Literature DB >> 28303422

Efficacy of the Fun For Wellness Online Intervention to Promote Multidimensional Well-Being: a Randomized Controlled Trial.

Nicholas D Myers1, Isaac Prilleltensky2, Ora Prilleltensky2, Adam McMahon2, Samantha Dietz2, Carolyn L Rubenstein3.   

Abstract

Subjective well-being refers to people's level of satisfaction with life as a whole and with multiple dimensions within it. Interventions that promote subjective well-being are important because there is evidence that physical health, mental health, substance use, and health care costs may be related to subjective well-being. Fun For Wellness (FFW) is a new online universal intervention designed to promote growth in multiple dimensions of subjective well-being. The purpose of this study was to provide an initial evaluation of the efficacy of FFW to increase subjective well-being in multiple dimensions in a universal sample. The study design was a prospective, double-blind, parallel group randomized controlled trial. Data were collected at baseline and 30 and 60 days-post baseline. A total of 479 adult employees at a major university in the southeast of the USA were enrolled. Recruitment, eligibility verification, and data collection were conducted online. Measures of interpersonal, community, occupational, physical, psychological, economic (i.e., I COPPE), and overall subjective well-being were constructed based on responses to the I COPPE Scale. A two-class linear regression model with complier average causal effect estimation was imposed for each dimension of subjective well-being. Participants who complied with the FFW intervention had significantly higher subjective well-being, as compared to potential compliers in the Usual Care group, in the following dimensions: interpersonal at 60 days, community at 30 and 60 days, psychological at 60 days, and economic at 30 and 60 days. Results from this study provide some initial evidence for both the efficacy of, and possible revisions to, the FFW intervention.

Entities:  

Keywords:  Community well-being; Economic well-being; Interpersonal well-being; Occupational well-being; Physical well-being; Psychological well-being

Mesh:

Year:  2017        PMID: 28303422     DOI: 10.1007/s11121-017-0779-z

Source DB:  PubMed          Journal:  Prev Sci        ISSN: 1389-4986


  20 in total

1.  Personal competence skills, distress, and well-being as determinants of substance use in a predominantly minority urban adolescent sample.

Authors:  Kenneth W Griffin; Gilbert J Botvin; Lawrence M Scheier; Jennifer A Epstein; Margaret M Doyle
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2.  Evaluation of the relationship between individual well-being and future health care utilization and cost.

Authors:  Patricia L Harrison; James E Pope; Carter R Coberley; Elizabeth Y Rula
Journal:  Popul Health Manag       Date:  2012-02-22       Impact factor: 2.459

3.  Effectiveness of a multimodal online well-being intervention: a randomized controlled trial.

Authors:  Nathan K Cobb; Josée Poirier
Journal:  Am J Prev Med       Date:  2014-01       Impact factor: 5.043

Review 4.  Role of video games in improving health-related outcomes: a systematic review.

Authors:  Brian A Primack; Mary V Carroll; Megan McNamara; Mary Lou Klem; Brandy King; Michael Rich; Chun W Chan; Smita Nayak
Journal:  Am J Prev Med       Date:  2012-06       Impact factor: 5.043

5.  To flourish or not: positive mental health and all-cause mortality.

Authors:  Corey L M Keyes; Eduardo J Simoes
Journal:  Am J Public Health       Date:  2012-09-20       Impact factor: 9.308

6.  Positive psychology interventions in people aged 50-79 years: long-term effects of placebo-controlled online interventions on well-being and depression.

Authors:  René T Proyer; Fabian Gander; Sara Wellenzohn; Willibald Ruch
Journal:  Aging Ment Health       Date:  2014-04-08       Impact factor: 3.658

7.  A randomized study of internet parent training accessed from community technology centers.

Authors:  A Blair Irvine; Vicky A Gelatt; Michael Hammond; John R Seeley
Journal:  Prev Sci       Date:  2015-05

8.  Videogames and Health Improvement: A Literature Review of Randomized Controlled Trials.

Authors:  Esmaeel Rahmani; Suzanne Austin Boren
Journal:  Games Health J       Date:  2012-10

9.  Enhancing multiple domains of well-being by decreasing multiple health risk behaviors: a randomized clinical trial.

Authors:  James O Prochaska; Kerry E Evers; Patricia H Castle; Janet L Johnson; Janice M Prochaska; Elizabeth Y Rula; Carter Coberley; James E Pope
Journal:  Popul Health Manag       Date:  2012-02-21       Impact factor: 2.459

10.  Effectiveness and Cost-effectiveness of School-based Dissemination Strategies of an Internet-based Program for the Prevention and Early Intervention in Eating Disorders: A Randomized Trial.

Authors:  Markus Moessner; Carla Minarik; Fikret Ozer; Stephanie Bauer
Journal:  Prev Sci       Date:  2016-04
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  3 in total

1.  Accelerometer-based assessment of physical activity within the Fun For Wellness online behavioral intervention: protocol for a feasibility study.

Authors:  Nicholas D Myers; Seungmin Lee; André G Bateman; Isaac Prilleltensky; Kimberly A Clevenger; Karin A Pfeiffer; Samantha Dietz; Ora Prilleltensky; Adam McMahon; Ahnalee M Brincks
Journal:  Pilot Feasibility Stud       Date:  2019-05-31

2.  Effectiveness of the fun for wellness online behavioral intervention to promote well-being and physical activity: protocol for a randomized controlled trial.

Authors:  Nicholas D Myers; Isaac Prilleltensky; Seungmin Lee; Samantha Dietz; Ora Prilleltensky; Adam McMahon; Karin A Pfeiffer; Morgan E Ellithorpe; Ahnalee M Brincks
Journal:  BMC Public Health       Date:  2019-06-13       Impact factor: 3.295

3.  Mechanisms by Which the Fun for Wellness Intervention May Promote Subjective Well-Being in Adults with Obesity: a Reanalysis Using Baseline Target Moderation.

Authors:  Nicholas D Myers; Isaac Prilleltensky; Adam McMahon; Ahnalee M Brincks; Seungmin Lee; Ora Prilleltensky; Karin A Pfeiffer; André G Bateman
Journal:  Prev Sci       Date:  2021-06-25
  3 in total

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