| Literature DB >> 28284228 |
Qi Wang1, Panos Markopoulos1, Bin Yu1, Wei Chen2,3, Annick Timmermans4.
Abstract
BACKGROUND: The development of interactive rehabilitation technologies which rely on wearable-sensing for upper body rehabilitation is attracting increasing research interest. This paper reviews related research with the aim: 1) To inventory and classify interactive wearable systems for movement and posture monitoring during upper body rehabilitation, regarding the sensing technology, system measurements and feedback conditions; 2) To gauge the wearability of the wearable systems; 3) To inventory the availability of clinical evidence supporting the effectiveness of related technologies.Entities:
Keywords: Interactive feedback; Motion sensing; Posture monitoring; Rehabilitation; Upper body; Wearable technology
Mesh:
Year: 2017 PMID: 28284228 PMCID: PMC5346195 DOI: 10.1186/s12984-017-0229-y
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 4.262
Literature search strategy
| Rehabilitation | “rehabilitation” OR “telerehabilitation” OR “motor activity” OR “physical therapy” OR “telemedicine” OR telemetry OR “motor learning” |
| AND | |
| Upper body | “upper body” OR “upper extremity” OR “spine” OR “back” OR “arm hand” OR “shoulder” OR “elbow” OR “wrist” OR “joint” |
| AND | |
| Posture/movement monitoring | (“monitor” OR “motion” OR “posture” OR “sensing” NOT “walking”) OR (“acceleromet*” OR “inertial sensor” OR “ sensor system” OR “sensor network” OR gyroscope OR MEMS OR IMU) |
| AND | |
| Wearable systems | wearable OR garment OR textiles OR wireless OR mobile OR “smart phone” |
Fig. 1Prisma [36] flowchart of the results from the literature search
Summary of the paper lists and features
| Reference | Technology (n) | Placement | Feedback | Evaluation | Wearability | Measurement &Rehabilitation | Target population | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Lee et al. 2010; [ | Accel ( | Upper arm, Forearm | KP | Concurrent; Kinematic rendering of upper extremity. | VR | Tech. | Accuracy experiment on rotary stage and comparison experiment with goniometer ( | Strapped with Velcro; Attachable; | ROM; Improve active joint range of motion; | General rehabilitation (arm) |
| Kapur et al. 2010; [ | Magnetometer ( | Wrist, Elbow, Clavicle | KP, KR | Concurrent; Kinematic rendering of upper extremity, Vibration for movement direction; | VR; Vibrotactile FB | None | N/A | Full-body Suit; | Body Segment Posture; Improve movement performance; | Stroke |
| Luo et al. 2010; [ | OLE (6), IMU ( | Upper arm, Elbow, Wrist, | KR | Concurrent; VR game based on Kinematic rendering of upper extremity and hand, Sound FB. | VR (game); | Tech. | Reliability Test ( | Arm Suit & Glove; | Body Segment Posture; Improve movement performance; | Stroke |
| Wang et al. 2010; [ | Accel (up to 8), | Upper arm, | KP, | Concurrent; | Visual FB | Usab. | Pre-clinical evaluation trial on patients ( | Strapped with Fabric bands; | Speed & Body Segment Posture; Improve movement performance; | Ligament injury, Hemiplegic rehabilitation |
| Wai et al. 2010; [ | IRIS mote (accel & gyro) | Upper arm Forearm | KP, | Concurrent; Kinematic rendering of body, Sensor Reading. | Visual FB | Tech. | Accuracy measurement on subject | Based on straps; | Body Segment Posture; Improve movement performance; | General rehabilitation |
| Dunne et al. 2010; [ | Accel ( | Chest | KR | Concurrent; Game score based on trunk posture, BW FB on trunk compensatory movement. | Visual FB (Multi-Touch Display, game) | None | N/A | Portable device, Attachable; | Body Segment Posture; Improve posture and movement performance; | Cerebral palsy children |
| Timmermans et al. 2010; [ | IMU ( | Chest, | KP, | Concurrent & Terminal; | Visual FB (PC) | Usab. | Clinical evaluation ( | Garment on torso & Strap on arm; | ROM & Body Segment Posture; | Stroke |
| Harms et al. 2010; [ | Accel ( | Forearm, | KP | Concurrent; Avatar animation of upper body; | Visual FB | Tech. | Accuracy test on normal people ( | Embedded into a wearable garment; | ROM; Improve posture; Improve active joint range of motion; | General Rehabilitation (Shoulder and Elbow) |
