| Literature DB >> 28971037 |
Kyeong Woo Lee1, Sang Beom Kim1, Jong Hwa Lee1, Sook Joung Lee1, Jin Wan Kim1.
Abstract
OBJECTIVE: To determine the effects of combining robot-assisted game training with conventional upper extremity rehabilitation training (RCT) on motor and daily functions in comparison with conventional upper extremity rehabilitation training (OCT) in stroke patients.Entities:
Keywords: Rehabilitation; Robotics; Stroke; Upper extremity; Video games
Year: 2017 PMID: 28971037 PMCID: PMC5608660 DOI: 10.5535/arm.2017.41.4.539
Source DB: PubMed Journal: Ann Rehabil Med ISSN: 2234-0645
Fig. 1(A) Neuro-X, an upper extremity rehabilitation robot, consisting of a video monitor, a robot arm and a computer. (B) The patient performing robot-assisted game training with the upper extremity rehabilitation robot.
Fig. 2Six game programs on the Neuro-X (Apsun Inc., Seoul, Korea). (A) Arkanoid game. (B) Car driving game. (C) Jumping rope game. (D) Dolphin & circus game. (E) Goalkeeper game. (F) Fruit target game.
Fig. 3The algorithm for enrollment of the subjects.
Baseline characteristics
Values are presented as mean±standard deviation or number.
RCT, combining robot-assisted game training with conventional upper extremity rehabilitation training; OCT, only conventional upper extremity rehabilitation training; K-MMSE, Korean version of Mini-Mental Status Examination; BDI, Beck Depression Inventory; MMT, Manual Muscle Test; MFT, Manual Function Test; K-MBI, Korean version of Modified Barthel Index.
Changes of measurements after training
Values are presented as mean±standard deviation.
RCT, combining robot-assisted game training with conventional upper extremity rehabilitation training; OCT, only conventional upper extremity rehabilitation training; MMT, Manual Muscle Test; MFT, Manual Function Test; K-MBI, Korean version of Modified Barthel Index.
*p<0.05 by Wilcoxon signed-rank test.
Comparison of the training effects between two groups
Values are presented as mean±standard deviation.
RCT, combining robot-assisted game training with conventional upper extremity rehabilitation training; OCT, only conventional upper extremity rehabilitation training; DMMT, change of Manual Muscle Test score from baseline to end of 2-week training; DMFT, change of Manual Function Test score from baseline to end of 2-week training; DK-MBI, change of Korean version of Modified Barthel Index score from baseline to end of 2-week training.
*p<0.05 by Mann-Whitney U-test.