| Literature DB >> 29922390 |
Alba Práxedes1, Fernando Del Villar2, David Pizarro1, Alberto Moreno1.
Abstract
The aim of this study was to analyze the effect of a teaching program, based on Non-Linear Pedagogy, on decision-making and performance in youth soccer players as a function of the type of play action. Our participants were 19 players from the U12 age category. The teaching program, which was based on the application of modified games characterized by a numerical superiority in attack, was used for 14 training sessions. This program was conducted in two phases (preparation-for-intervention and intervention). Decision-making and execution for pass and dribbling actions were evaluated through the Game Performance Evaluation Tool. The results showed significant differences in favour of the experimental group in decision-making (p < .000) and the execution of passes (p = .003) after the intervention. However, such differences were not found for dribbling (decision-making, p = .402 and execution, p = .143). These findings demonstrate the effectiveness of this type of program for teaching actions with a high tactical component, such as the pass, and a different approach must be considered in actions with a high technical component, such as dribbling. It is necessary to continue developing studies in this line to clarify these issues.Entities:
Keywords: modified games; non-linear pedagogy; training categories; youth soccer
Year: 2018 PMID: 29922390 PMCID: PMC6006529 DOI: 10.1515/hukin-2017-0169
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Scheme of work used in the study in each intervention phase.
| Session number | Session objectives | |
|---|---|---|
| Attack | Defense | |
| 1 | Space (width and depth in attack) | Prevent lines of passes and anticipation |
| 2 | Penetration (attack the goal) | Covering |
| 3 | Mobility to interchange of positions | Pressing |
| 4 | Dealing with crosses | Closing down |
| 5 | Mobility to create lines of pass | Balance (cut lines of passes) |
| 6 | Creation and occupation free spaces | Marking |
| 7 | Penetration (creation of an advantage in number) | Occupy spaces |
| 8 | Space (width and depth in attack) II | Prevent lines of passes and anticipation II |
| 9 | Penetration (attack the goal) II | Covering II |
| 10 | Mobility to interchange of positions II | Pressing II |
| 11 | Dealing with crosses II | Closing down II |
| 12 | Mobility to create lines of pass II | Balance (cut lines of passes) II |
| 13 | Creation and occupation free spaces II | Marking II |
| 14 | Penetration (creation of an advantage in number) II | Occupy spaces II |
Sample session of the experimental group teaching program.
| OBJECTIVE | EXPLANATION | GRAPHIC |
|---|---|---|
| 1st tactical principle: possession of the ball | 5 vs. 5 + 1 wild card in ¼ of the F8 field. Offensive objective: keep possession of the ball (reward with 1 point) and receive in turn in one of the squares of the corners (reward with 2 points). Defensive objective: Anticipate and steal the ball (awarded 1 point). | |
| 2nd tactical principle: progression towards the goal | Offensive objective: before scoring a goal in one of the two goals (rewarded with 1 point), players must play with the wild cards (lateral players in this game). Defensive objective: Anticipate and steal the ball (awarded 1 point). | |
| 2nd and 3rd tactical principle: progression and launch with the lowest level of opposition | 4 vs. 3 in ¼ of the F8 field. Offensive objective: before shooting, progress towards this giving an essential pass to a teammate who is located in one of the bands. Defensive objective: Anticipate and steal the ball (rewarded with a change of roles) | |
| Modified game similar to the real context. | 4 vs. 4 + the 2 goalkeepers + 1 wild card in the middle of the F8 field. Offensive objective: to score goal in the opposite goal with the following premise: whenever a pass is given to a side, it must be located in the area that delimits the dashed line. Defensive objective: Anticipate and steal the ball (awarded 1 point) | |
GPET coding procedures for decision-making (soccer) (García-López., 2013).
