| Literature DB >> 29326098 |
Toshi A Furukawa1, Masaru Horikoshi2, Hirokazu Fujita3, Naohisa Tsujino4, Ran Jinnin5, Yuki Kako6, Sei Ogawa1, Hirotoshi Sato7, Nobuki Kitagawa8, Yoshihiro Shinagawa9, Yoshio Ikeda10, Hissei Imai11, Aran Tajika11, Yusuke Ogawa11, Tatsuo Akechi1, Mitsuhiko Yamada12, Shinji Shimodera13, Norio Watanabe11, Masatoshi Inagaki14, Akio Hasegawa15.
Abstract
BACKGROUND: A strong and growing body of evidence has demonstrated the effectiveness of cognitive behavioral therapy (CBT), either face-to-face, in person, or as self-help via the Internet, for depression. However, CBT is a complex intervention consisting of several putatively effective components, and how each component may or may not contribute to the overall effectiveness of CBT is poorly understood.Entities:
Keywords: cognitive therapy; major depressive disorder; smartphone; telemedicine
Year: 2018 PMID: 29326098 PMCID: PMC5785683 DOI: 10.2196/mental.9092
Source DB: PubMed Journal: JMIR Ment Health ISSN: 2368-7959
Figure 1A screenshot from Kokoro-App.
Figure 2A screenshot from Kokoro-Web.
Baseline demographic and clinical characteristics of the cohort.
| Mean SDa or n (%) | |||
| Age (years), mean (SD) | 40.2 (8.8) | ||
| Women, n (%) | 46 (57) | ||
| Education (years), mean (SD) | 14.6 (2.5) | ||
| Employed full-time, n (%) | 34 (42) | ||
| Employed part-time, n (%) | 7 (9) | ||
| On medical leave, n (%) | 21 (26) | ||
| Housewife, n (%) | 6 (7) | ||
| Student, n (%) | 0 (0) | ||
| Retired, n (%) | 0 (0) | ||
| Not employed, n (%) | 13 (16) | ||
| Single, never married, n (%) | 34 (42) | ||
| Single, divorced, separated or widowed, n (%) | 13 (16) | ||
| Married, n (%) | 34 (42) | ||
| Age of onset at first episode (years), mean (SD) | 31.8 (10.8) | ||
| Number of previous depressive episodes, mean (SD) | 3.4 (4.9) | ||
| Length of current episode (months), mean (SD) | 24.2 (46.3) | ||
| PHQ-9b at baseline, mean (SD) | 13.5 (5.5) | ||
| BDI-IIc at baseline, mean (SD) | 28.2 (11.2) | ||
aSD: standard deviation.
bPHQ-9: Patient Health Questionnaire-9.
cBDI-II: Beck Depression Inventory 2nd edition.
Use statistics of Kokoro-App.
| Mean (SDa), range, and median | |||
| Sessions completed, mean (SD), range | 7.0 (1.4), 1-8 | ||
| Days taken to complete one session, mean (SD), range | 10.8 (4.2), 6.3-31 | ||
| Actual time (min) per session, mean (SD), range, median | 62.3 (96.30), 0-677, 39 | ||
| Mind maps, no. completed per person, mean (SD), range | 10.4 (10.5), 0-45 | ||
| Sad or depressed, mean (SD), range | 3.2 (3.7), 0-16 | ||
| Anxious or worried, mean (SD), range | 3.0 (3.3), 0-18 | ||
| Angry, mean (SD), range | 2.4 (3.4), 0-16 | ||
| Happy, mean (SD), range | 1.9 (3.1), 0-20 | ||
| Sad or depressed, mean (SD) | 3.4 (1.3) | ||
| Anxious or worried, mean (SD) | 3.5 (1.3) | ||
| Angry, mean (SD) | 3.5 (1.3) | ||
| Happy, mean (SD) | 3.2 (1.3) | ||
| Behavioral activations, no. completed per person, mean (SD), range | 13.8 (17.3), 0-118 | ||
| Mastery expected, mean (SD) | 4.5 (2.8) | ||
| Mastery achieved, mean (SD) | 4.3 (3.0) | ||
| Pleasure expected, mean (SD) | 4.8 (2.7) | ||
| Pleasure achieved, mean (SD) | 4.7 (2.9) | ||
| Cognitive restructuring, no. completed per person, mean (SD), range | 6.2 (6.3), 0-31 | ||
| Fact glasses, mean (SD), range | 2.0 (2.0), 0-11 | ||
| % Calculator, mean (SD), range | 1.5 (1.8), 0-10 | ||
| Friend’s call, mean (SD), range | 1.5 (1.6), 0-7 | ||
| What-now microphone, mean (SD), range | 1.4 (1.5), 0-7 | ||
aSD: standard deviation.
Behavioral activations: top 10 activities in terms of frequency and their mastery or pleasure levels.
| Activity | Frequency (number of reports) | Mastery | Pleasure | ||
| Expected Mean (SDa) | Achieved | Expected | Achieved | ||
| Listen to favorite music | 95 | 5.2 (3.0) | 5.0 (3.3) | 5.9 (2.7) | 5.7 (2.9) |
| Read books and magazines | 71 | 4.9 (3.0) | 4.5 (3.3) | 5.3 (2.7) | 4.8 (2.8) |
| Brew and drink coffee | 50 | 3.5 (3.2) | 3.1 (2.6) | 3.8 (2.2) | 3.8 (2.5) |
| Hum a tune | 41 | 2.9 (2.5) | 2.3 (1.9) | 3.8 (2.1) | 3.4 (2.2) |
| Take a long bath | 36 | 3.6 (2.0) | 3.9 (2.5) | 4.4 (1.9) | 4.5 (2.4) |
| Throw away something you don’t need from the drawer | 33 | 4.3 (1.9) | 3.9 (2.4) | 3.6 (2.0) | 3.5 (2.1) |
| Go to a coffee shop after lunch | 27 | 8.4 (1.8) | 8.3 (2.2) | 8.4 (1.8) | 8.3 (2.1) |
| Put some bath powder in the bathtub | 24 | 2.9 (2.0) | 3.3 (2.1) | 4.1 (2.0) | 4.4 (2.0) |
| Close your eyes for 3 min | 21 | 2.9 (1.7) | 2.6 (2.2) | 2.7 (1.1) | 2.5 (2.3) |
| Take a different route on the way back home | 20 | 3.0 (1.4) | 3.4 (2.3) | 3.1 (1.1) | 3.3 (2.2) |
aSD: standard deviation.
