| Literature DB >> 28503158 |
Frank F Ibarra1, Omid Kardan1, MaryCarol R Hunter2, Hiroki P Kotabe1, Francisco A C Meyer3, Marc G Berman1.
Abstract
Previous research has investigated ways to quantify visual information of a scene in terms of a visual processing hierarchy, i.e., making sense of visual environment by segmentation and integration of elementary sensory input. Guided by this research, studies have developed categories for low-level visual features (e.g., edges, colors), high-level visual features (scene-level entities that convey semantic information such as objects), and how models of those features predict aesthetic preference and naturalness. For example, in Kardan et al. (2015a), 52 participants provided aesthetic preference and naturalness ratings, which are used in the current study, for 307 images of mixed natural and urban content. Kardan et al. (2015a) then developed a model using low-level features to predict aesthetic preference and naturalness and could do so with high accuracy. What has yet to be explored is the ability of higher-level visual features (e.g., horizon line position relative to viewer, geometry of building distribution relative to visual access) to predict aesthetic preference and naturalness of scenes, and whether higher-level features mediate some of the association between the low-level features and aesthetic preference or naturalness. In this study we investigated these relationships and found that low- and high- level features explain 68.4% of the variance in aesthetic preference ratings and 88.7% of the variance in naturalness ratings. Additionally, several high-level features mediated the relationship between the low-level visual features and aaesthetic preference. In a multiple mediation analysis, the high-level feature mediators accounted for over 50% of the variance in predicting aesthetic preference. These results show that high-level visual features play a prominent role predicting aesthetic preference, but do not completely eliminate the predictive power of the low-level visual features. These strong predictors provide powerful insights for future research relating to landscape and urban design with the aim of maximizing subjective well-being, which could lead to improved health outcomes on a larger scale.Entities:
Keywords: aesthetic preference; naturalness; nature restoration; semantic cognition; visual perception
Year: 2017 PMID: 28503158 PMCID: PMC5408127 DOI: 10.3389/fpsyg.2017.00632
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Color and edge low-level features quantified for aesthetic preference and naturalness models.
| Hue (avg) |
| Saturation (avg) |
| Brightness (avg) |
| SDhue (hue standard deviation) |
| SDsaturation (saturation standard deviation) |
| SDbrightness (brightness standard deviation) |
| Straight Edge Density |
| Disorganized Edge Ratio |
| Edge Density |
| Entropy |
Figure 1(A) First sample image (B) sample image's saturation map, pixels with hot colors have higher saturation (C) second sample image (D) edge density (ED) map of the sample image created from salient and faint edges of the image, detected using Canny edge detection.
Figure 2High-level feature scoring diagram examples (6 of 62 high-level feature examples): Visualized definitions—character states of attributes with complex spatial definitions from Hunter and Askarinejad (. See Supplementary Table 2 for descriptions of character states depicted by each graphic. Parenthetical number = feature number listed on Supplementary Table 2.
Figure 3Diagrams summarizing main analyses.
Figure 4Mediation models. (A) Diagram of Total Effect, path c (no mediators). (B) Diagram of mediation model with one mediator, note direct effect path c′ and indirect effect path a*b which is equivalent to c-c′. (C) Diagram of multiple mediation model.
Low-Level visual features as predictors of aesthetic preference.
| Intercept | 1.732 | 0.494 | 3.509 | 0.001 | 0.760 | 2.704 | |
| Disorganized Edge Ratio | 0.390 | 2.016 | 0.342 | 5.889 | 0.000 | 1.342 | 2.690 |
| Brightness | 0.265 | 3.067 | 0.639 | 4.800 | 0.000 | 1.809 | 4.326 |
| Saturation | 0.282 | 2.289 | 0.475 | 4.814 | 0.000 | 1.353 | 3.225 |
| Hue | 0.248 | 0.172 | 0.041 | 4.198 | 0.000 | 0.091 | 0.252 |
| Total edge density | −0.262 | −10.085 | 2.665 | −3.784 | 0.000 | −15.334 | −4.836 |
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High-Level continuous features as predictors of naturalness.