| Markopoulos et al. 2011; [ | Accel ( | Wrist | KR | Terminal; Summary FB of arm use; | Visual FB | Usab. | Preclinical & Usability Test on real patients ( | Watch-like device; | Amount of Use; | Stroke |
| Moya et al. 2011; [ | IMU ( | Back, Shoulder, Elbow, Wrist | KP | Concurrent; Avatar animation of bodyand arm movement, | VR (game) | Usab. | Preclinical & Usability Test ( | Special garment fixes sensor with Velcro; | Body Segment Posture; Improve movement performance; | Stroke |
| Nguyen et al. 2011; [ | OLE, Accel | Shoulder, Elbow, Wrist | KP | Concurrent; Kinematic model of upper arm and forearm; Prescriptive KP; | VR | Tech. | Comparison experiments for accuracy andperformance ( | Fabric sensor package with Velcro strap; | ROM;Improve active joint range of motion; | Stroke |
| Ambar et al. 2012; [ | Flex sensor, Accel | Elbow, Forearm, | KR | Terminal; The number of the arm bent movement; | Visual FB | Tech. | 1, sensor performance report; 2, Comparison Experiment of FSRs and EMG; 3, ACC measurement activity. | Strapped with Velcro; | Amount of Use; Improve performance of ADL skills. | Stroke |
| Alankus et al. 2012; [ | Accel (Wii built-in, | Back, Upper arm | KR | Concurrent; Game result based on both trunk and arm movement; BW FB for trunk and arm compensatory movement; | Screen Visual FB (PC game); | Tech. | Validation Test on normal people ( | Harness with straps around the neck, armband; | Body Segment Posture; Improve posture and movement performance; | Stroke |
| Delbressine et al. 2012; [ | Accel ( | Back, Shoulder | KR | Concurrent; BW FB on trunk or shoulder compensatory movement with vibration; | Visual FB | Usab. | Preclinical & Usability Test on patients ( | Vest; Attachable; pocket | Body Segment Posture; | Stroke |
| Jeong et al. 2012; [ | Accel ( | Wrist | KR | Concurrent & Terminal; | Visual FB (PC) | Tech. | Accuracy test on normal people ( | Strapped with Velcro; Attachable; | Amount of Use & Speed; Encourage arm hand use; | General Rehabilitation |
| Myllymaa et al. 2012; [ | Accel ( | Arm | KP | Concurrent; Motion instruction; Prescriptive KP FB; | Vibrotactile FB, | None | N/A | Strapped with band; Attachable; | Amount of Use; | General Rehabilitation (arm) |
| Ding et al. 2013; [ | IMU ( | Forearm, Upper arm | KP, KR | Concurrent; Indication of movement direction for upper extremity; BW FB for the reference position; | Vibrotactile FB | Tech. | Accuracy test on subjects ( | Strapped with Velcro; Attachable; | Body Segment Posture; Improve posture and movement performance; | Stroke |
| Saggio et al. 2013; [ | Flex sensor ( | Finger, | KP | Concurrent; Hand avatar; | Visual FB (PC) | Tech. | Repeatability and reliability test on normal people ( | Glove;Attachable; | ROM; | General Rehabilitation (hand) |
| Spina et al. 2013; [ | IMU (Smartphone built in) | Limb segment | KR | Concurrent & Terminal; | Visual FB | Usab. | Usability test on normal people ( | Strapped with holster; Attachable; | ROM; | COPD (Chronic pulmonary obstructive disease rehabilitation) |
| Bleser et al. 2013; [ | IMU (up to 10) | Chest, Upper arm, Forearm, | KR KP | Concurrent & Terminal; | Visual FB (Television screen); | Tech. | Technical evaluation based on therapy ground truth ( | Based on Velcro straps and elastic silicon; Attachable; | ROM & Body Segment Posture; | General Rehabilitation; |
| Daponte et al. 2013; [ | IMU (>2) | Limb segment (Upper arm, Forearm) | KP | Concurrent; | VR | Tech. | Function validation test ( | Velcro based Sleevelet units; | ROM; Improve active joint range of motion; | General Rehabilitation; |
| Luster et al. 2013; [ | Accel ( | Wrist | KR | Concurrent; BW FB on impaired arm use; | Vibrotactile FB, | Usab. | Usability test of vibration Feedback, Stroke patients ( | Wristband; | Amount of Use; | Stroke |
| Bhomer et al.[ | Stretch sensing fabric | Arm, low back | KP | Concurrent; Sound FB matched the arm and low back movement, | Visual FB (Smartphone); | Usab. | Usability test with therapist and patients | Knitted garment; | ROM; | Alzheimer |
