| Literature DB >> 30200889 |
Angelo Pirrone1,2,3,4, Wen Wen1,2,3,4, Sheng Li5,6,7,8.
Abstract
BACKGROUND: Previous research has reported or predicted, on the basis of theoretical and computational work, magnitude sensitive reaction times. Magnitude sensitivity can arise (1) as a function of single-trial dynamics and/or (2) as recent computational work has suggested, while single-trial dynamics may be magnitude insensitive, magnitude sensitivity could arise as a function of overall reward received which in turn affects the speed at which decision boundaries collapse, allowing faster responses as the overall reward received increases.Entities:
Keywords: DDM; Decision boundary; Decision making; Magnitude sensitivity; Reward
Mesh:
Year: 2018 PMID: 30200889 PMCID: PMC6131863 DOI: 10.1186/s12868-018-0457-5
Source DB: PubMed Journal: BMC Neurosci ISSN: 1471-2202 Impact factor: 3.288
Stimuli values and probability, averaged across participants, that a specific stimulus pair was displayed during a high reward (HR) block or a low reward (LR) block
| Dot pairs | HR probability | LR probability |
|---|---|---|
| Equal alternatives (12, 18, 24, 30 or 36 dots) | 0.040 | 0.040 |
| 12 vs 10 OR 12 vs 14 | 0.068 | 0.108 |
| 18 vs 15 OR 18 vs 21 | 0.061 | 0.089 |
| 24 vs 20 OR 24 vs 28 | 0.075 | 0.074 |
| 30 vs 25 OR 30 vs 35 | 0.088 | 0.062 |
| 36 vs 30 OR 36 vs 42 | 0.108 | 0.067 |
Conditions of interest, equal alternatives, always had the same probability of being presented on screen, across sessions (accuracy versus value) and overall reward received (high versus low). In particular, each pair of equal alternatives (e.g., 12 versus 12 dots, 18 versus 18 dots etc) had a probability of .04 of being presented, for a total of 20% of equal alternatives presented during the experiment
Fig. 1Stimulus example and trial sequence for the training phase. The number on top indicates the seconds left before the block is going to finish. After 100 ms, during which participants were presented a blank screen, the two dots array were presented. In the specific example, 18 versus 20 dots are presented. Subjects could make a response in their own time. After giving a response, during the training subjects were presented with visual feedback for a duration that could randomly vary between 300 and 700 ms. The feedback (not to scale in this example) shows a training trial during which participants were shown if they were correct or wrong (wrong in the specific example) and the number of dots collected. In the accuracy block only the accuracy feedback was provided and if subjects were correct the feedback was presented for 300 ms otherwise if they were wrong the feedback was presented for 1000 ms. In the value-based session only the information regarding the number of dots collected was provided for a random duration between 300 and 700 ms
Fig. 2Effects of session and magnitude on RTs of equal alternatives. Overall reward received did not affect RTs. The thicker line represents the main effect of magnitude. Error bars represent standard error of the mean
Fig. 3Effects of session and magnitude on RTs of unequal alternatives. Overall reward received did not affect RTs. The thicker line represents the main effect of magnitude. Error bars represent standard error of the mean
Fig. 4Effects of session and difference on RTs of unequal alternatives. Overall reward received did not affect RTs. The thicker line represents the main effect of difference. Error bars represent standard error of the mean
Table of estimated parameters for the accuracy-based and value-based session
| Session | Bounary intercept | Boundary slope | Ndt | Var. drift | Bias | Var. bias | Var. ndt | Drift |
|---|---|---|---|---|---|---|---|---|
| Accuracy | .166 | − .019 | .468 | .179 | .506 | .062 | .275 | − .005 |
| Value | .150 | − .044 | .365 | .279 | .495 | .039 | .340 | − .024 |
‘Ndt’ stands for ‘non-decision time’, while ‘var’ stands for ‘variability’. Statistical tests comparing the two sessions are reported in the main text