Literature DB >> 29039704

Beat the Fear of Public Speaking: Mobile 360° Video Virtual Reality Exposure Training in Home Environment Reduces Public Speaking Anxiety.

Snežana Stupar-Rutenfrans1,2, Loes E H Ketelaars2, Marnix S van Gisbergen2.   

Abstract

With this article, we aim to increase our understanding of how mobile virtual reality exposure therapy (VRET) can help reduce speaking anxiety. Using the results of a longitudinal study, we examined the effect of a new VRET strategy (Public Speech Trainer, PST), that incorporates 360° live recorded VR environments, on the reduction of public speaking anxiety. The PST was developed as a 360° smartphone application for a VR head-mounted device that participants could use at home. Realistic anxiety experiences were created by means of live 360° video recordings of a lecture hall containing three training sessions based on graded exposure framework; empty classroom (a) and with a small (b) and large audience (c). Thirty-five students participated in all sessions using PST. Anxiety levels were measured before and after each session over a period of 4 weeks. As expected, speaking anxiety significantly decreased after the completion of all PST sessions, and the decrement was the strongest in participants with initially high speaking anxiety baseline levels. Results also revealed that participants with moderate and high speaking anxiety baseline level differ in the anxiety state pattern over time. Conclusively and in line with habituation theory, the results supported the notion that VRET is more effective when aimed at reducing high-state anxiety levels. Further implications for future research and improvement of current VRET strategies are discussed.

Entities:  

Keywords:  360° video VRET; graded exposure; public speaking anxiety

Mesh:

Year:  2017        PMID: 29039704     DOI: 10.1089/cyber.2017.0174

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  10 in total

Review 1.  Virtual Reality for the Treatment of Anxiety Disorders: A Scoping Review.

Authors:  Miranda R Donnelly; Renee Reinberg; Kaori L Ito; David Saldana; Meghan Neureither; Allie Schmiesing; Esther Jahng; Sook-Lei Liew
Journal:  Am J Occup Ther       Date:  2021-11-01

2.  360 virtual reality pediatric mass casualty incident: A cross sectional observational study of triage and out-of-hospital intervention accuracy at a national conference.

Authors:  Jason Lowe; Cynthia Peng; Christopher Winstead-Derlega; Henry Curtis
Journal:  J Am Coll Emerg Physicians Open       Date:  2020-08-17

Review 3.  Promises and challenges of human computational ethology.

Authors:  Dean Mobbs; Toby Wise; Nanthia Suthana; Noah Guzmán; Nikolaus Kriegeskorte; Joel Z Leibo
Journal:  Neuron       Date:  2021-06-17       Impact factor: 18.688

4.  STUDY PROTOCOL: EXPOSURE IN VIRTUAL REALITY FOR SOCIAL ANXIETY DISORDER - a randomized controlled superiority trial comparing cognitive behavioral therapy with virtual reality based exposure to cognitive behavioral therapy with in vivo exposure.

Authors:  Lars Clemmensen; Stéphane Bouchard; Johan Rasmussen; Trine Theresa Holmberg; Jakob Hyldig Nielsen; Jens Richardt Møllegaard Jepsen; Mia Beck Lichtenstein
Journal:  BMC Psychiatry       Date:  2020-01-30       Impact factor: 3.630

5.  Doppelganger-based training: Imitating our virtual self to accelerate interpersonal skills learning.

Authors:  Emmanuelle P Kleinlogel; Marion Curdy; João Rodrigues; Carmen Sandi; Marianne Schmid Mast
Journal:  PLoS One       Date:  2021-02-10       Impact factor: 3.240

6.  The effect of virtual reality therapy and counseling on students' public speaking anxiety.

Authors:  Fatemeh Sarpourian; Taha Samad-Soltani; Khadijeh Moulaei; Kambiz Bahaadinbeigy
Journal:  Health Sci Rep       Date:  2022-09-20

7.  Immersive Therapy for Improving Anxiety in Health Professionals of a Regional Hospital during the COVID-19 Pandemic: A Quasi-Experimental Pilot Study.

Authors:  Marta Linares-Chamorro; Neus Domènech-Oller; Javier Jerez-Roig; Joel Piqué-Buisan
Journal:  Int J Environ Res Public Health       Date:  2022-08-09       Impact factor: 4.614

8.  Methodological and institutional considerations for the use of 360-degree video and pet animals in human subject research: An experimental case study from the United States.

Authors:  Martin Swobodzinski; Mika Maruyama; Eric Mankowski
Journal:  Behav Res Methods       Date:  2021-06

Review 9.  Smartphone Apps for the Treatment of Mental Disorders: Systematic Review.

Authors:  Ignacio Miralles; Carlos Granell; Laura Díaz-Sanahuja; William Van Woensel; Juana Bretón-López; Adriana Mira; Diana Castilla; Sven Casteleyn
Journal:  JMIR Mhealth Uhealth       Date:  2020-04-02       Impact factor: 4.773

10.  A Comparative Study of Colour Effects on Cognitive Performance in Real-World and VR Environments.

Authors:  Guobin Xia; Philip Henry; Muzi Li; Francisco Queiroz; Stephen Westland; Luwen Yu
Journal:  Brain Sci       Date:  2021-12-28
  10 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.