| Literature DB >> 29867671 |
Mariëtte J J van Maarseveen1,2, Raôul R D Oudejans3,1,2.
Abstract
In this study, we examined the effects of a defender contesting jump shots on performance and gaze behaviors of basketball players taking jump shots. Thirteen skilled youth basketball players performed 48 shots from about 5 m from the basket; 24 uncontested and 24 contested. The participants wore mobile eye tracking glasses to measure their gaze behavior. As expected, an approaching defender trying to contest the shot led to significant changes in movement execution and gaze behavior including shorter shot execution time, longer jump time, longer ball flight time, later final fixation onset, and longer fixation on the defender. Overall, no effects were found for shooting accuracy. However, the effects on shot accuracy were not similar for all participants: six participants showed worse performance and six participants showed better performance in the contested compared to the uncontested condition. These changes in performance were accompanied by differences in gaze behavior. The participants with worse performance showed shorter absolute and relative final fixation duration and a tendency for an earlier final fixation offset in the contested condition compared to the uncontested condition, whereas gaze behavior of the participants with better performance for contested shots was relatively unaffected. The results confirm that a defender contesting the shot is a relevant constraint for basketball shooting suggesting that representative training designs should also include contested shots, and more generally other constraints that are representative of the actual performance setting such as time or mental pressure.Entities:
Keywords: motor behavior; perception; representative design; visual search strategy
Year: 2018 PMID: 29867671 PMCID: PMC5961512 DOI: 10.3389/fpsyg.2018.00706
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Mean (SD) duration of the movement phases and gaze behavior variables for hits and misses in the uncontested and contested conditions. For definitions of the phases and durations, we refer to the text (see section “Data Analyses”).
| Uncontested | Contested | |||||
|---|---|---|---|---|---|---|
| Hits | Misses | Average | Hits | Misses | Average | |
| Shot execution time (ms) | 898 (107) | 894 (96) | 896 (100) | 819 (93) | 816 (72) | 817 (82) |
| Jump time (ms) | 250 (63) | 247 (61) | 249 (61) | 278 (53) | 276 (54) | 277 (52) |
| Ball flight time (ms) | 990 (55) | 998 (57) | 994 (55) | 1014 (60) | 1027 (69) | 1021 (64) |
| Final fixation duration (ms) | 433 (246) | 453 (202) | 443 (221) | 369 (181) | 360 (206) | 364 (191) |
| Rel. final fixation duration (%) | 48 (26) | 51 (22) | 49 (24) | 45 (22) | 44 (26) | 45 (23) |
| Onset final fixation duration (ms)† | 555 (209) | 565 (170) | 560 (187) | 503 (165) | 469 (202) | 486 (182) |
| Offset final fixation duration (ms)† | 122 (140) | 111 (131) | 116 (133) | 133 (120) | 109 (113) | 121 (115) |
| Occlusion (ms) | 127 (86) | 119 (89) | 123 (86) | 117 (70) | 114 (73) | 116 (70) |
| Rel. occlusion (%) | 14 (10) | 13 (10) | 14 (10) | 15 (9) | 14 (9) | 14 (8) |
| ‘Gaze on defender (ms) | 0 (0) | 8 (28) | 4 (20) | 61 (70) | 49 (84) | 55 (76) |
Mean (SD) shooting accuracy, duration of movement phases, and gaze behavior variables for the participants with worse and better performance (in the contested compared to the uncontested condition), in the uncontested and contested conditions. For definitions of the phases and durations, we refer to the text (see section “Data Analyses”).
| Group | Worse ( | Better ( | ||
|---|---|---|---|---|
| Condition | Uncontested | Contested | Uncontested | Contested |
| Shot accuracy (%) | 56.3 (9.8) | 41.0 (13.8) | 48.6 (5.0) | 61.8 (9.3) |
| Shot execution time (ms) | 896 (92) | 823 (67) | 890 (125) | 812 (109) |
| Jump time (ms) | 261 (68) | 287 (54) | 239 (67) | 270 (61) |
| Ball flight time (ms) | 985 (55) | 1017 (69) | 999 (64) | 1015 (69) |
| Final fixation duration (ms) | 440 (265) | 332 (205) | 385 (137) | 357 (169) |
| Rel. final fixation duration (%) | 48.3 (27.7) | 40.1 (24.5) | 44.1 (17.8) | 44.2 (20.6) |
| Onset final fixation duration (ms)† | 501 (233) | 429 (189) | 574 (115) | 533 (159) |
| Offset final fixation duration (ms)† | 61 (64) | 96 (84) | 188 (164) | 175 (138) |
| Occlusion (ms) | 113 (107) | 117 (93) | 147 (67) | 126 (55) |
| Rel. occlusion (%) | 12.7 (11.3) | 14.3 (10.9) | 17.0 (8.2) | 15.7 (7.0) |
| ‘Gaze on defender (ms) | 0 (0) | 131 (80) | 0 (0) | 67 (76) |