Literature DB >> 29509185

Beyond Social Media: A Cross-Sectional Survey of Other Internet and Mobile Phone Applications in a Community Psychiatry Population.

Michelle Colder Carras1, Ramin Mojtabai, Bernadette Cullen.   

Abstract

OBJECTIVE: Popular media applications have been shown to benefit people with severe mental illness by facilitating communication and social support, helping patients cope with or manage symptoms, and providing a way to monitor or predict mental health states. Although many studies of technology use by individuals with severe mental illness have focused primarily on use of social media, this study provides additional information about use of Internet applications such as blogs, wikis (websites that allow collaborative editing of content and structure by users), video games, and Skype by a community psychiatry population.
METHODS: All English-speaking patients attending an outpatient program during a 4-week period in 2011 (N=274) were surveyed about their technology use and demographic information; 189 patients provided demographic data and comprised the sample.
RESULTS: Among Internet users (n=112), rates of use of message boards, wikis, Skype, role-playing games, and blogs ranged from 26.8% to 34.8%. Among mobile phone users (n=162), 41.4% used their phones to access the Internet and 25.3% used Twitter on their phones. In multivariate analysis, patients who had attended or completed college had much greater odds of accessing the Internet on mobile phones. Older patients were much less likely to access the Internet or use Twitter.
CONCLUSIONS: Our findings indicate that use of several popular forms of media is not uncommon in a community psychiatry population, but that rates of use differ on the basis of age and education. As the digital divide between people with severe mental illness and the general population is lessening, further research is needed to determine how to best leverage various types of media to support mental health recovery and complement clinical care.

Entities:  

Mesh:

Year:  2018        PMID: 29509185      PMCID: PMC5844357          DOI: 10.1097/PRA.0000000000000297

Source DB:  PubMed          Journal:  J Psychiatr Pract        ISSN: 1527-4160            Impact factor:   1.325


  44 in total

1.  Mental health information on the Internet: a new wiki guide.

Authors:  Nicola Reavley; Anthony Jorm; Amy Morgan; David Jorm
Journal:  Aust N Z J Psychiatry       Date:  2010-03       Impact factor: 5.744

2.  Monitoring blogs: a new dilemma for psychiatrists.

Authors:  David H Brendel
Journal:  Virtual Mentor       Date:  2012-06-01

3.  Cyber-support: an analysis of online self-help forums (online self-help forums in bipolar disorder).

Authors:  Rita Bauer; Michael Bauer; Hermann Spiessl; Tanja Kagerbauer
Journal:  Nord J Psychiatry       Date:  2012-07-23       Impact factor: 2.202

4.  Are people with severe mental illness ready for online interventions? Access and use of the Internet in Australian mental health service users.

Authors:  Neil Thomas; Fiona Foley; Katrina Lindblom; Stuart Lee
Journal:  Australas Psychiatry       Date:  2017-01-31       Impact factor: 1.369

5.  The Efficacy of Casual Videogame Play in Reducing Clinical Depression: A Randomized Controlled Study.

Authors:  Carmen V Russoniello; Matthew Fish; Kevin O'Brien
Journal:  Games Health J       Date:  2013-11-08

Review 6.  Online, social media and mobile technologies for psychosis treatment: a systematic review on novel user-led interventions.

Authors:  M Alvarez-Jimenez; M A Alcazar-Corcoles; C González-Blanch; S Bendall; P D McGorry; J F Gleeson
Journal:  Schizophr Res       Date:  2014-04-17       Impact factor: 4.939

7.  Naturally occurring peer support through social media: the experiences of individuals with severe mental illness using YouTube.

Authors:  John A Naslund; Stuart W Grande; Kelly A Aschbrenner; Glyn Elwyn
Journal:  PLoS One       Date:  2014-10-15       Impact factor: 3.240

Review 8.  Researching Mental Health Disorders in the Era of Social Media: Systematic Review.

Authors:  Akkapon Wongkoblap; Miguel A Vadillo; Vasa Curcin
Journal:  J Med Internet Res       Date:  2017-06-29       Impact factor: 5.428

9.  Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal.

Authors:  Espen Aarseth; Anthony M Bean; Huub Boonen; Michelle Colder Carras; Mark Coulson; Dimitri Das; Jory Deleuze; Elza Dunkels; Johan Edman; Christopher J Ferguson; Maria C Haagsma; Karin Helmersson Bergmark; Zaheer Hussain; Jeroen Jansz; Daniel Kardefelt-Winther; Lawrence Kutner; Patrick Markey; Rune Kristian Lundedal Nielsen; Nicole Prause; Andrew Przybylski; Thorsten Quandt; Adriano Schimmenti; Vladan Starcevic; Gabrielle Stutman; Jan Van Looy; Antonius J Van Rooij
Journal:  J Behav Addict       Date:  2016-12-30       Impact factor: 6.756

10.  Patient Smartphone Ownership and Interest in Mobile Apps to Monitor Symptoms of Mental Health Conditions: A Survey in Four Geographically Distinct Psychiatric Clinics.

Authors:  John Torous; Steven Richard Chan; Shih Yee-Marie Tan; Jacob Behrens; Ian Mathew; Erich J Conrad; Ladson Hinton; Peter Yellowlees; Matcheri Keshavan
Journal:  JMIR Ment Health       Date:  2014-12-23
View more
  1 in total

1.  mHealth for Young Adults with Early Psychosis: User Preferences and Their Relationship to Attitudes About Treatment-Seeking.

Authors:  Benjamin Buck; Ayesha Chander; Justin Tauscher; Theresa Nguyen; Maria Monroe-DeVita; Dror Ben-Zeev
Journal:  J Technol Behav Sci       Date:  2021-09-28
  1 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.