Literature DB >> 28539139

Relaxation with Immersive Natural Scenes Presented Using Virtual Reality.

Allison P Anderson, Michael D Mayer, Abigail M Fellows, Devin R Cowan, Mark T Hegel, Jay C Buckey.   

Abstract

INTRODUCTION: Virtual reality (VR) can provide exposure to nature for those living in isolated confined environments. We evaluated VR-presented natural settings for reducing stress and improving mood.
METHODS: There were 18 participants (9 men, 9 women), ages 32 ± 12 yr, who viewed three 15-min 360° scenes (an indoor control, rural Ireland, and remote beaches). Subjects were mentally stressed with arithmetic before scenes. Electrodermal activity (EDA) and heart rate variability measured psycho-physiological arousal. The Positive and Negative Affect Schedule and the 15-question Modified Reality Judgment and Presence Questionnaire (MRJPQ) measured mood and scene quality.
RESULTS: Reductions in EDA from baseline were greater at the end of the natural scenes compared to the control scene (-0.59, -0.52, and 0.32 μS, respectively). The natural scenes reduced negative affect from baseline ( 1.2 and 1.1 points), but the control scene did not ( 0.4 points). MRJPQ scores for the control scene were lower than both natural scenes (4.9, 6.7, and 6.5 points, respectively). Within the two natural scenes, the preferred scene reduced negative affect ( 2.4 points) more than the second choice scene ( 1.8 points) and scored higher on the MRJPQ (6.8 vs. 6.4 points). DISCUSSION: Natural scene VR provided relaxation both objectively and subjectively, and scene preference had a significant effect on mood and perception of scene quality. VR may enable relaxation for people living in isolated confined environments, particularly when matched to personal preferences.Anderson AP, Mayer MD, Fellows AM, Cowan DR, Hegel MT, Buckey JC. Relaxation with immersive natural scenes presented using virtual reality. Aerosp Med Hum Perform. 2017; 88(6):520526.

Entities:  

Mesh:

Year:  2017        PMID: 28539139     DOI: 10.3357/AMHP.4747.2017

Source DB:  PubMed          Journal:  Aerosp Med Hum Perform        ISSN: 2375-6314            Impact factor:   1.053


  36 in total

1.  [Effect of Virtual Reality Program for Alleviating Behavioral and Psychological Symptoms of Dementia Patients].

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Journal:  J Korean Acad Nurs       Date:  2022-04       Impact factor: 0.984

2.  A virtual reality home-based training for the management of stress and anxiety among healthcare workers during the COVID-19 pandemic: study protocol for a randomized controlled trial.

Authors:  Federica Pallavicini; Eleonora Orena; Simona di Santo; Luca Greci; Chiara Caragnano; Paolo Ranieri; Costanza Vuolato; Alessandro Pepe; Guido Veronese; Stefano Stefanini; Federica Achille; Antonios Dakanalis; Luca Bernardelli; Francesca Sforza; Angelo Rossini; Carlo Caltagirone; Sara Fascendini; Massimo Clerici; Giuseppe Riva; Fabrizia Mantovani
Journal:  Trials       Date:  2022-06-02       Impact factor: 2.728

3.  The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation.

Authors:  Susanna Pardini; Silvia Gabrielli; Marco Dianti; Caterina Novara; Gesualdo M Zucco; Ornella Mich; Stefano Forti
Journal:  Int J Environ Res Public Health       Date:  2022-06-13       Impact factor: 4.614

4.  A virtual reality-based mind-body approach to downregulate psychophysiological arousal in adolescent insomnia.

Authors:  Massimiliano de Zambotti; Dilara Yuksel; Orsolya Kiss; Giacinto Barresi; Nicole Arra; Laila Volpe; Christopher King; Fiona C Baker
Journal:  Digit Health       Date:  2022-06-15

5.  Nature-Based Relaxation Videos and Their Effect on Heart Rate Variability.

Authors:  Annika B E Benz; Raphaela J Gaertner; Maria Meier; Eva Unternaehrer; Simona Scharndke; Clara Jupe; Maya Wenzel; Ulrike U Bentele; Stephanie J Dimitroff; Bernadette F Denk; Jens C Pruessner
Journal:  Front Psychol       Date:  2022-06-10

6.  Clinical predictors of cybersickness in virtual reality (VR) among highly stressed people.

Authors:  Hyewon Kim; Dong Jun Kim; Won Ho Chung; Kyung-Ah Park; James D K Kim; Dowan Kim; Kiwon Kim; Hong Jin Jeon
Journal:  Sci Rep       Date:  2021-06-09       Impact factor: 4.379

7.  Improving neuropsychiatric symptoms following stroke using virtual reality: A case report.

Authors:  Rosaria De Luca; Alfredo Manuli; Carmen De Domenico; Emanuele Lo Voi; Antonio Buda; Giuseppa Maresca; Alessia Bramanti; Rocco Salvatore Calabrò
Journal:  Medicine (Baltimore)       Date:  2019-05       Impact factor: 1.817

Review 8.  Virtual reality relaxation for the general population: a systematic review.

Authors:  Simon Riches; Lisa Azevedo; Leanne Bird; Sara Pisani; Lucia Valmaggia
Journal:  Soc Psychiatry Psychiatr Epidemiol       Date:  2021-06-13       Impact factor: 4.328

9.  The Use of Virtual Reality Facilitates Dialectical Behavior Therapy® "Observing Sounds and Visuals" Mindfulness Skills Training Exercises for a Latino Patient with Severe Burns: A Case Study.

Authors:  Jocelyn Gomez; Hunter G Hoffman; Steven L Bistricky; Miriam Gonzalez; Laura Rosenberg; Mariana Sampaio; Azucena Garcia-Palacios; Maria V Navarro-Haro; Wadee Alhalabi; Marta Rosenberg; Walter J Meyer; Marsha M Linehan
Journal:  Front Psychol       Date:  2017-09-25

10.  Affective computing in virtual reality: emotion recognition from brain and heartbeat dynamics using wearable sensors.

Authors:  Javier Marín-Morales; Juan Luis Higuera-Trujillo; Alberto Greco; Jaime Guixeres; Carmen Llinares; Enzo Pasquale Scilingo; Mariano Alcañiz; Gaetano Valenza
Journal:  Sci Rep       Date:  2018-09-12       Impact factor: 4.379

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