Literature DB >> 28782376

End-of-Life Conversation Game Increases Confidence for Having End-of-Life Conversations for Chaplains-in-Training.

Lauren Jodi Van Scoy1, Elizabeth Watson-Martin2, Tiffany A Bohr3, Benjamin H Levi4, Michael J Green1.   

Abstract

CONTEXT: Discussing end-of-life issues with patients is an essential role for chaplains. Few tools are available to help chaplains-in-training develop end-of-life communication skills.
OBJECTIVE: This study aimed to determine whether playing an end-of-life conversation game increases the confidence for chaplain-in-trainings to discuss end-of-life issues with patients.
METHODS: We used a convergent mixed methods design. Chaplains-in-training played the end-of-life conversation game twice over 2 weeks. For each game, pre- and postgame questionnaires measured confidence discussing end-of-life issues with patients and emotional affect. Between games, chaplains-in-training discussed end-of-life issues with an inpatient. One week after game 2, chaplains-in-training were individually interviewed. Quantitative data were analyzed using descriptive statistics and Wilcoxon rank-sum t tests. Content analysis identified interview themes. Quantitative and qualitative data sets were then integrated using a joint display.
RESULTS: Twenty-three chaplains-in-training (52% female; 87% Caucasian; 70% were in year 1 of training) completed the study. Confidence scores (scale: 15-75; 75 = very confident) increased significantly after each game, increasing by 10.0 points from pregame 1 to postgame 2 ( P < .001). Positive affect subscale scores also increased significantly after each game, and shyness subscale scores decreased significantly after each game. Content analysis found that chaplains-in-training found the game to be a positive, useful experience and reported that playing twice was beneficial (not redundant).
CONCLUSION: Mixed methods analysis suggest that an end-of-life conversation game is a useful tool that can increase chaplain-in-trainings' confidence for initiating end-of-life discussions with patients. A larger sample size is needed to confirm these findings.

Entities:  

Keywords:  communication; end-of-life conversations; health games; palliative care; pastoral care; terminal care

Mesh:

Year:  2017        PMID: 28782376     DOI: 10.1177/1049909117723619

Source DB:  PubMed          Journal:  Am J Hosp Palliat Care        ISSN: 1049-9091            Impact factor:   2.500


  6 in total

1.  Evaluating an Advance Care Planning Curriculum: a Lecture, a Game, a Patient, and an Essay.

Authors:  Lauren Jodi Van Scoy; Michael J Green; Rebecca Volpe
Journal:  Med Sci Educ       Date:  2019-03-04

2.  Low Skepticism and Positive Attitudes About Advance Care Planning Among African Americans: a National, Mixed Methods Cohort Study.

Authors:  Lauren Jodi Van Scoy; Michael J Green; Pamela D Witt; Cindy Bramble; Christopher Richardson; Irene Putzig; Olubukola Toyobo; Emily Wasserman; Vernon M Chinchilli; Amy Tucci; Benjamin H Levi
Journal:  J Gen Intern Med       Date:  2020-09-18       Impact factor: 5.128

3.  Association of Participation in an End-of-Life Conversation Game With Advance Care Planning Behavior and Perspectives Among African American Individuals.

Authors:  Lauren Jodi Van Scoy; Benjamin H Levi; Pamela Witt; Cindy Bramble; Christopher Richardson; Irene Putzig; A Rose Levi; Emily Wasserman; Vernon Chinchilli; Amy Tucci; Michael J Green
Journal:  JAMA Netw Open       Date:  2020-05-01

4.  Use, usability, and impact of a card-based conversation tool to support communication about end-of-life preferences in residential elder care - a qualitative study of staff experiences.

Authors:  Therese Johansson; Carol Tishelman; Lars E Eriksson; Joachim Cohen; Ida Goliath
Journal:  BMC Geriatr       Date:  2022-04-02       Impact factor: 3.921

5.  Comparing two advance care planning conversation activities to motivate advance directive completion in underserved communities across the USA: The Project Talk Trial study protocol for a cluster, randomized controlled trial.

Authors:  Lauren J Van Scoy; Benjamin H Levi; Cindy Bramble; William Calo; Vernon M Chinchilli; Lindsey Currin; Denise Grant; Christopher Hollenbeak; Maria Katsaros; Sara Marlin; Allison M Scott; Amy Tucci; Erika VanDyke; Emily Wasserman; Pamela Witt; Michael J Green
Journal:  Trials       Date:  2022-09-30       Impact factor: 2.728

6.  Designing a Mission statement Mobile app for palliative care: an innovation project utilizing design-thinking methodology.

Authors:  Rakhshan Kamran; Arianna Dal Cin
Journal:  BMC Palliat Care       Date:  2020-10-06       Impact factor: 3.234

  6 in total

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