Literature DB >> 2923588

Simulator sickness in U.S. Navy flight simulators.

R S Kennedy1, M G Lilienthal, K S Berbaum, D R Baltzley, M E McCauley.   

Abstract

Flight simulators have become a major factor in pilot training. A general finding from Navy research on simulator design is that equipment features that offer faithful representation improve pilot performance and promote pilot acceptance. To the extent that an aircraft produces motion sickness, its simulator should induce the same result. However, reports of simulator sickness appear to be increasing and a shortcoming in simulation is implied when these effects occur in simulators during maneuvers that do not occasion them in the aircraft. This article presents incidence data from surveys of the 10 simulators at 6 different Naval/Marine Corps Air Stations. Approximately 1,200 simulator flights were recorded. Some severe motion sickness symptoms were recorded and some simulators induced unsteadiness afterwards. Individuals experiencing effects may be at risk if they drive themselves home or return to demanding activities at work. The simulators which exhibited the highest incidences of sickness were helicopter simulators with cathode ray tube (CRT) infinity optics and six-degrees-of-freedom moving base systems. Of those studied, fixed-wing, fixed-base, dome displays had relatively low incidence of simulator sickness.

Mesh:

Year:  1989        PMID: 2923588

Source DB:  PubMed          Journal:  Aviat Space Environ Med        ISSN: 0095-6562


  7 in total

1.  Controlling motion sickness and spatial disorientation and enhancing vestibular rehabilitation with a user-worn see-through display.

Authors:  Wesley W O Krueger
Journal:  Laryngoscope       Date:  2011-01       Impact factor: 3.325

2.  Comparison study of the use of 360-degree video and non-360-degree video simulation and cybersickness symptoms in undergraduate healthcare curricula.

Authors:  Natasha Taylor; Adam Layland
Journal:  BMJ Simul Technol Enhanc Learn       Date:  2018-06-28

3.  Motion sickness diagnostic criteria: Consensus Document of the Classification Committee of the Bárány Society.

Authors:  Yoon-Hee Cha; John F Golding; Behrang Keshavarz; Joseph Furman; Ji-Soo Kim; Jose A Lopez-Escamez; Måns Magnusson; Bill J Yates; Ben D Lawson
Journal:  J Vestib Res       Date:  2021       Impact factor: 2.354

4.  Walking in fully immersive virtual environments: an evaluation of potential adverse effects in older adults and individuals with Parkinson's disease.

Authors:  Aram Kim; Nora Darakjian; James M Finley
Journal:  J Neuroeng Rehabil       Date:  2017-02-21       Impact factor: 4.262

5.  Postural Control and Psychophysical State Following of Flight Simulator Session in Novice Pilots.

Authors:  Ewa Polak; Remigiusz Ślugaj; Adrianna Gardzińska
Journal:  Front Public Health       Date:  2022-02-03

6.  Simultaneous transcutaneous electrical nerve stimulation mitigates simulator sickness symptoms in healthy adults: a crossover study.

Authors:  Hsin Chu; Min-Hui Li; Yu-Cheng Huang; Shih-Yu Lee
Journal:  BMC Complement Altern Med       Date:  2013-04-15       Impact factor: 3.659

7.  Immersive Virtual Reality Exergames for Persons Living With Dementia: User-Centered Design Study as a Multistakeholder Team During the COVID-19 Pandemic.

Authors:  John Muñoz; Samira Mehrabi; Yirou Li; Aysha Basharat; Laura E Middleton; Shi Cao; Michael Barnett-Cowan; Jennifer Boger
Journal:  JMIR Serious Games       Date:  2022-01-19       Impact factor: 4.143

  7 in total

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