| Literature DB >> 30581364 |
Maartje Ma de Graaf1, Somaya Ben Allouch2, Jan Agm van Dijk1.
Abstract
The temporal dimension of acceptance is under-researched in technology acceptance research. Yet, people's perceptions on technology use may change over time when gaining user experiences. Our 6-month home study deploying an interactive robot provides insight into the long-term use of use interactive technology in a domestic environment. We present a phased framework for the acceptance of interactive technology in domestic environments. Based on 97 interviews obtained from 21 participants living in different household types, the results provide an initial validation of our phased framework for long-term acceptance showing that acceptance phases are linked to certain user experiences which evolve over time when people gain experience with the technology. Involving end users in the early stages of development helps researchers understand the cultural and social contexts of acceptance and enables developers to apply this gained knowledge into their future designs.Entities:
Keywords: Domestication; interactive technology; long-term use; robots; technology acceptance
Year: 2017 PMID: 30581364 PMCID: PMC6256720 DOI: 10.1177/1461444817727264
Source DB: PubMed Journal: New Media Soc ISSN: 1461-4448
Figure 1.The Karotz robot deployed in the participants’ homes.
Distribution of sample sizes among the acceptance phases.
| Acceptance phase | Time points[ | Interviews |
|---|---|---|
| Expectation | 2 weeks before | 21 |
| Encounter | Day of the introduction | 21 |
| Adoption | 2 weeks after | 18 |
| Adaptation | 1 month after | 17 |
| Integration | 2 months after | 13 |
| Identification | 6 months after | 7 |
Time points with regard to introduction of the robot.
Distribution of household types within the sample.
| Household |
|
|---|---|
| Younger single | 5 |
| Older single | 3 |
| Younger couple | 3 |
| Older couple | 2 |
| Young family | 3 |
| Mature family | 2 |
| Student dorm | 3 |
| Total | 21 |
Percentage of acceptance experiences (n = 1663) as coded in the interviews for each acceptance phase.
| % of all reported experiences | T1 | T2 | T3 | T4 | T5 | T6 | All |
|---|---|---|---|---|---|---|---|
| Expectation experiences | |||||||
| Anticipation | 36 | 15 | 0 | 0 | 0 | 0 | 5 |
| Association | 12 | 11 | 8 | 9 | 7 | 7 | 9 |
| Attitude formation | 3 | 6 | 1 | 1 | 0 | 1 | 2 |
| Discuss with others | 1 | 2 | 13 | 9 | 6 | 10 | 8 |
| Information seeking | 13 | 8 | 10 | 2 | 1 | 0 | 5 |
| Preparation | 14 | 1 | 0 | 0 | 0 | 0 | 1 |
| Adoption experiences | |||||||
| Adjustment | 0 | 1 | 8 | 3 | 1 | 0 | 3 |
| Curiosity | 9 | 5 | 4 | 3 | 0 | 1 | 3 |
| Excitement | 3 | 1 | 2 | 1 | 0 | 0 | 1 |
| Adoption/adaptation experiences | |||||||
| Exploration | 0 | 13 | 21 | 15 | 7 | 1 | 12 |
| Novelty | 3 | 4 | 4 | 1 | 0 | 0 | 2 |
| Trial and error | 0 | 9 | 9 | 3 | 3 | 0 | 5 |
| Adaptation experiences | |||||||
| Personalization | 0 | 1 | 3 | 11 | 11 | 8 | 7 |
| Adaptation/integration experiences | |||||||
| Familiarization | 0 | 1 | 2 | 13 | 21 | 22 | 10 |
| Integration experiences | |||||||
| Incorporation | 0 | 0 | 0 | 9 | 13 | 10 | 6 |
| Reinvention | 0 | 1 | 4 | 2 | 7 | 6 | 4 |
| Use routines | 0 | 0 | 0 | 2 | 10 | 9 | 4 |
| Identification experiences | |||||||
| Promotion to others | 0 | 1 | 0 | 0 | 1 | 1 | 0 |
| Confirmation | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Emotional attachment | 0 | 0 | 1 | 2 | 2 | 8 | 0 |
| Identification | 0 | 0 | 0 | 1 | 1 | 3 | 1 |
| Maintenance | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
| Personality attribution | 0 | 1 | 1 | 3 | 1 | 3 | 2 |
| Recognize benefits | 6 | 19 | 9 | 8 | 8 | 11 | 10 |
| Total | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
T1 = expectation phase; T2 = encounter phase; T3 = adoption phase; T4 = adaptation phase; T5 = integration phase; T6 = identification phase.
Figure 2.Visualization of the user experiences (n = 1663) as coded in the interviews. T1 = expectation phase, T2 = encounter phase, T3 = adoption phase, T4 = adaptation phase, T5 = integration phase, T6 = identification phase.