Literature DB >> 28411334

Normative values for a tablet computer-based application to assess chromatic contrast sensitivity.

Lakshmi Bodduluri1, Mei Ying Boon2, Malcolm Ryan3, Stephen J Dain2.   

Abstract

Tablet computer displays are amenable for the development of vision tests in a portable form. Assessing color vision using an easily accessible and portable test may help in the self-monitoring of vision-related changes in ocular/systemic conditions and assist in the early detection of disease processes. Tablet computer-based games were developed with different levels of gamification as a more portable option to assess chromatic contrast sensitivity. Game 1 was designed as a clinical version with no gaming elements. Game 2 was a gamified version of game 1 (added fun elements: feedback, scores, and sounds) and game 3 was a complete game with vision task nested within. The current study aimed to determine the normative values and evaluate repeatability of the tablet computer-based games in comparison with an established test, the Cambridge Colour Test (CCT) Trivector test. Normally sighted individuals [N = 100, median (range) age 19.0 years (18-56 years)] had their chromatic contrast sensitivity evaluated binocularly using the three games and the CCT. Games 1 and 2 and the CCT showed similar absolute thresholds and tolerance intervals, and game 3 had significantly lower values than games 1, 2, and the CCT, due to visual task differences. With the exception of game 3 for blue-yellow, the CCT and tablet computer-based games showed similar repeatability with comparable 95% limits of agreement. The custom-designed games are portable, rapid, and may find application in routine clinical practice, especially for testing younger populations.

Keywords:  CCT Trivector test; Color vision; Games; Repeatability; Tablet computer; iPad

Mesh:

Year:  2018        PMID: 28411334     DOI: 10.3758/s13428-017-0893-7

Source DB:  PubMed          Journal:  Behav Res Methods        ISSN: 1554-351X


  6 in total

1.  A simple method for comparing peripheral and central color vision by means of two smartphones.

Authors:  Galina Rozhkova; Alexander Belokopytov; Maria Gracheva; Egor Ershov; Petr Nikolaev
Journal:  Behav Res Methods       Date:  2022-03-08

2.  Portable Perimetry Using Eye-Tracking on a Tablet Computer-A Feasibility Assessment.

Authors:  Pete R Jones; Nicholas D Smith; Wei Bi; David P Crabb
Journal:  Transl Vis Sci Technol       Date:  2019-02-05       Impact factor: 3.283

3.  StimuliApp: Psychophysical tests on mobile devices.

Authors:  Rafael Marin-Campos; Josep Dalmau; Albert Compte; Daniel Linares
Journal:  Behav Res Methods       Date:  2020-10-09

4.  Refinement and preliminary evaluation of two tablet-based tests of real-world visual function.

Authors:  Pete R Jones; Iris Tigchelaar; Giorgia Demaria; Iain Wilson; Wei Bi; Deanna J Taylor; David P Crabb
Journal:  Ophthalmic Physiol Opt       Date:  2020-01       Impact factor: 3.117

Review 5.  Portable hardware & software technologies for addressing ophthalmic health disparities: A systematic review.

Authors:  Margarita Labkovich; Megan Paul; Eliott Kim; Randal A Serafini; Shreyas Lakhtakia; Aly A Valliani; Andrew J Warburton; Aashay Patel; Davis Zhou; Bonnie Sklar; James Chelnis; Ebrahim Elahi
Journal:  Digit Health       Date:  2022-05-06

6.  Development and validation of a new method for visual acuity assesment on tablet in pediatric population: eMOVA test.

Authors:  Noémie Stoll; Elsa Di Foggia; Claude Speeg-Schatz; Hélène Meunier; Adam Rimele; Pascal Ancé; Pierre-Henri Moreau; Arnaud Sauer
Journal:  BMC Ophthalmol       Date:  2022-04-19       Impact factor: 2.086

  6 in total

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