| Literature DB >> 30569397 |
Tameka Romeo1,2, Henry Otgaar3, Tom Smeets4, Sara Landstrom5, Didi Boerboom4.
Abstract
The goal of the present experiment was to examine the effect of certain (deceptive) strategies (e.g., false denial) on memory. Specifically, participants were shown a traumatic virtual reality (VR) video of an airplane crash. Following this, participants (N= 94) received questions concerning details from the VR scene in a baseline memory task. Then, participants could choose from 3 options how to cope in response to having experienced the VR scene: tell the truth, falsely deny, or fabricate. The majority opted to tell the truth (n = 81). A subsample of truth tellers were instructed to falsely deny having seen certain details. One week later, all participants received a source monitoring task in which they were asked (1) whether they remembered talking about these details during an interview, and (2) whether they remembered seeing certain details during the VR experience the week before. Participants had to tell the truth during this task. Participants who were instructed to falsely deny showed impaired memory for presented details that had previously been discussed (i.e., denial-induced forgetting) and seen in the VR scene. Also, the presentation of certain details in the baseline memory task seemed to inoculate participants who were instructed to falsely deny from experiencing memory impairment. The current experiment suggests that false denials can have adverse ramifications for memory for what is discussed and seen.Entities:
Keywords: Coping; Denial; Fabrication; Memory
Mesh:
Year: 2019 PMID: 30569397 PMCID: PMC6450849 DOI: 10.3758/s13421-018-0885-6
Source DB: PubMed Journal: Mem Cognit ISSN: 0090-502X
Fig. 2.Pictorial Examples from the Virtual Reality Plane Crash Scene
Fig. 1.Depiction of the study’s procedure
Table 3
| Themes and definitions for the truth telling and directed false denial conditions | |
| Theme | Definition |
| Personal and societal factors | The participant based their choice on their personal value system, past behavior, expectations of others, or societal morals |
| Beneficiary factors | The participant based their choice on who would stand to benefit from the choice (i.e., himself or herself or others) |
| Alternative disadvantages | The participant based their choice on the perceived disadvantages of the alternative choices (i.e., false denial and fabrication |
| Rationale | The participant based their choice on rationale and sound reasoning; what seemed to be most sensible |
| Psychological outcomes | The participant based their choice on the perceived psychological benefits |
| Miscellaneous | The participant based their choice on a factor that was not captured in the preceding five themes |
| Themes and definitions for the false denial1,2,3,4,5 and fabrication1,3,4,6 conditions | |
| Theme | Definition |
| 1Confidence in memory | The participant based their choice on the fact that they were not confident in the memory for the VR scene |
| 2External impact | The participant based their choice on the negative ramifications that it could have on others |
| 3Psychological outcomes | The participant based their choice on the perceived psychological benefits |
| 4Personal habits | The participant based their choice on what was in keeping with their characters; what they would most likely do if they were actually in such a situation |
| 5Miscellaneous | The participant based their choice on a factor that was not captured in the preceding four themes |
| 6Personal and societal factors | The participant based their choice on their personal value system, past behavior, expectations of others, or societal morals |
Note. The subscripts indicate which themes are relevant for the false denial and fabrication conditions
Themes, frequencies, and percentages for participants in the truth-telling and directed false denial conditions
| Truth tellers | Directed false deniers | |||
|---|---|---|---|---|
| Themes |
| % |
| % |
| Personal and societal factors | 9 | 21.9 | 9 | 22.5 |
| Beneficiary factors | 10 | 24.4 | 10 | 25 |
| Alternative disadvantages | 12 | 29.3 | 11 | 27.5 |
| Rationale | 5 | 12.2 | 5 | 12.5 |
| Psychological outcomes | 5 | 12.2 | 9 | 22.5 |
| Miscellaneous | 10 | 24.4 | 8 | 20 |
Note. Some participants were assigned ratings for more than one theme. Eighty participants were scored on one or two themes. Only one participant was scored on three themes
Tasks and question categories
| Task | Category |
|---|---|
| Baseline memory task | 5 true (1) |
| 4 true (2) | |
| 3 false (1) | |
| Memory Task 1 | 5 true (1) |
| 3 true (3) | |
| 4 false (2) | |
| Source monitoring task and Memory Task 2 | 5 true (1) |
| 4 true (2) | |
| 3 false (1) | |
| 3 true (3) | |
| 4 false (2) |
Note. These are the categorizations for the number of true and false items that were presented in each task. The bracketed numbers distinguish between different sets of true and false items. For example, there were three distinct sets of true items, that is, (1), (2), and (3). There were two distinct sets of false items, that is, (1) and (2). Note that some sets of items are exclusive to some tasks, and others are repeated