| Literature DB >> 29708107 |
Abstract
This article is about the use of audio media in researching places, which I term 'audio geography'. The article narrates some episodes from the production of an 'audio drift', an experimental environmental sound work designed to be listened to on a portable MP3 player whilst walking in a ruinous landscape. Reflecting on how this work functions, I argue that, as well as representing places, audio geography can shape listeners' attention and bodily movements, thereby reworking places, albeit temporarily. I suggest that audio geography is particularly apt for amplifying the haunted and uncanny qualities of places. I discuss some of the issues raised for research ethics, epistemology and spectral geographies.Entities:
Keywords: audio; drift; environment; experimental; haunting; landscape; ruin; sound; spectral
Year: 2014 PMID: 29708107 PMCID: PMC5897900 DOI: 10.1177/1474474014542745
Source DB: PubMed Journal: Cult Geogr ISSN: 1474-4740
Figure 6.Screenshot of the audio drift in Logic Pro digital audio workstation software. The fine lines punctuated with dots are automation and control the levels of the different tracks.