| Literature DB >> 29351255 |
Cristhian Iza-Paredes1, Ahmad Mohamad Mezher2, Mónica Aguilar Igartua3, Jordi Forné4.
Abstract
Road safety applications envisaged for Vehicular Ad Hoc Networks (VANETs) depend largely on the dissemination of warning messages to deliver information to concerned vehicles. The intended applications, as well as some inherent VANET characteristics, make data dissemination an essential service and a challenging task in this kind of networks. This work lays out a decentralized stochastic solution for the data dissemination problem through two game-theoretical mechanisms. Given the non-stationarity induced by a highly dynamic topology, diverse network densities, and intermittent connectivity, a solution for the formulated game requires an adaptive procedure able to exploit the environment changes. Extensive simulations reveal that our proposal excels in terms of number of transmissions, lower end-to-end delay and reduced overhead while maintaining high delivery ratio, compared to other proposals.Entities:
Keywords: game-theory; safety messages; vehicular Ad hoc networks; video dissemination
Year: 2018 PMID: 29351255 PMCID: PMC5795908 DOI: 10.3390/s18010294
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Definitions of the variables presented in the Asymmetric Volunteer’s Dilemma.
| Variable | Definition |
|---|---|
| Probability of defection of player | |
| Cost of volunteering for player | |
| Benefit earned by player | |
| Average defection probability of all the other players | |
| Probability that nobody volunteers | |
Definitions of the variables presented in the Forwarding Game.
| Variable | Definition |
|---|---|
| Probability that node | |
| Utility of node | |
| Availability of node | |
| Average forwarding probability of the neighboring nodes of | |
| Neighbor action reflection | |
| Constant values. Our results showed that | |
Figure 1Distance factor .
Figure 2Forwarding Game in an urban scenario.
Vehicle types and associated probability in urban scenarios. SUMO parameters.
| Vehicle Type | Maximum Speed (m/s) | Lengh (m) | Height (m) | Probability (%) |
|---|---|---|---|---|
| Slow Car | 14 | 5 | 2 | 5 |
| Car | 25 | 4 | 2 | 69 |
| Fast Car | 33 | 4 | 3 | 1 |
| Bus | 17 | 12 | 3.4 | 25 |
Simulation parameters.
| Parameter | Value | |
|---|---|---|
| Bandwidth | 10 MHz | |
| Channel Frecuency | 5.89 GHZ | |
| Transmission range | ∼300 m. Defined in [ | |
| Transmission power | 10 mW | |
| Sensitivity | −89 dBm | |
| Obstacle model | Defined in [ | |
| [15,1023], 6 | ||
| [7,15], 3 | ||
| Bit rate | 6 Mbps | |
| ‒89 dBm, ‒20 dBm | ||
| Time slot | 13 | |
| Time window | 10 s | |
| Beacon frecuency | Defined in [ | |
| Beacon size | > | |
| Data size | 2312 B | |
| Video file size | 5399 KB | |
| Video Codec | H.265/HEVC, yuv420p, 25 fps | |
| Low-Delay P (LP) | ||
| Constant Rate Factor (CRF) | 28 | |
| Duration | 1 min 20 s | |
| Video resolution | 640 × 360 | |
|
| ||
| Warning message size | 256 B | |
| Beacon Message size | 512 B | |
| Warning messages priority | ||
| Beacon priority | ||
| Beacon frecuency | 1 Hz (1 beacon per second) | |
| Time slot | ||
| Time window | 10 s | |
| 500 ms | ||
| Counter | 1 (80, 100, 200, 300 veh./km | |
| 2 (60 veh./km | ||
| 3 (20, 40 veh./km | ||
| Number of Runs | 10 | |
| Time to live (TTL) | 30 s (text), 120 s (video) | |
| Vehicles’ density | 20, 40, 60, 80, 100, 200, 300 veh./km | |
| Area of interest to warn vehicles | 2.5 km × 2.5 km |
Figure 3Screenshots of OMNet++ and SUMO simulators’ graphical user interfaces running network and road traffic simulations, respectively. Vehicular network scenario in OMNeT: 2.5 km × 2.5 km urban region in Berlin, Germany (red rectangles = buildings; red circle = crashed vehicle; green circles = warned vehicles; purple circles = RSUs).
Figure 4Results with 95% confidence intervals for 10 repetitions per point with independent seeds. Text dissemination case. Different vehicles’ densities in a 2.5 km × 2.5 km urban region in Berlin, Germany.
Figure 5Beacon Overhead.
Figure 6Frame Delivery Ratio (FDR) with 95% confidence intervals for 10 repetitions per point with independent seeds. Video dissemination case. Different vehicles’ densities in a 2.5 km × 2.5 km urban region in Berlin, Germany.
Figure 7PSNR for video dissemination with 95% confidence intervals for 10 repetitions per point with independent seeds. Different network densities in a 2.5 km × 2.5 km urban region in Berlin, Germany.
Figure 8Comparison sample for the different simulated protocols at frame 72 in located at 1200 m with 100 vehicles/km.