| Literature DB >> 27965570 |
Alexandra Schättin1, Eling D de Bruin1.
Abstract
A common problem in the older population is the risk of falling and related injury, immobility, and reduced survival. Age-related neuronal changes, e.g., decline in gray-and white-matter, affect neuronal, cognitive, and motor functioning. The improvement of these factors might decrease fall events in elderly. Studies showed that administration of video game-based physical exercise, a so-called exergame, or omega-3 fatty acid (FA) may improve motor and/or cognitive functioning through neuronal changes in the brain of older adults. The aim of this study is to assess the effects of a combination of exergame training with omega-3 FA supplementation on the elderly brain. We hypothesize that an intervention using a combination approach differently affects on the neuronal structure and function of the elderly's brain as compared to the sole administration of exergame training. The study is a parallel, double-blinded, randomized controlled trial lasting 26 weeks. Sixty autonomous living, non-smoking, and right-handed healthy older (>65 years) adults who live independently or in a senior residency are included, randomized, and allocated to one of two study groups. The experimental group receives a daily amount of 13.5 ml fish oil (including 2.9 g of omega-3 FA), whereas the control group receives a daily amount of 13.5 ml olive oil for 26 weeks. After 16 weeks, both groups start with an exergame training program three times per week. Measurements are performed on three time-points by treatment blinded investigators: pre-intervention measurements, blood sample after 16 week, and post-intervention measurements. The main outcomes are motor evoked potentials of the right M. tibialis anterior (transcranial magnetic stimulation) and response-related potentials (electroencephalography) during a cognitive test. For secondary outcomes, reaction time during cognitive tests and spatio-temporal parameters during gait performance are measured. Statistics will include effect sizes and a 2 × 2-ANOVA with normally distributed data or the non-parametric equivalent for data not fulfilling normal distribution. The randomized controlled study is the first to investigate the effectiveness of exergame training combined with omega-3 FA in counteracting age- and behavioral-dependent neuronal changes in the brain. This study has been registered in the Swiss National Clinical Trials (SNCTP000001623) and the ISRCTN (ISRCTN12084831) Portals.Entities:
Keywords: brain function; brain structure; exergame training; nutritional supplementation; older adults; omega-3 fatty acid; video game
Year: 2016 PMID: 27965570 PMCID: PMC5126064 DOI: 10.3389/fnagi.2016.00283
Source DB: PubMed Journal: Front Aging Neurosci ISSN: 1663-4365 Impact factor: 5.750
Description of study intervention based on the Template for Intervention Description and Replication (TIDieR) checklist (Hoffmann et al., .
| 1. Brief name | Fish oil + exergame training | Olive oil + exergame training |
| 2. Why? | Exergame training (Bamidis et al., | Olive oil is not expected to induce better effects as omega-3 FA. Olive oil acts as a good comparator because of similarity in taste, composition, consistency, and color. Exergame training can improve brain structure and function, but on a lower level as compared to the experimental group. |
| 3. What materials? | Participants receive bottles including the fish oil, measuring cups, and a NS diary to record adherence. | Participants receive bottles including the olive oil, measuring cups, and a NS diary to record adherence. |
| On pressure sensitive dance plates, participants perform whole body movements driven by VGs presented on a frontal screen. | ||
| 4. What procedure? | The participants take the NS daily. The PE includes six different VGs whereas each VG adapts the difficulty level to the participant's abilities. Each exergame is designed to train different executive and physical functions. One 30 min-training includes one session of each VG (4 min) with short breaks (~1 min) for game change. | |
| 5. Who provides? | Investigators instructed to NS and exergame training. | |
| 6. How? | For the NS, both intervention groups receive initial instruction about intake, duration, and dosage by an exercised investigator. The PE is performed in small groups supervised by experienced investigators (master students in human movement sciences at ETH Zurich). | |
| 7. Where? | The participants take the NS at home. The PE is performed in training rooms at ETH Hönggerberg (Switzerland). | |
| 8. When and how much? | For 26 weeks, the participant takes 13.5 ml of the NS daily. After 16 weeks, the participants continue with the NS and start with the PE. The PE takes place three times per week (30 min) for 10 weeks. | |
| 9. Tailoring | The PE is tailored to the abilities of each individual participant by the integrated progression algorithm. If a participant gets better/worse in performance, the VG automatically adapts and becomes more difficult/easier. | |
FA, fatty acid; NS, nutritional supplementation; PE, physical exercise; VG, video game.
Trial outcomes.
| TMS | Motor evoked potential (right M. tibialis anterior) | Excitability of neuronal system, indirect measure of synaptic plasticity (Voss et al., |
| EEG | Response-related potential | Neuronal activity |
| TAP | Reaction time | Cognitive functioning |
| Gait | Temporal and spatial parameters | Motor functioning |
| DTC | Cognitive cost | |
| Blood sample | FA levels | Indicator for NS |
| Short FES-I | Points (7–28) | “Concern” about falling |
| MMSE | Points (0–30) | Mental status |
| GDS | Points (0–15) | Depression status |
DTC, dual-task cost; EEG, electroencephalography; FES-I, falls efficacy scale international; GDS, geriatric depression scale; MMSE, mini mental state examination; NS, nutritional supplementation; TAP, test for attentional performance; TMS, transcranial magnetic stimulation.
Figure 1Flow chart of study procedure. FA: fatty acid.