| Literature DB >> 28721395 |
Abstract
Consumer behaviour in 2016 shows that (r)etailers need online/offline integration to better serve their clients. An important distinguishing feature of the physical shop is how it can offer consumers a shopping experience. This study uses two experiments to research the extent a fashion store's shopping experience can be presented to consumers via visual material (a regular photo, a 360-degree photo and a virtual reality photo of the shop) without the consumers being in the shop itself. The effects of these visual materials will also be measured in (among others) terms of purchase intention, visiting intention to the physical shop and online visit satisfaction. A theoretical framework is used to substantiate how the three types of pictures can be classified in terms of medium richness. The completed experiments show, among other outcomes, that consumers who saw the virtual reality photo of the shop have a more positive shopping experience, a higher purchase intention, a higher intention to visit the physical shop and more online visit satisfaction than people who have only seen the regular photo or the 360-degree photo of the shop. Enjoyment and novelty seem to partly explain these found effects.Entities:
Keywords: Computer science; Psychology
Year: 2017 PMID: 28721395 PMCID: PMC5491482 DOI: 10.1016/j.heliyon.2017.e00336
Source DB: PubMed Journal: Heliyon ISSN: 2405-8440
Fig. 1Division of 3 types of media in relation to MRT.
Fig. 2Conceptual framework hypotheses. The expectation is that there is a positiveinfluence of media richness on the following variables: 1) feeling of experienced the physical store, 2) holistic experience, 3) purchase intention, 4) visitor intention, grading online visit, opinions about the store and recall. Expected is that these positive causal relationships can partially be explained by the variables enjoyment and novelty.
Measurements of dependent variables*.
| Variable | Items | Variance exp1/exp2 | Cronbach’s alpha exp1/exp2 |
|---|---|---|---|
| Holistic shop experience | ‘During my online visit to America Today I felt immersed in the shop’; ‘During my online visit to America Today I felt connected to the shop’; ‘This online visit was memorable’; and ‘I experienced the atmosphere that America Today reflects online as pleasant’ | 71.04%/64.2% | 0.86/0.81 |
| Visitor intention | ‘The likelihood that I would visit America Today’s physical store is…’ and ‘The likelihood that I would recommend America Today’s physical store to friends and/or family is…’ | 86.61%/84.70% | 0.85/0.82 |
| Novelty | unique-ordinary; innovative-average; unusual-usual | n.a./72.76% | n.a./0.81 |
*Note: only the dependent variables that consist out of multiple items are shown in this Table.
Scores per experiment − direct effects of photo type (VR, 360, photo) on the dependent variables.
| Dependent variables: | Experiment 1 | Experiment 2 | |||
|---|---|---|---|---|---|
| Photo | 360 | VR | 360 | VR | |
| Experience physical shop | 3.28a | 4.21b | 5.57c | 4.00a | 4.98b |
| Holistic shop experience | 3.13a | 3.49a | 5.26b | 3.16a | 4.52b |
| Purchase intention | 3.20ab | 2.73a | 3.78b | 3.35a | 4.00b |
| Visitor intention | 3.24a | 3.19a | 4.33b | 3.63a | 4.17b |
| Grade for online visit | 5.31a | 5.73a | 7.55b | 5.65a | 7.02b |
| Opinion on America Today | 5.2%a | 3.9%a | 15.6%b | 3.06%a | 18.36%b |
| Open-recall | 43a | 30a | 30a | 42a | 45a |
| Aided-recall | 64a | 55a | 57a | 59a | 77a |
| Enjoyment | 3.20a | 3.51a | 6.12b | 3.50a | 5.35b |
| Novelty | - | - | - | 2.63a | 3.47b |
- Significant differences (p < 0.05) are only shown per experiment with abc.
- All variables are measured on a seven-point scale, except for grade (= ten-point scale), opinion (= percentage by which opinion is positively changed) and recall (= absolute total number of how many test subjects gave the correct answer for the three questions).
- Presented numbers are average scores except for opinion and recall.
- Novelty is only covered in the second experiment.
Fig. 3Conceptual framework results.