| Friedman et al. 2014; [ | Electrical lead ( | Finger | KR | Concurrent; Game result based on finger pinch and grasp motion; | Screen Visual FB (PC game); | Usab. | Usability test with storke patients ( | Glove; Integrated; | Body Segment Posture; Improve coordination; Improve performance of ADL skills. | Stroke |
| Ferreira et al. 2014; [ | IMU (Smartphone built-in) | Wrist | KR | Concurrent; Game results on arm movement performance; | Visual FB (Smartphone game) | Tech. | Accuracy measurement on structure, | Wristband; | Body Segment Posture; Improve movement performance; | Stroke |
| Fortino et al. 2014; [ | Accel ( | Upper arm, | KP, | Concurrent & Terminal; | Visual FB (Smartphone) | Tech. | Estimation accuracy on normal subject ( | Elastic bracelets; | ROM; Improve active joint range of motion; | General Rehabilitation (arm) |
| Panchanathan et al. 2014; [ | IMU (n > 1) | Upper arm, | KP | Concurrent; Vibration instruction for position and speed error; | Vibrotactile FB | Usab. | Usability test withnormal people ( | Sleeve; Embedded; Conductive ribbon | Body Segment Posture & Speed; | General Rehabilitation(arm) |
| Rahman et al. 2014; [ | LDR sensor | Hand | KR | Terminal; Game score on arm movement; | VR (game) | Tech. | Accuracy and sensitivity test on normal people ( | Fabric Glove; | Body Segment Posture; Improve movement performance; | Cerebral Palsy |
| Salim et al. 2014; [ | Tilt sensor ( | Hand | KP | Concurrent; Indication of arm movement direction; | Visual FB | Tech. | Pilot experiment ( | Fabric Glove; | Body Segment Posture; Improve movement performance; | Stroke |
| Friedman et al. 2014; [ | Magnetometer ( | Wrist, finger | KP | Concurrent; Amount of use of wrist and finger; | Visual FB | Tech. | Accuracy test on normal peoplev ( | Watch-like device, ring; | Amount of Use; | General Rehabilitation (hand) |
| Parker et al. 2014; [ | IMU ( | Chest, Upper arm, Wrist | KP, | Concurrent & Terminal; | Visual FB (PC) | Usab. | Home-based on usability test on real patients ( | Garment on torso & Strap on arm; | ROM; Improve active joint range of motion; Improve performance of ADL skills; | Stroke |
| Halic et al. 2014; [ | Flex sensor ( | Finger | KP, | Concurrent; Avatar presentation, Game score; | Visual Game | Usab. | Usability test with normal people ( | Glove; Attachable; | Body Segment Posture; Improve movement performance; | General Rehabilitation (hand and wrist) |
| Tsekleves et al. 2014; [ | IMU | Upper arm, | KR, | Concurrent & Terminal; | VR (game) | Tech. | Accuracy test on structure; | Based on strips; | Body Segment Posture; | Stroke |
| Moreira et al. 2014; [ | IMU ( | Finger, Palm | KP | 3d hand model animation, | VR | Tech. | Accuracy test with structure; | Glove; Embedded; | ROM; Improve active joint range of motion; | General Rehabilitation (hand) |
| O’Flynn et al. 2015; [ | IMU ( | Finger, Palm | KR,KP | Concurrent & Terminal; | VR | Tech. | Comparison accuracy test on structure. | N/A | ROM; Improve active joint range of motion; | Arthritis Rehabiliation |
| Hermanis et al. 2015; [ | IMU (up to 200) | Back | KP | Concurrent; 3D rendering surface showing the current posture of back or limb; | Visual FB | None | N/A | Sensing fabric based on sensor grids; Embedded; normal wire | Body Segment Posture; Improve posture; | Bones trauma or General Rehabilitation |
| Holden et al. 2015 [ | Accel ( | Wrist | KR | Concurrent & Terminal; | Visual FB (Watch-like device); | Usab. | Usability test on patients ( | Watch-like device; Attachable; | Amount of Use; | Stroke |
| Ongvisatepaiboon et al. 2015; [ | Accel (Smartphone built-in) | Elbow | KP, | Concurrent & Terminal; | Visual FB | Tech. | Accuracy test on normal people ( | Armband; Attachable | Body Segment Posture; Improve movement performance; | Frozen shoulder rehabilitation |
| Lee et al. 2015; [ | Accel ( | Back | KR | Concurrent; BW FB of unbalance error; | Visual FB (Smartphone); | None | N/A | Based on strips; | Body Segment Posture; Improve posture; | General Rehabilitation |
| Rahman et al. 2015; [ | Accel ( | Upper arm | KR | Concurrent; Successful repetition number; | Visual FB (Smartphone Game); | Tech. | Accuracy test on normal people ( | Based on strips; | Body Segment Posture; Improve movement performance; | Spinal cord injury |
