Literature DB >> 29672255

15 Years of Research on Redirected Walking in Immersive Virtual Environments.

Niels Christian Nilsson, Tabitha Peck, Gerd Bruder, Eri Hodgson, Stefania Serafin, Mary Whitton, Frank Steinicke, Evan Suma Rosenberg.   

Abstract

Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing unnoticeable rotations to the virtual environment-a technique called redirected walking. This paper gives an overview of the research that has been performed since redirected walking was first practically demonstrated 15 years ago.

Year:  2018        PMID: 29672255     DOI: 10.1109/MCG.2018.111125628

Source DB:  PubMed          Journal:  IEEE Comput Graph Appl        ISSN: 0272-1716            Impact factor:   2.088


  4 in total

1.  Virtual Reality Experiments with Physiological Measures.

Authors:  Raphael P Weibel; Jascha Grübel; Hantao Zhao; Tyler Thrash; Dario Meloni; Christoph Hölscher; Victor R Schinazi
Journal:  J Vis Exp       Date:  2018-08-29       Impact factor: 1.355

2.  DeFINE: Delayed feedback-based immersive navigation environment for studying goal-directed human navigation.

Authors:  Kshitij Tiwari; Ville Kyrki; Allen Cheung; Naohide Yamamoto
Journal:  Behav Res Methods       Date:  2021-05-23

3.  A Walking-in-Place Method for Virtual Reality Using Position and Orientation Tracking.

Authors:  Juyoung Lee; Sang Chul Ahn; Jae-In Hwang
Journal:  Sensors (Basel)       Date:  2018-08-27       Impact factor: 3.576

4.  Augmented rotations in virtual reality for users with a reduced range of head movement.

Authors:  Nahal Norouzi; Luke Bölling; Gerd Bruder; Greg Welch
Journal:  J Rehabil Assist Technol Eng       Date:  2019-05-21
  4 in total

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