Journal:  OTJR (Thorofare N J)        ISSN: 1539-4492


  10 in total

1.  Wearable Immersive Virtual Reality Device for Promoting Physical Activity in Parkinson's Disease Patients.

Authors:  Pablo Campo-Prieto; José Mª Cancela-Carral; Gustavo Rodríguez-Fuentes
Journal:  Sensors (Basel)       Date:  2022-04-26       Impact factor: 3.847

2.  The Role of Virtual Reality in Improving Health Outcomes for Community-Dwelling Older Adults: Systematic Review.

Authors:  Gordana Dermody; Lisa Whitehead; Graham Wilson; Courtney Glass
Journal:  J Med Internet Res       Date:  2020-06-01       Impact factor: 5.428

3.  Virtual reality and well-being in older adults: Results from a pilot implementation of virtual reality in long-term care.

Authors:  Ferzana Chaze; Leigh Hayden; Andrea Azevedo; Ashwin Kamath; Destanee Bucko; Yara Kashlan; Mireille Dube; Jacqueline De Paula; Alexandra Jackson; Christianne Reyna; Kate Dupuis; Lia Tsotsos
Journal:  J Rehabil Assist Technol Eng       Date:  2022-02-09

4.  Implementation of a Virtual Reality recreation program in long-term care.

Authors:  Leigh Hayden; Ferzana Chaze; Ashwin Kamath; Andrea Azevedo; Destanee Bucko; Alexandra Jackson; Christianne Reyna; Yara Kashlan; Mireille Dube; Jacqueline De Paula; Kathryn Warren-Norton; Kate Dupuis; Lia Tsotsos
Journal:  J Rehabil Assist Technol Eng       Date:  2022-03-06

5.  The effects of a combination of 3D virtual reality and hands-on horticultural activities on mastery, achievement motives, self-esteem, isolation and depression: a quasi-experimental study.

Authors:  Ching-Chih Fan; Cheuk-Sing Choy; Chiu-Mieh Huang; Po-Sheng Chih; Chia-Chiang Lee; Fen-He Lin; Jong-Long Guo
Journal:  BMC Geriatr       Date:  2022-09-12       Impact factor: 4.070

6.  Veterans Affairs Health Care Provider Perceptions of Virtual Reality: Brief Exploratory Survey.

Authors:  A'mie M Preston; Lana Brown; Kalpana P Padala; Prasad R Padala
Journal:  Interact J Med Res       Date:  2022-09-02

Review 7.  Virtual Reality in Palliative Care: A Systematic Review.

Authors:  Jessica L Martin; Dimitrios Saredakis; Amanda D Hutchinson; Gregory B Crawford; Tobias Loetscher
Journal:  Healthcare (Basel)       Date:  2022-06-29

8.  Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study.

Authors:  Michal Sedlák; Čeněk Šašinka; Zdeněk Stachoň; Jiří Chmelík; Milan Doležal
Journal:  PLoS One       Date:  2022-10-18       Impact factor: 3.752

9.  Home-based virtual reality for chronic pain: protocol for an NIH-supported randomised-controlled trial.

Authors:  Brandon Birckhead; Sam Eberlein; Genie Alvarez; Rebecca Gale; Taylor Dupuy; Katherine Makaroff; Garth Fuller; Xiaoyu Liu; Kyung-Sang Yu; J T Black; Mariko Ishimori; Swamy Venuturupalli; Joseph Tu; Tom Norris; Mourad Tighiouart; Lindsey Ross; Karma McKelvey; Mark Vrahas; Itai Danovitch; Brennan Spiegel
Journal:  BMJ Open       Date:  2021-06-15       Impact factor: 3.006

10.  Overground Walking in a Fully Immersive Virtual Reality: A Comprehensive Study on the Effects on Full-Body Walking Biomechanics.

Authors:  Brian Horsak; Mark Simonlehner; Lucas Schöffer; Bernhard Dumphart; Arian Jalaeefar; Matthias Husinsky
Journal:  Front Bioeng Biotechnol       Date:  2021-12-03
  10 in total

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