| DECISION-MAKING | |
|---|---|
| Passing | 1 - Passing to a teammate who is unmarked. |
| 0 - Passing to a player who is marked closely or there is a defensive player in a position to cut off the pass. | |
| - Passing to an area of the pitch where no team-mate is positioned. | |
| 1 - Taking the ball upfield, whilst not closely marked, to a free space. | |
| - An appropriate change of direction away from a defender (right or left) to an open area of the pitch. | |
| - The player advances by positioning his body between the opponent and the ball in order to protect the ball. | |
| - The player does not move and protects the ball with his body when the defender pressurizes him, and does not have the option of attacking. | |
| Dribbling | |
| 0 - Charging. | |
| - Dribbling when there is an unmarked team-mate in a better position. | |
| - A player running with the ball at his feet when an opponent is close and has a very good chance of winning the ball. | |
| - A player running with the ball at his feet when an opponent is close and not protecting the ball with the body. | |
| - Dribbling away from the goal, dribbling with the ball without going forward or attacking the defence. | |
| - The player does not move and does not protect the ball with his body when the defender pressurizes him, and does not have the option of attacking. | |
GPET coding procedures for execution (soccer) (García-López., 2013).
| EXECUTION | |
|---|---|
| 1 - Successful pass to a teammate: to his body if he is stationary, lead pass if he is running. | |
| Passing | |
| - Appropriate length and speed. | |
| 0 - Interception. | |
| - Pass is too hard. | |
| - Out of play. | |
| - Pass is too far behind or in front of a teammate. | |
| 1 - Successful attack with the ball. | |
| Dribbling | |
| 0 - Loss of control. | |
| - Loss of the ball due to legal challenge. | |
| - Committing a foul (offensive foul). | |
Descriptive statistics and pairwise comparisons of decision-making between both groups in the intervention phase.
| Decision making skills | Experimental (I) | Control (J) | Mean difference (I-J) | Typical error | η | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| M | SD | M | SD | LL | UL | |||||
| Pass | .843 | .039 | .661 | .111 | .182 | .037 | .000 | .996 | .103 | .261 |
| Dribbling | .786 | .114 | .732 | .156 | .054 | .062 | .486 | .128 | - | .185 |
| .078 | ||||||||||
Note. CI: confidence interval; LL: lower limit; UL: upper limit.
Descriptive statistics and pairwise comparisons of performance in both groups in the intervention phase.
| Execution skills | Experimental (I) | Control (J) | Mean difference (I-J) | Typical error | η | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| M | SD | M | SD | LL | UL | |||||
| Pass | .714 | .052 | .558 | .133 | .156 | .046 | .003 | .667 | .060 | .253 |
| Dribbling | .807 | .092 | .715 | .161 | .092 | .060 | .143 | .305 | - | .218 |
| .034 | ||||||||||
Note. CI: confidence interval; LL: lower limit; UL: upper limit.
Sample session of the control group teaching program.
| OBJECTIVE | EXPLANATION | GRAPHIC |
|---|---|---|
| Pass Control and Control Technology | 1 + 1. Players are placed in pairs facing each other. The task is to perform a control correctly before passing to the partner. Once this objective has been met, the player receiving the ball does an oriented control with one foot (e.g. left), and makes a pass to the partner with the other foot (e.g. right). | |
| Head strikes in advance | 1 + 1. 3 cones are placed in a line. In pairs, players are each placed by a cone, leaving the middle cone free. The goal is to pass the ball and for the partner to intercept the ball before it reaches the middle cone. | |
| Zig-zag dribbling with an attempt to the goal | 1 vs. 0. The objective is to conduct a zig-zag line through the cones and shoot at the goal without opposition. | |
| Lateral depth and antidpation to the defense in shooting at the goal. | 3 vs. 0. Players are placed as in the picture. The player with the ball makes a pass to the lateral player who is unmarked. After that, he has to give a pass to another teammate that has to anticipate the cone which represents a defence player. | |
| Real game | 6 vs. 6 with goalkeepers and without delimiting zones. A point is scored to the team that manages to score in the opposition’s goal. There are no rules other than the usual rules of soccer. | |