| Intercept | 4.419 | 0.315 | 14.030 | 0.000 | 3.799 | 5.039 | |
| Built structures total | −0.401 | −0.035 | 0.004 | −8.845 | 0.000 | −0.043 | −0.027 |
| Built ground total | −0.810 | −0.119 | 0.024 | −4.904 | 0.000 | −0.166 | −0.071 |
| Water total | 0.236 | 0.043 | 0.006 | 7.004 | 0.000 | 0.031 | 0.055 |
| Skyline maximum undulation | −0.144 | −0.018 | 0.004 | −4.744 | 0.000 | −0.025 | −0.010 |
| Skyline vibrancy A | 0.252 | 0.013 | 0.002 | 5.191 | 0.000 | 0.008 | 0.018 |
| Vegetation groundcover | −0.114 | −0.012 | 0.003 | −3.588 | 0.000 | −0.018 | −0.005 |
| Non-veiling vegetation | 0.181 | 0.013 | 0.003 | 3.652 | 0.000 | 0.006 | 0.019 |
| Skyline vibrancy B | −0.166 | −0.004 | 0.001 | −3.463 | 0.001 | −0.006 | −0.002 |
| Horizon line position | 0.065 | 0.006 | 0.003 | 2.308 | 0.022 | 0.001 | 0.012 |
| Built ground open | 0.469 | 0.070 | 0.025 | 2.819 | 0.005 | 0.021 | 0.120 |
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Low- and High-Level continuous predictors of aesthetic preference.
| Intercept | 4.194 | 0.342 | 12.258 | 0.000 | 3.521 | 4.868 | |
| Water total | 0.416 | 0.039 | 0.004 | 8.912 | 0.000 | 0.030 | 0.048 |
| Built structures total | −0.156 | −0.007 | 0.003 | −2.797 | 0.006 | −0.012 | −0.002 |
| Saturation | 0.237 | 1.924 | 0.356 | 5.402 | 0.000 | 1.223 | 2.626 |
| Hue | 0.216 | 0.149 | 0.031 | 4.756 | 0.000 | 0.087 | 0.211 |
| Skyline vibrancy A | 0.382 | 0.010 | 0.002 | 4.912 | 0.000 | 0.006 | 0.014 |
| Skyline vibrancy B | −0.266 | −0.003 | 0.001 | −3.729 | 0.000 | −0.005 | −0.002 |
| Built ground total | −0.139 | −0.011 | 0.004 | −2.937 | 0.004 | −0.018 | −0.003 |
| Total edge density | −0.150 | −5.768 | 2.135 | −2.701 | 0.007 | −9.973 | −1.562 |
| Vegetation canopy | 0.126 | 0.006 | 0.002 | 2.610 | 0.010 | 0.002 | 0.011 |
.
Low- and High-Level continuous predictors of naturalness.
| Intercept | 9.512 | 1.323 | 7.190 | 0.000 | 6.906 | 12.117 | |
| Built structures total | −0.400 | −0.035 | 0.004 | −9.149 | 0.000 | −0.043 | −0.028 |
| Built ground total | −0.748 | −0.110 | 0.023 | −4.664 | 0.000 | −0.156 | −0.063 |
| Water total | 0.252 | 0.045 | 0.006 | 7.689 | 0.000 | 0.034 | 0.057 |
| Skyline maximum undulation | −0.148 | −0.018 | 0.004 | −4.821 | 0.00 | −0.026 | −0.011 |
| Entropy | −0.104 | −0.681 | 0.172 | −3.963 | 0.000 | −1.019 | −0.342 |
| Hue | 0.074 | 0.099 | 0.038 | 2.612 | 0.000 | 0.024 | 0.174 |
| Built ground open | 0.410 | 0.062 | 0.024 | 2.547 | 0.011 | 0.014 | 0.109 |
| Skyline vibrancy A | 0.205 | 0.010 | 0.002 | 4.210 | 0.000 | 0.006 | 0.015 |
| Skyline vibrancy B | −0.132 | −0.003 | 0.001 | −2.751 | 0.006 | −0.006 | −0.001 |
| Non-veiling vegetation | 0.169 | 0.012 | 0.003 | 3.473 | 0.001 | 0.005 | 0.018 |
| Vegetation groundcover | −0.108 | −0.011 | 0.003 | −3.534 | 0.000 | −0.017 | −0.005 |
| Horizon line position | 0.060 | 0.006 | 0.003 | 2.199 | 0.029 | 0.001 | 0.011 |
.
Predictor estimates of preference and naturalness model with only significant nominal variables as predictors.
| Intercept | 1 | 586.362 | 0.000 |
| Scenography type | 7 | 5.175 | 0.000 |
| Building distribution | 5 | 10.148 | 0.000 |
| Habitat type contextual | 7 | 3.388 | 0.002 |
| Habitat type emulated | 7 | 5.096 | 0.000 |
| Viewer in shade | 1 | 9.495 | 0.002 |
| Lighting | 1 | 11.923 | 0.001 |
| Intercept | 1 | 494.821 | 0.000 |
| Habitat type contextual | 7 | 5.103 | 0.000 |
| Habitat type emulated | 7 | 8.781 | 0.000 |
| Dominant cover type on circulation surfaces | 8 | 5.701 | 0.000 |
| Skyline geometry | 7 | 15.463 | 0.000 |
| Lighting | 1 | 16.162 | 0.000 |
| Windows | 1 | 25.975 | 0.000 |
| Vehicles | 1 | 9.619 | 0.002 |
F.
