| Literature DB >> 28388684 |
Xu Gong1, Alan G Sanfey1,2.
Abstract
Successful navigation of our complex social world requires the capability to recognize and judge the relative status of others. Hence, social comparison processes are of great importance in our interactions, informing us of our relative standing and in turn potentially motivating our behavior. However, so far few studies have examined in detail how social comparison can influence interpersonal decision-making. One aspect of social decision-making that is of particular importance is cooperative behavior, and identifying means of maintaining and promoting cooperation in the provision of public goods is of vital interest to society. Here, we manipulated social comparison by grading performance rankings on a reaction time task, and then measured cooperative decisions via a modified Public Goods Game (PGG). Findings revealed that individuals ranked highest tended to be more cooperative as compared to those who placed in the bottom rank. Interestingly, this effect was regardless of whether the comparison group members were the subsequent players in the PGG or not, and this effect was stronger in those with higher social orientation. In summary, the present research shows how different social comparison processes (assessed via social rankings) can operate in our daily interaction with others, demonstrating an important effect on cooperative behavior.Entities:
Mesh:
Year: 2017 PMID: 28388684 PMCID: PMC5384784 DOI: 10.1371/journal.pone.0175472
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Experimental tasks and timelines.
(a) A single trial of the basic public goods game. In this condition, participants are randomly paired with 4 anonymous partners to play the standard public goods game, (b) A single trial of the same group public goods game. In this condition, participants are randomly paired with 4 anonymous partners for the circle task, and then play the public goods game with the same set of people, (c) A single trial of the different group public goods game. In this condition, participants are first randomly paired with 4 anonymous partners to play circle task, and then paired with another 4 partners to play the public goods game.
Fig 2Individual differences of contribution in the baseline condition—Basic PGG.
Fig 3Deviation of mean contribution rate from the basic public goods game in the same and different group conditions across ranks.
Fig 4Deviation of mean contribution rate from basic public goods game in the same and different group across low social comparison orientation and high social comparison orientation group.