| Literature DB >> 29107965 |
Peipei Gu1, Jiayang Guo2.
Abstract
With the continuing growth of multi-media learning resources, it is important to offer methods helping learners to explore and acquire relevant learning information effectively. As services that organize multi-media learning materials together to support programming learning, the digital case-based learning system is needed. In order to create a case-oriented e-learning system, this paper concentrates on the digital case study of multi-media resources and learning processes with an integrated framework. An integration of multi-media resources, testing and learning strategies recommendation as the learning unit is proposed in the digital case-based learning framework. The learning mechanism of learning guidance, multi-media materials learning and testing feedback is supported in our project. An improved personalized genetic algorithm which incorporates preference information and usage degree into the crossover and mutation process is proposed to assemble the personalized test sheet for each learner. A learning strategies recommendation solution is proposed to recommend learning strategies for learners to help them to learn. The experiments are conducted to prove that the proposed approaches are capable of constructing personalized sheets and the effectiveness of the framework.Entities:
Mesh:
Year: 2017 PMID: 29107965 PMCID: PMC5673172 DOI: 10.1371/journal.pone.0187641
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1The framework of the digital case-based learning system.
Fig 2IPGA procedure.
Fig 3IPGA crossover procedure.
Fig 4IPGA mutation procedure.
Fig 5Learning strategy recommendation solution for the second and third type of learner.
Difficulty and discrimination degree classification.
| Degree | Lowest | Lower | Normal | Higher | Highest |
|---|---|---|---|---|---|
| 1.0 | 2.0 | 3.0 | 4.0 | 5.0 |
Percentage of mastered knowledge point referring to different learners.
| Learners | Zhao | Qian | Sun |
|---|---|---|---|
| 36.4% | 58.7% | 67.8% |
The difference of final average difficulty with expected difficulty between IPGA and Traditional GA.
| Difference of (Diff-diff) between IPGA and Traditional GA | |||
|---|---|---|---|
| Zhao | Qian | Sun | |
| -0.0015 | 0.019 | 0.0155 | |
| 0.0055 | 0.0035 | 0.032 | |
| -0.003 | 0.0075 | 0.0055 | |
| -0.0035 | 0.01 | -0.0195 | |
| -0.018 | -0.009 | -0.1036 | |
Diff is the final average difficulty degree in assembling 10 times procedure. diff is the expected difficulty degree.
The difference of final average discrimination with expected discrimination between IPGA and Traditional GA.
| Difference of (Dis-dis) between IPGA and Traditional GA | |||
|---|---|---|---|
| Zhao | Qian | Sun | |
| 0.009 | 0.0165 | 0.0335 | |
| -0.006 | 0.0235 | 0.0295 | |
| -0.0335 | -0.0205 | -0.019 | |
| -0.015 | -0.0445 | -0.0195 | |
| -0.0085 | -0.0405 | -0.0185 | |
Dis is the final average discrimination degree in assembling 10 times procedure. dis is the expected discrimination degree.
Experiment results of the difference of total quantities of non-mastered questions between IPGA and Traditional GA in applying 10 times on the best test sheet construction for 3 learners.
| Difference of the total quantities of non mastered questions between IPGA and Traditional GA in 10 times | |||
|---|---|---|---|
| Zhao | Qian | Sun | |
| 6 | 41 | 43 | |
| 31 | 25 | 42 | |
| 23 | 39 | 30 | |
| 13 | 27 | 23 | |
| 10 | 29 | 41 | |
Experiment results of difference of average usage degree between IPGA and Traditional GA.
| Difference of the average usage degree between IPGA and Traditional GA | |||
|---|---|---|---|
| Zhao | Qian | Sun | |
| 0.00965 | 0.00565 | 0.01005 | |
| -0.00075 | -0.00025 | 0.00455 | |
| -0.00665 | 0.00715 | -0.0021 | |
| -0.0141 | 0.00565 | 0.0035 | |
| -0.00325 | 0.00105 | 0.01935 | |
Fig 6Average execution time in different difficulty and discrimination degrees for each learner.
Average execution time in applying with IPGA (A). Average execution time in applying with Traditional GA (B).