F.
Predictor estimates of full model.
| Intercept | 1 | 386.886 | 0.000 |
| Scenography type | 7 | 6.601 | 0.000 |
| Building distribution | 5 | 6.284 | 0.000 |
| Habitat type contextual | 7 | 2.632 | 0.012 |
| Habitat type emulated | 7 | 3.340 | 0.002 |
| Viewer in shade | 1 | 8.950 | 0.003 |
| Lighting | 1 | 4.930 | 0.027 |
| Water total | 1 | 39.227 | 0.000 |
| Built ground total | 1 | 2.016 | 0.007 |
| Hue | 1 | 12.540 | 0.000 |
| Saturation | 1 | 14.267 | 0.000 |
| Intercept | 1 | 332.222 | 0.000 |
| Habitat type emulated | 7 | 15.266 | 0.000 |
| Habitat type contextual | 7 | 4.509 | 0.000 |
| Skyline geometry | 7 | 6.102 | 0.000 |
| Windows | 1 | 11.256 | 0.001 |
| Vehicles | 1 | 23.322 | 0.000 |
| Built structures total | 1 | 47.907 | 0.000 |
| Water total | 1 | 13.075 | 0.000 |
| Horizon line position | 1 | 6.473 | 0.012 |
| Hue | 1 | 20.148 | 0.000 |
F.
F.
Highlighted yellow are the high-level nominal variables, in green the high-level continuous variables, and in blue the low-level continuous variables.
Nominal variables predicting aesthetic preference and naturalness.
| Scenography type | (L1)Landscape extends from the viewer to a vista or a bird's eye view | 5.623 | NS |
| (L5)Open area in the foreground with vegetation/objects that extend continuously into the distance | 4.156 | ||
| Viewer in shade | (L1)Vantage point is shaded | 4.907 | NS |
| (L0)Vantage point is not shaded | 4.330 | ||
| Lighting | (L0)Manmade light source not present | 4.318 | NS |
| (L1)Manmade light source present | 2.403 | ||
| Building Distribution | (L0)No buildings | 4.998 | NS |
| (L3)Building/clusters completely block the view beyond but a way to move beyond is inferred | 3.6468 | ||
| Habitat type contextual | (L4)Coastal/edge area of a waterbody | 5.548 | 5.516 |
| (L8)Urban/urbanized | 3.940 | 2.684 | |
| Habitat type emulated | (L0)No built/designed emulation of a habitat type | 5.134 | 5.793 |
| (L5)Savanna-like emulation | 3.792 | 2.533 | |
| Windows | (L0)No windows present | NS | 5.159 |
| (L1)Windows present | 2.603 | ||
| Skyline geometry | (L3)Shape of skyline is a straight line | NS | 6.495 |
| (L1)Skyline shaped by sharp corners | 1.796 | ||
| Vehicles | (L0)No vehicles present | NS | 4.249 |
| (L1)Vehicles present | 2.566 |
Level descriptions identify highest (in white) and lowest (in gray) mean ratings for images containing the modeled nominal variable. NS means that the nominal predictor was not a significant predictor of the corresponding dependent variable in the previous analyses (Table .
Effect sizes from mediation analyses.
