Literature DB >> 29581009

The Virtual Shop: A new immersive virtual reality environment and scenario for the assessment of everyday memory.

Émilie Ouellet1, Benjamin Boller2, Nick Corriveau-Lecavalier3, Simon Cloutier4, Sylvie Belleville5.   

Abstract

BACKGROUND: Assessing and predicting memory performance in everyday life is a common assignment for neuropsychologists. However, most traditional neuropsychological tasks are not conceived to capture everyday memory performance. NEW
METHOD: The Virtual Shop is a fully immersive task developed to assess memory in a more ecological way than traditional neuropsychological assessments. Two studies were undertaken to assess the feasibility of the Virtual Shop and to appraise its ecological and construct validity. In study 1, 20 younger and 19 older adults completed the Virtual Shop task to evaluate its level of difficulty and the way the participants interacted with the VR material. The construct validity was examined with the contrasted-group method, by comparing the performance of younger and older adults. In study 2, 35 individuals with subjective cognitive decline completed the Virtual Shop task. Performance was correlated with an existing questionnaire evaluating everyday memory in order to appraise its ecological validity. To add further support to its construct validity, performance was correlated with traditional episodic memory and executive tasks.
RESULTS: All participants successfully completed the Virtual Shop. The task had an appropriate level of difficulty that helped differentiate younger and older adults, supporting the feasibility and construct validity of the task. COMPARISON WITH EXISTING METHOD(S): The performance on the Virtual Shop was significantly and moderately correlated with the performance on the questionnaire and on the traditional memory and executive tasks.
CONCLUSIONS: Results support the feasibility and both the ecological and construct validity of the Virtual Shop.
Copyright © 2018 The Authors. Published by Elsevier B.V. All rights reserved.

Entities:  

Keywords:  Aging; Memory; Neuropsychological assessment; Virtual environment; Virtual reality

Mesh:

Year:  2018        PMID: 29581009     DOI: 10.1016/j.jneumeth.2018.03.010

Source DB:  PubMed          Journal:  J Neurosci Methods        ISSN: 0165-0270            Impact factor:   2.390


  14 in total

1.  A virtual reality platform for memory evaluation: Assessing effects of spatial strategies.

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2.  A Virtual Kitchen Protocol to Measure Everyday Memory Functioning for Meal Preparation.

Authors:  Michael D Barnett; Lucas G Childers; Thomas D Parsons
Journal:  Brain Sci       Date:  2021-04-29

3.  Multimodal immersive trail making-virtual reality paradigm to study cognitive-motor interactions.

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Journal:  Psychol Res       Date:  2020-05-23

Review 5.  The design, evaluation, and reporting on non-pharmacological, cognition-oriented treatments for older adults: Results of a survey of experts.

Authors:  Sharon Sanz Simon; Mary Castellani; Sylvie Belleville; Tzvi Dwolatzky; Benjamin M Hampstead; Alex Bahar-Fuchs
Journal:  Alzheimers Dement (N Y)       Date:  2020-06-07

6.  Deception and Shopping Behavior Among Current Cigarette Smokers: A Web-Based, Randomized Virtual Shopping Experiment.

Authors:  Lauren McCarl Dutra; James Nonnemaker; Nathaniel Taylor; Annice E Kim
Journal:  JMIR Res Protoc       Date:  2018-06-29

7.  The Role of Virtual Reality in Improving Health Outcomes for Community-Dwelling Older Adults: Systematic Review.

Authors:  Gordana Dermody; Lisa Whitehead; Graham Wilson; Courtney Glass
Journal:  J Med Internet Res       Date:  2020-06-01       Impact factor: 5.428

8.  The Construction and Validation of a Sustainable Tourism Development Evaluation Model.

Authors:  Han-Shen Chen
Journal:  Int J Environ Res Public Health       Date:  2020-10-07       Impact factor: 3.390

9.  Feasibility of a virtual reality-based interactive feedback program for modifying dysfunctional communication: a preliminary study.

Authors:  Junhyung Kim; Young Hoon Jung; Yu-Bin Shin; Min-Kyeong Kim; Hyojung Eom; Eunjoo Kim; Joohan Kim; Jae-Jin Kim
Journal:  BMC Psychol       Date:  2020-05-14

10.  Head-Mounted Display-Based Application for Cognitive Training.

Authors:  José Varela-Aldás; Guillermo Palacios-Navarro; Rebecca Amariglio; Iván García-Magariño
Journal:  Sensors (Basel)       Date:  2020-11-17       Impact factor: 3.576

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