Behavioral activations: top 10 activities in mastery achieved and their frequencies.
| Mastery achieved, mean (SDa) | ||
| Test-drive a new car | 3 | 9.7 (0.6) |
| Go to a coffee shop after lunch | 27 | 8.3 (2.2) |
| Exercise | 3 | 8.3 (2.9) |
| Call up an old friend | 4 | 7.8 (2.9) |
| Go to yoga with a friend | 6 | 7.2 (1.2) |
| Go to a hairdresser | 3 | 6.7 (1.5) |
| Go to a gym | 7 | 6.6 (3) |
| Walking | 8 | 6.5 (0.8) |
| Get a haircut | 4 | 6.5 (3) |
| Go to a meal with a friend | 13 | 6.3 (2.8) |
aSD: standard deviation.
Behavioral activations: top 10 activities in pleasure achieved and their frequencies.
| Pleasure achieved, mean (SDa) | ||
| Test-drive a new car | 3 | 9.7 (0.6) |
| Call up an old friend | 4 | 9.0 (1.4) |
| Exercise | 3 | 8.7 (2.3) |
| Go to a coffee shop after lunch | 27 | 8.3 (2.1) |
| Go to yoga with a friend | 6 | 7.8 (1) |
| Call up a family and hear their voice | 5 | 7.4 (1.5) |
| Go to a meal with a friend | 13 | 7.2 (2.3) |
| Go out for a luxurious lunch | 17 | 6.8 (2.9) |
| Take a walk | 8 | 6.6 (2) |
| Nail art | 4 | 6.3 (3.8) |
aSD: standard deviation.
Behavioral activations: top 10 activities in unexpected mastery and their frequencies.
| Mastery achieved-expected, mean (SDa) | ||
| Exercise | 3 | 1.3 (2.3) |
| Buy a comic book at a convenience store | 4 | 1.0 (1.4) |
| Call up an old friend | 3 | 1.0 (1.7) |
| Do a makeup | 5 | 0.8 (1.3) |
| Call up a family and hear their voice | 5 | 0.8 (1.3) |
| Go see a movie | 4 | 0.8 (1.0) |
| Test-drive a new car | 3 | 0.7 (0.6) |
| Nail art | 3 | 0.7 (2.1) |
| Take a long bath | 32 | 0.6 (1.7) |
| Put some bath powder in the bathtub | 21 | 0.5 (1.0) |
aSD: standard deviation.
Behavioral activations: top 10 activities in unexpected pleasure and their frequencies.
| Pleasure achieved-expected, mean (SDa) | ||
| Do a makeup | 5 | 1.0 (1.7) |
| Call up an old friend | 3 | 1.0 (1.7) |
| Test-drive a new car | 3 | 0.7 (0.6) |
| Go out for a luxurious lunch | 15 | 0.6 (1.9) |
| Say hurray! | 9 | 0.6 (0.7) |
| Borrow and watch a DVD | 8 | 0.6 (2.7) |
| Go to a gym | 7 | 0.6 (2.9) |
| Put some bath powder in the bathtub | 21 | 0.5 (1.0) |
| Take a long bath | 31 | 0.4 (1.2) |
| Throw away something you don’t need from the drawer | 25 | 0.4 (1.7) |
aSD: standard deviation.
Changes in emotion levels by cognitive restructuring items. The statistical test was done with within-situation paired t test.
| Before, mean (SDa) | ||||||
| Sad or depressed (n=68) | 3.5 (1.3) | 2.4 (1.3) | −1.5 (1.3) | <.001 | ||
| Anxious or worried (n=61) | 3.7 (1.1) | 2.2 (1.4) | −1.5 (1.2) | <.001 | ||
| Angry (n=44) | 3.8 (1.2) | 2.3 (1.3) | −1.1 (1.3) | <.001 | ||
| Sad or depressed (n=48) | 3.5 (1.3) | 2.2 (1.2) | −1.3 (1.3) | <.001 | ||
| Anxious or worried (n=49) | 3.7 (1.1) | 2.1 (1.4) | −1.6 (1.2) | <.001 | ||
| Angry (n=33) | 3.8 (1.3) | 2.2 (1.1) | −1.5 (1.3) | <.001 | ||
| Sad or depressed (n=50) | 3.6 (1.3) | 2.1 (1.2) | −1.5 (1.3) | <.001 | ||
| Anxious or worried (n=46) | 3.7 (1.2) | 2.1 (1.2) | −1.7 (1.3) | |||
| Angry (n=30) | 3.4 (1.3) | 2.0 (1.1) | −1.4 (1.3) | |||
| Sad or depressed (n=41) | 3.4 (1.3) | 2.0 (1.2) | −1.4 (1.3) | <.001 | ||
| Anxious or worried (n=45) | 3.9 (1.1) | 2.1 (1.2) | −1.8 (1.2) | <.001 | ||
| Angry (n=30) | 3.6 (1.3) | 2.4 (1.2) | −1.2 (1.3) | <.001 | ||
aSD: standard deviation.