| Klaassen et al. 2015; [ | IMU ( | Chest, Upper arm, Forearm, | KR,KP | Terminal; Range of motion value of body segments; | Visual FB; | Usab. | Usability test on normal people. | Shirt and glove; | ROM; Improve active joint range of motion; | Stroke |
| Wang et al. 2016; [ | IMU ( | Back, Shoulder | KR | Concurrent; Torso and shoulder movement value; | Visual FB (Smartphone); | Tech. | Accuracy test on normal people ( | Embedded into a wearable garment; | Body Segment Posture; | Stroke, shoulder pain |
| Bittel et al. 2016; [ | Accel (Smartphone built-in) | Arm | KP | Concurrent & Terminal; | Visual FB (Smartphone) | Tech. | Accuracy and precision test (Comparison experiment with Biodex isokinetic dynamometer) | N/A; Attachable | ROM; Improve active joint range of motion; | General Rehabilitation |
| Newbold et al. 2016; [ | IMU (Smartphone built-in) | Low back | KP | Concurrent; Sinification based on stretch forward movement; | Auditory FB | Usab. | Usability test on normal people ( | Strapped with band; Attachable; | ROM; Improve active joint range of motion; Reduce pain; | Chronic pain rehabilitation |
| Ploderer et al. 2016; [ | IMU ( | Shoulder, Elbow, | KP, | Terminal; Movement quality, joint ROM value and arm movement heat map; Exercise time and movements number; | Visual FB (PC) | Tech. | Accuracy test on normal people ( | Based on Velcro straps; Attachable; | ROM & Body Segment Posture; | Stroke |
Abbreviations: KR Knowledge of results, KP Knowledge of performance, ROM Range of motion, FB Feedback, FSR Force sensitive resistor, Accel Accelerometer, IMU Inertial measurement unit, OLE Optical Linear Encoder, LDR sensor Light Dependent Resistor, BW FB BandWidth Feedback, VR Virtual Reality, ROM Range of motion, Tech. Technical evaluation, Usab. Usability test, Clini. Clinical trial, PC Personal Computer, KPF Knitted Piezoresistive Fabric
Fig. 2Taxonomy of interactive wearable systems regarding sensing technology, system measurement and feedback modalities
Fig. 3Sensing technology overview. Abbreviations: OLE = Optical linear encoder, IMU = Inertial measurement unit, FSRs = Force sensitive sensor, KPF = Knitted pezoresistive fabric
Systems Feedback
| Feedback Modality | Reference | |
|---|---|---|
| Visual | Abstract (lines, curves, gauges, bars, or point.) | [ |
| 3D model of limb or human body or structure | [ | |
| Game | [ | |
| Haptic | Vibrotactile display | [ |
| Auditory | Musical pattern | [ |
| Multi-modal | [ | |
Classification based on target population
| Target Population | Reference | |
|---|---|---|
| Neuro-Rehabilitation | Stroke | [ |
| Spinal cord injury | [ | |
| Cerebral palsy | [ | |
| Alzheimer | [ | |
| Musculoskeletal impairment | Ligament rehabilitation | [ |
| Arthritis rehabilitation | [ | |
| Frozen shoulder rehabilitation | [ | |
| Bones trauma | [ | |
| Others | COPD (chronic obstructive pulmonary disease) | [ |
| Chronic pain rehabilitation | [ | |
| General rehabilitation (hand, elbow, shoulder, total upper extremity), no specific pathology | [ | |
Fig. 4Infographic of sensor placements
Fig. 5Overview of Integration classification
Quotes list about wearability requirements from included studies
| Ref | Quotes from included studies |
|---|---|
| [ | Q1. “does not restrain the human movement”; Q2. “without slipping on users’ skin”; |
| [ | Q5. “consideration of minimum critical distance for two adjacent vibrotactile actuators” |
| [ | Q6. “unobtrusive and not limit the skin and muscle motion”; |
| [ | Q10. “must be non-invasive to be accepted by patient”; |
| [ | Q12. “fit closely to body for higher accuracy”; Q13. “Easy to wear on and off”; |
| [ | Q16. “how easy to put on/ take off the suit”; |
| [ | Q19. “module size was too large, draw attention” |
| [ | Q20. “reduce the quantity and bulk of the wiring” |
| [ | Q21. “attach the harness around the neck, not the shoulders”; Q22. “stabilize the Wii Remote against the back to prevent rolling”; Q23.”with a soft cloth cover to prevent rubbing against the skin”; |
Fig. 6Wearability factors supporting wearable system requirements
Fig. 7Systems evaluation