Literature DB >> 29125787

Being There in the Midst of the Story: How Immersive Journalism Affects Our Perceptions and Cognitions.

S Shyam Sundar1, Jin Kang1, Danielle Oprean1.   

Abstract

Immersive journalism in the form of virtual reality (VR) headsets and 360°-video is becoming more mainstream and is much touted for inducing greater "presence" than traditional text. But, does this presence influence psychological outcomes of reading news, such as memory for story content, perceptions of credibility, and empathy felt toward story characters? We propose that two key technological affordances of VR (modality and interactivity) are responsible for triggering three presence-related cognitive heuristics (being-there, interaction, and realism), which influence news readers' memory and their perceptions of credibility, empathy, and story-sharing intentions. We report a 3 (storytelling medium: VR vs. 360°-video vs. Text) × 2 (story: "The displaced" and "The click effect") mixed-factorial experiment, in which participants (N = 129) experienced two New York Times stories (that differed in their emotional intensity) using one of the three mediums (VR, 360°-video, Text). Participants who experienced the stories using VR and 360°-video outperformed those who read the same stories using text with pictures, not only on such presence-related outcomes as being-there, interaction, and realism, but also on perceived source credibility, story-sharing intention, and feelings of empathy. Moreover, we found that senses of being-there, interaction, and realism mediated the relationship between storytelling medium and reader perceptions of credibility, story recall, and story-sharing intention. These findings have theoretical implications for the psychology of virtual reality, and practical applications for immersive journalism in particular and interactive media in general.

Entities:  

Keywords:  MAIN model; immersive journalism; presence; virtual reality

Mesh:

Year:  2017        PMID: 29125787     DOI: 10.1089/cyber.2017.0271

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  3 in total

1.  The effects of embodying wildlife in virtual reality on conservation behaviors.

Authors:  Daniel Pimentel; Sri Kalyanaraman
Journal:  Sci Rep       Date:  2022-04-19       Impact factor: 4.996

2.  Virtual Reality and Empathy Enhancement: Ethical Aspects.

Authors:  Jon Rueda; Francisco Lara
Journal:  Front Robot AI       Date:  2020-11-09

3.  Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention.

Authors:  Qingyang Tang; Yanyun Wang; Hao Liu; Qian Liu; Shen Jiang
Journal:  Front Psychol       Date:  2022-09-15
  3 in total

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