| Literature DB >> 28818818 |
Edward Price1, George Moore1, Leo Galway1, Mark Linden2.
Abstract
BACKGROUND: Acquired Brain Injuries (ABIs) can result in multiple detrimental cognitive effects, such as reduced memory capability, concentration, and planning. These effects can lead to cognitive fatigue, which can exacerbate the symptoms of ABIs and hinder management and recovery. Assessing cognitive fatigue is difficult due to the largely subjective nature of the condition and existing assessment approaches. Traditional methods of assessment use self-assessment questionnaires delivered in a medical setting, but recent work has attempted to employ more objective cognitive tests as a way of evaluating cognitive fatigue. However, these tests are still predominantly delivered within a medical environment, limiting their utility and efficacy.Entities:
Keywords: acquired brain injury; assistive technology; cognitive tests; fatigue; mental fatigue; smartphone
Year: 2017 PMID: 28818818 PMCID: PMC5579321 DOI: 10.2196/mhealth.6333
Source DB: PubMed Journal: JMIR Mhealth Uhealth ISSN: 2291-5222 Impact factor: 4.773
Figure 1Smartphone app iterative design process.
Requirements for each Development Stage.
| Development Stage | Targeted Outcome | Specific Processes | Modifications |
| Expert Review | Overall workflow of app finalized. Requirements list and features identified. | Research into appropriate cognitive testing methods was carried out alongside mobile workflow and design research. Expert opinion was used for each requirement inclusion. | Sequencing of cognitive tests were discussed and finalized based upon perceived enjoyment and difficulty. |
| Prototype | Prototype app finalized, based upon requirements set up from Expert Review. | Storyboarding of smartphone app screens to create a structured guide for design. Color scheme and visual design was finalized. Front and backend development finalized to create a stable, secure, and usable app. | Through storyboarding and visual planning, complexity of the cognitive tests was reduced to improve their usability. The Mental Fatigue Scale was adapted for easier use on a smartphone. |
| Pilot Study | Deployment of the prototype app to a small group of participants in a pilot study. Gather usability feedback from participants. | Carried out a two-week pilot study using the developed app. Participants did not have any prior acquired brain injuries (to validate the app on a healthy population first, as using a vulnerable population is unethical). | Feedback from the pilot study informed the team of usability issues and bugs, and participants suggested improvements to make the app more enjoyable. |
| Deploy | Deployment of the finalized app to a larger number of participants. Data collection to allow for analysis of results. | Targeted study was used to validate the cognitive fatigue measures that were used within the app. | Targeted study deployment allowed for data collection through participant use of the finalized app. This data was then analyzed to establish the accuracy and validity of proposed cognitive testing methods. |
Figure 2Screenshots of the smartphone app’s four main screens from left to right: Mental Fatigue Scale, Spatial Span Test, Psychomotor Vigilance Task, and Mental Arithmetic Test.
Data collected from mobile fatigue assessment app.
| Test | Factors Measured | Data Collected | Type of Data |
| Mental Fatigue Scale | Overall fatigue assessment | Date and time test was started | Date/time |
| Questionnaire results | Numerical array | ||
| Spatial Span Test | Cognitive attention | Total number of sequences complete | Numerical |
| Working memory | Longest sequence achieved | Numerical | |
| Total number of correct sequences | Numerical | ||
| Total number of incorrect sequences | Numerical | ||
| Time to complete each full sequence | Numerical array | ||
| Psychomotor Vigilance Test | Alertness | Reaction times | Numerical array |
| Reaction time | Total number of premature reactions (wrong) | Numerical | |
| Total number of timely reactions (right) | Numerical | ||
| Mental Arithmetic Test | Cognitive throughput | Total number of correct answers | Numerical |
| Total number of incorrect answers | Numerical | ||
| Total number of questions presented | Numerical array | ||
| Correct answer | Numerical array | ||
| User’s answer | Numerical array |
Correlations of testing variables to the self-reporting MFS scale.
| Mental Fatigue Scale Score | Average Psychomotor | Average Psychomotor | Average Spatial | Average Arithmetic | Average Highest |
| Correlation | .342a | .159 | -.141 | -.016 | -.064 |
| Significance (P-value) | .008 | .157 | .209 | .884 | .568 |
aCorrelation is significant at the 0.01 level (2-tailed).
Correlations of testing variables against the self-reported MFS scale.
| Mental Fatigue Scale Score | Average Psychomotor | Average Psychomotor | Average Spatial | Average Arithmetic | Average Highest | |||||
| Correlation | .342a | .159 | -.141 | -.016 | -.064 | |||||
| Significance (P-value) | .008 | .157 | .209 | .884 | .568 | |||||
aCorrelation is significant at the 0.01 level (2-tailed).
Standardized and unstandardized regression coefficients for variables entered into the model.
| Variable | B | Standard Error | Βeta Coefficient | T-statistic | P-value | 95% CI |
| Mental Fatigue Scale | -6.990 | 27.042 | N/A | -0.258 | .797 | -60.848 to 46.869 |
| Average Reaction Time | 46.610 | 18.898 | .312 | 2.466 | .016 | 8.971 to 84.249 |
| Average Reactions Correct | 1.442 | 1.654 | .099 | 0.872 | .386 | -1.853 to 4.737 |
| Average Spatial Span Correct | -3.505 | 2.991 | -.138 | -1.172 | .245 | -9.462 to 2.452 |
| Total Mental Arithmetic Correct | 0.696 | 0.488 | .179 | 1.427 | .158 | -.276 to 1.668 |
Figure 3Average reaction time performance over the duration of the study.
Descriptive statistics for morning, afternoon, and evening epochs.
| Epoch | N | Minimum | Maximum | Mean | Standard Deviation | |
| Reaction time (seconds) | 15 | 0.34846 | 0.60071 | 0.41786a | 0.07409 | |
| Mental Fatigue Scale result | 15 | 24 | 84 | 40.93 | 17.123 | |
| Total number of timely reactions | 15 | 12 | 15 | 14.53 | 0.834 | |
| Total number of correct Spatial Span sequences | 15 | 4 | 5 | 4.87 | 0.352 | |
| Total number of correct Mental Arithmetic answers | 15 | 15 | 28 | 23.47 | 3.461 | |
| Longest Spatial Score sequence reached | 15 | 4 | 7 | 5.67 | 0.9 | |
| Reaction time (seconds) | 45 | 0.2950 | 0.65199 | 0.386a | 0.05733 | |
| Mental Fatigue Scale result | 45 | 14 | 78 | 30.2 | 12.836 | |
| Total number of timely reactions | 45 | 12 | 15 | 13.89 | 0.959 | |
| Total number of correct Spatial Span sequences | 45 | 4 | 6 | 4.89 | 0.573 | |
| Total number of correct Mental Arithmetic answers | 45 | 14 | 31 | 24.51 | 3.501 | |
| Longest Spatial Score sequence reached | 45 | 3 | 9 | 5.73 | 1.372 | |
| Reaction time (seconds) | 21 | 0.3069 | 0.7600 | 0.37417a | 0.1443 | |
| Mental Fatigue Scale result | 21 | 14 | 53 | 30.81 | 10.731 | |
| Total number of timely reactions | 21 | 12 | 15 | 14 | 0.894 | |
| Total number of correct Spatial Span sequences | 21 | 4 | 6 | 4.95 | 0.590 | |
| Total number of correct Mental Arithmetic answers | 21 | 19 | 31 | 24.57 | 3.682 | |
| Longest Spatial Score sequence reached | 21 | 3 | 9 | 5.76 | 1.411 | |
aDenotes the median reaction time