| Skyline Vibrancy A | −0.011 (−1.3605, 1.3385) | Skyline vibrancy A | −3.4726 (−7.7891, 0.8439) | Sky open | 0.2594 (0.1813, 0.3375) | Sky width in frame | 2.1803 (1.6020, 2.7585) | Built structures open | 1.4194 (0.5217, 2.3170) |
| Sky Open | −0.1709 (−1.7232, 1.3813) | Built structures veiled | −4.4413 (−8.9512, 0.0686) | Built structures open | 0.099 (0.0214, 0.1766) | Built structures open | 0.82391 (0.1864, 1.4614) | Built ground open | 1.6518 (0.7219, 2.5818) |
| Water Open | −0.04 (−1.2646, 1.1845) | Sky open | −5.6367 (−10.0886, −1.1849) | Built ground open | 0.1384 (0.0604, 0.2165) | Built ground open | 1.0225 (0.3293, 1.7157) | Built structures total | 1.4591 (0.5951, 2.3230) |
| Sky Total | 0.3315 (−1.1676, 1.8305) | Built structures open | −2.1476 (−6.3448, 2.0496) | Sky Total | 0.262 (0.1824, 0.3415) | Built structures total | 0.7620 (0.1499, 1.3741) | Built ground total | 1.6744 (0.7615, 2.5874) |
| Water Total | −0.0096 (−1.2104, 1.1913) | Built ground open | −3.2141 (−7.5843, 1.1560) | Built structures total | 0.1007 (0.0259, 0.1755) | Built ground total | 0.9771 (0.3016, 1.6527) | ||
| Non-veiling vegetation | 2.3335 (0.9314, 3.7356) | Built structures total | −0.6135 (−4.7989, 3.5719) | Built ground total | 0.1363 (0.0591, 0.2136) | ||||
| Vegetation total | 2.4569 (1.0129, 3.9009) | Built ground total | −2.8243 (−7.1729, 1.5243) | ||||||
| Vegetation canopy | 2.1953 (0.7858, 3.6048) | ||||||||
| Direct Effect | −0.361 (−1.5274, 0.8056) | Direct effect | 5.137 (1.1475, 9.1265) | Direct effect | 0.1089 (0.0337, 0.1841) | Direct effect | 0.2703 (−0.4369, 0.9775) | Direct effect | 1.2608 (0.4045, 2.1171) |
All reported mediation analyses are only for the high-level features (mediators) with significant indirect effects after Holm-Bonferroni correction for 27 comparisons (Note SD Saturation is not included because it had no significant indirect effects). Multiple mediations computed using all significant mediators for the corresponding low-level feature. 5,000 bootstrap samples for bias corrected bootstrap confidence intervals. Color coding: green, full mediation; orange, partial mediation; blue, suppression.
Brightness Total Effect was marginally significant (p = 0.057).
Figure 5Examples of images representing the four levels of “Water Expanse.” (A) Level 1, crossable linear waterway such as a stream; (B) Level 2, waterbody is not crossable and viewer can see other side; (C) Level 3, waterbody is not crossable and its entire boundary can be seen; (D) Level 4, waterbody not crossable and viewer cannot see its other side.
Figure 6Comparison of images from the same habitat with different design features, and correspondingly different aesthetic preference ratings. Mean preference rating for (A) and (B) are 6.0668 and 4.330, respectively, on a 7-point scale.
High-Level continuous features as predictors of aesthetic preference.
| Intercept | 4.369 | 0.129 | 33.848 | 0.000 | 4.114 | 4.623 | |
| Water total | 0.351 | 0.033 | 0.004 | 7.307 | 0.000 | 0.024 | 0.042 |
| Built structures total | −0.227 | −0.010 | 0.003 | −4.094 | 0.000 | −0.015 | −0.005 |
| Built ground total | −0.197 | −0.015 | 0.003 | −4.302 | 0.000 | −0.022 | −0.008 |
| Skyline vibrancy A | 0.351 | 0.009 | 0.002 | 4.220 | 0.000 | 0.005 | 0.014 |
| Skyline vibrancy B | −0.180 | −0.002 | 0.001 | −2.149 | 0.033 | −0.004 | 0.000 |
| Vegetation canopy | 0.158 | 0.008 | 0.003 | 2.983 | 0.003 | 0.003 | 0.013 |
| Sky veiled | −0.139 | −0.024 | 0.009 | −2.710 | 0.007 | −0.041 | −0.006 |
.
Low-Level visual features as predictors of naturalness.
| Intercept | 5.966 | 2.521 | 2.366 | 0.019 | 1.000 | 10.931 | |
| Disorganized edge ratio | 0.369 | 3.661 | 0.625 | 5.853 | 0.000 | 2.429 | 4.893 |
| Brightness | 0.249 | 5.541 | 1.125 | 4.928 | 0.000 | 3.327 | 7.756 |
| Hue | 0.228 | 0.304 | 0.074 | 4.077 | 0.000 | 0.157 | 0.450 |
| Entropy | −0.257 | −1.682 | 0.351 | −4.795 | 0.000 | −2.373 | −0.991 |
| Saturation | 0.213 | 3.318 | 0.967 | 3.432 | 0.001 | 1.414 | 5.222 |
| SDBrightness | 0.218 | 9.311 | 2.381 | 3.911 | 0.000 | 4.622 | 13.999 |
| Total edge Density | 0.223 | 16.493 | 5.323 | 3.098 | 0.002 | 6.009 | 26.976 |
| SDSaturation | −0.132 | −4.423 | 2.105 | −2.101 | 0.037 | −8.569 | −0.278 |
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