Literature DB >> 3035132

Utilization of board gaming for conceptual models of nursing.

L Cessario.   

Abstract

Gaming can be an effective teaching strategy for reinforcing and motivating students to learn. Development of the game discussed in this article is not intended to replace classroom instruction. Instead, it is intended to augment course content. Board gaming can make learning a pleasant experience. It provides students and educators an opportunity to interact in an informal atmosphere and provides enjoyment, while at the same time may promote learning. Therefore, educators should consider further development of games for use with students in nursing education.

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Year:  1987        PMID: 3035132     DOI: 10.3928/0148-4834-19870401-10

Source DB:  PubMed          Journal:  J Nurs Educ        ISSN: 0148-4834            Impact factor:   1.726


  3 in total

1.  A board game to assist pharmacy students in learning metabolic pathways.

Authors:  Tyler M Rose
Journal:  Am J Pharm Educ       Date:  2011-11-10       Impact factor: 2.047

2.  Using game format in small group classes for pharmacotherapeutics case studies.

Authors:  Jeegisha Patel
Journal:  Am J Pharm Educ       Date:  2008-02-15       Impact factor: 2.047

3.  Educational card games to teach pharmacotherapeutics in an advanced pharmacy practice experience.

Authors:  Sean M Barclay; Meghan N Jeffres; Ragini Bhakta
Journal:  Am J Pharm Educ       Date:  2011-03-10       Impact factor: 2.047

  3 in total

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