| Literature DB >> 29445348 |
Michael A Maloney1,2, Ian Renshaw3, Jonathon Headrick4, David T Martin5, Damian Farrow1,2.
Abstract
Enhancing practice design is critical to facilitate transfer of learning. Considerable research has focused on the role of perceptual information in practice simulation, yet has neglected how affect and cognition are shaped by practice environments and whether this influences the fidelity of behavior (Headrick et al., 2015). This study filled this gap by examining the fidelity of individual (cognition, affect, and actions) and interpersonal behavior of 10 highly skilled Australian Taekwondo athletes fighting in training compared to competition. Interpersonal behavior was assessed by tracking location coordinates to analyze distance-time coordination tendencies of the fighter-fighter system. Individual actions were assessed through notational analysis and approximate entropy calculations of coordinate data to quantify the (un)predictability of movement displacement. Affect and cognition were assessed with mixed-methods that included perceptual scales measuring anxiety, arousal, and mental effort, and post-fight video-facilitated confrontational interviews to explore how affect and cognitions might differ. Quantitative differences were assessed with mixed models and dependent t-tests. Results reveal that individual and interpersonal behavior differed between training and competition. In training, individuals attacked less (d = 0.81, p < 0.05), initiated attacks from further away (d = -0.20, p < 0.05) and displayed more predictable movement trajectories (d = 0.84, p < 0.05). In training, fighters had lower anxiety (d = -1.26, p < 0.05), arousal (d = -1.07, p < 0.05), and mental effort (d = -0.77, p < 0.05). These results were accompanied by changes in interpersonal behavior, with larger interpersonal distances generated by the fighter-fighter system in training (d = 0.80, p < 0.05). Qualitative data revealed the emergence of cognitions and affect specific to the training environment, such as reductions in pressure, arousal, and mental challenge. Findings highlight the specificity of performer-environment interactions. Fighting in training affords reduced affective and cognitive demands and a decrease in action fidelity compared to competition. In addition to sampling information, representative practice needs to consider modeling the cognitions and affect of competition to enhance transfer.Entities:
Keywords: Taekwondo; affective learning design; ecological dynamics; representative design; representative learning design; transfer
Year: 2018 PMID: 29445348 PMCID: PMC5797738 DOI: 10.3389/fpsyg.2018.00025
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Highest level of competition and world ranking range for each participant.
| Participant | Highest level of competition | World ranking at testing |
|---|---|---|
| 1 | Olympics∗ | 5–10 |
| 2 | Olympics∗ | 5–10 |
| 3 | Olympics | 11–20 |
| 4 | World Championships∗ | 5–10 |
| 5 | World Championships∗ | 11–20 |
| 6 | World Championships∗ | 20–50 |
| 7 | World Championships | 100–150 |
| 8 | G4 International competition∗ | 20–50 |
| 9 | G2 International competition∗ | 100–150 |
| 10 | G2 International competition∗ | 50–100 |
Table of measures and their timing of collection.
| Measure | Pre-fight | Fight | Post-fight | 24 h post-fight |
|---|---|---|---|---|
| Competitive State Anxiety Inventory-2 | X | |||
| Heart rate | X | |||
| Video | X | |||
| Rating Scale of Mental Effort | X | |||
| Interview and in-fight emotions | X |
Results summary of perceived anxiety, arousal and perceived mental effort.
| Variable | Training average | Competition average | Mean difference | Cohen’s | 95% Confidence Interval | ||||
|---|---|---|---|---|---|---|---|---|---|
| Lower | Upper | ||||||||
| CSAI-2 cognitive anxiety | 15.2 ± 3.74 | 17.3 ± 4.35 | 3.99 | 0.003∗ | 2.1 | 0.53 | 1.26 | 0.91 | 3.29 |
| CSAI-2 somatic anxiety | 15.0 ± 3.83 | 17.8 ± 4.85 | 3.38 | 0.008∗ | 2.8 | 0.83 | 1.07 | 0.93 | 4.67 |
| CSAI-2 confidence | 24.7 ± 4.67 | 21.6 ± 4.60 | -2.99 | 0.015∗ | -3.1 | 1.04 | -0.95 | -5.45 | -0.75 |
| Rating Scale of Mental Effort | 77.5 ± 27.87 | 102.5 ± 26.79 | 2.43 | 0.038∗ | 25 | 10.27 | 0.77 | 1.77 | 48.23 |
| Ave pre-fight heart rate (BPM) | 116.1 ± 7.06 | 129.0 ± 8.93 | 3.44 | 0.007∗ | 12.98 | 3.77 | 1.09 | 4.45 | 21.51 |
| Number of kicks | 55.8 ± 12.14 | 67.4 ± 13.23 | 2.57 | 0.03∗ | 11.6 | 4.51 | 0.81 | 1.40 | 21.80 |
| Peak IPD frequency (cm) | 187.0 ± 11.6 | 177.0 ± 8.23 | -2.54 | 0.032∗ | -10 | 3.94 | -0.80 | -18.92 | -1.08 |
| Peak attack initiation IPD (cm) | 206.0 ± 18.97 | 188.0 ± 13.98 | -3.86 | 0.004∗ | -18 | 4.67 | -1.22 | -28.56 | -7.44 |
Synthesized interview data from the competition condition relating to affective-cognitive differences between environments.
| Competition | ||
|---|---|---|
| Dimensions | Themes | EUM examples |
| Arousal (20 EUMs) | High individual arousal | Feel ‘switched on’ and ready to fight |
| Feeling fast | ||
| High fight intensity | Defend high intensity attack from opponent | |
| Lift fight intensity to match opponent | ||
| Mental challenge (38 EUMs) | Problem solving | Thinking about tactics/techniques that might be useful |
| Hypothesis test possible tactical/technical solution | ||
| Opponent unfamiliarity | Surprised by opponents actions | |
| Unsure what tactics/techniques will be successful | ||
| Difficulty executing own techniques/tactics | Difficulty executing technique or tactic | |
| Opponent able to absorb attack | ||
| Pressure (38 EUMs) | Task pressure | Under pressure due to position on the court |
| Under pressure due to the score | ||
| Opponent pressure | Feel uncomfortable due to the aggressive nature of opponent | |
| Concerned about head kick from opponent | ||
Synthesized interview data from the training condition relating to affective-cognitive differences between environments.
| Training | ||
|---|---|---|
| Dimensions | Themes | EUM examples |
| Low arousal (27 EUMs) | Low individual arousal | Unsuccessfully attempt to enhance arousal level |
| Feeling sluggish | ||
| Low fight intensity | Low intensity attack from opponent | |
| Avoiding engagement | ||
| Low mental challenge (33 EUMs) | Use established knowledge of opponent | Select tactic/technique based on prior knowledge of opponent |
| Anticipate opponents behavior based on prior knowledge | ||
| Not challenged by opponent | Able to absorb opponents attack | |
| Have established attack/defense solution ready | ||