| Literature DB >> 29951576 |
Jochim Spitz1, Pieter Moors2, Johan Wagemans2, Werner F Helsen1.
Abstract
There is an increasing trend in association football (soccer) to assist referees in their decision-making with video technology. For decisions such as whether a goal has been scored or which player actually committed a foul, video technology can provide more objective information and be valuable to increase decisional accuracy. It is unclear, however, to what extent video replays can aid referee decisions in the case of foul-play situations in which the decision is typically more ambiguous. In this study, we specifically evaluated the impact of slow-motion replays on decision-making by referees. To this end, elite referees of five different countries (n = 88) evaluated 60 different foul-play situations taken from international matches, replayed in either real time or slow motion. Our results revealed that referees penalized situations more severely in slow motion compared to real time (e.g. red card with a yellow card reference decision). Our results provide initial evidence that video replay speed can have an important impact on the disciplinary decision given by the referee in case of foul play. The study also provides a real-life test-case for theories and insights regarding causality perception.Entities:
Keywords: Association football; Decision-making; Motion perception; Slow motion; Visual perception
Year: 2018 PMID: 29951576 PMCID: PMC5994395 DOI: 10.1186/s41235-018-0105-8
Source DB: PubMed Journal: Cogn Res Princ Implic ISSN: 2365-7464
Fig. 1Example of a foul-play situation for which the referees had to make a disciplinary decision (no card, yellow card, or red card)
Fig. 2Scatterplot of the individual accuracy data in percentage. The accuracy for the slow-motion condition is plotted against the accuracy for the real-time condition. Dots indicate individual referees and the solid line indicates the identity line. The orange dot indicates the mean accuracy across referees. The orange lines indicate bootstrapped 95% confidence intervals for the mean accuracy in both conditions
Results of the model selection process
| Comparison | LR statistic | df | |
|---|---|---|---|
| Full vs. main effects | 2.79 | 2 | 0.25 |
| Main effects vs. reference | 15.72 | 1 | < 0.0001 |
| Main effects vs. video speed | 41.98 | 2 | < 0.0001 |
The test statistic (LR) is the likelihood ratio statistic (i.e. the ratio of the log-likelihoods of both models). This test statistic is (asymptotically) Chi-square distributed (with df mentioned in the column). The p values are thus derived from this distribution
Parameter estimates for the main effects model
| Estimate | Standard error | |
|---|---|---|
| Model coefficients | ||
| Yellow card | 1.84 | 0.60 |
| Red card | 4.29 | 0.64 |
| Slow motion | 0.90 | 0.21 |
| Threshold coefficients | ||
| NC|YC | − 0.03 | 0.57 |
| YC|RC | 4.66 | 0.57 |
NC no card, YC yellow card, RC red card
Fig. 3Conditional proportion of responses for each combination of reference decision and video speed condition. Each set of three dots indicating the combination of reference decision and video speed thus sums to 1. The error bars represent bootstrapped 95% confidence intervals. NC no card, YC yellow card, RC red card