Literature DB >> 28476478

Kids (learn how to) save lives in the school with the serious game Relive.

Federico Semeraro1, Antonio Frisoli2, Claudio Loconsole2, Nicola Mastronicola2, Fabio Stroppa2, Giuseppe Ristagno3, Andrea Scapigliati4, Luca Marchetti5, Erga Cerchiari6.   

Abstract

INTRODUCTION: Relive is a serious game focusing on increasing kids and young adults' awareness on CPR. We evaluated the use of Relive on schoolchildren.
METHODS: A longitudinal, prospective study was carried out in two high schools in Italy over a 8-month period, divided in three phases: baseline, competition, and retention. Improvement in schoolchildren's CPR awareness, in terms of knowledge (MCQ results) and skills (chest compression (CC) rate and depth), was evaluated. Usability of Relive and differences in CC performance according to sex and BMI class were also evaluated.
RESULTS: At baseline, students performed CC with a mean depth of 31mm and a rate of 95 cpm. In the competition phase, students performed CC with a mean depth of 46mm and a rate of 111 cpm. In the retention phase, students performed CC with a mean depth of 47mm and a rate of 131 cpm. Thus, the training session with Relive during the competition phase affected positively both CC depth (p<0.001) and rate (p<0.001). Such an effect persisted up to the retention phase. CC depth was also affected by gender (p<0.01) and BMI class (p<0.01). Indeed, CC depth was significantly greater in male players and in players with higher BMI. Seventy-three percent of students improved their CPR knowledge as represented by an increases in the MCQ score (p<0.001). The participants perceived the Relive to be easy to use with effective feedback.
CONCLUSIONS: Relive is an useful tool to spread CPR knowledge and improve CPR skills in schoolchildren.
Copyright © 2017 Elsevier B.V. All rights reserved.

Entities:  

Keywords:  Basic life support; Cardiac arrest; Cardiopulmonary resuscitation; Chest compression; Kids save lives; Kinect; Motion tracking technology; Schoolchildren; Serious game; Training

Mesh:

Year:  2017        PMID: 28476478     DOI: 10.1016/j.resuscitation.2017.04.038

Source DB:  PubMed          Journal:  Resuscitation        ISSN: 0300-9572            Impact factor:   5.262


  4 in total

1.  Schoolteachers as candidates to be basic life support trainers: A simulation trial.

Authors:  Cristina Jorge-Soto; Maite Abilleira-González; Martin Otero-Agra; Roberto Barcala-Furelos; Cristian Abelairas-Gómez; Łukasz Szarpak; Antonio Rodríguez-Núñez
Journal:  Cardiol J       Date:  2018-07-16       Impact factor: 2.737

2.  Optimal Combination of Chest Compression Depth and Rate in Virtual Reality Resuscitation Training: A Post Hoc Analysis of the Randomized Lowlands Saves Lives Trial.

Authors:  Joris Nas; Jos Thannhauser; Robert-Jan M van Geuns; Niels van Royen; Judith L Bonnes; Marc A Brouwer
Journal:  J Am Heart Assoc       Date:  2021-01-14       Impact factor: 5.501

Review 3.  [Education for resuscitation].

Authors:  Robert Greif; Andrew Lockey; Jan Breckwoldt; Francesc Carmona; Patricia Conaghan; Artem Kuzovlev; Lucas Pflanzl-Knizacek; Ferenc Sari; Salma Shammet; Andrea Scapigliati; Nigel Turner; Joyce Yeung; Koenraad G Monsieurs
Journal:  Notf Rett Med       Date:  2021-06-02       Impact factor: 0.826

4.  Brief compression-only cardiopulmonary resuscitation and automated external defibrillator course for secondary school students: a multischool feasibility study.

Authors:  Kit Ying So; Hiu Fai Ko; Cindy Sin Yui Tsui; Chi Yeung Yeung; Yee Ching Chu; Veronica Ka Wai Lai; Anna Lee
Journal:  BMJ Open       Date:  2020-10-21       Impact factor: 2.692

  4 in total

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