Literature DB >> 27932534

Perceptual and Motor Performance of Combat-Sport Athletes Differs According to Specific Demands of the Discipline.

Wei-Ying Chen1, Sheng K Wu2, Tai-Fen Song2, Kuei-Ming Chou3, Kuei-Yuan Wang4, Yao-Ching Chang2, Patrick T Goodbourn5,6.   

Abstract

The specific demands of a combat-sport discipline may be reflected in the perceptual-motor performance of its athletes. Taekwondo, which emphasizes kicking, might require faster perceptual processing to compensate for longer latencies to initiate lower-limb movements and to give rapid visual feedback for dynamic postural control, while Karate, which emphasizes both striking with the hands and kicking, might require exceptional eye-hand coordination and fast perceptual processing. In samples of 38 Taekwondo athletes (16 females, 22 males; mean age = 19.9 years, SD = 1.2), 24 Karate athletes (9 females, 15 males; mean age = 18.9 years, SD = 0.9), and 35 Nonathletes (20 females, 15 males; mean age = 20.6 years, SD = 1.5), we measured eye-hand coordination with the Finger-Nose-Finger task, and both perceptual-processing speed and attentional control with the Covert Orienting of Visual Attention (COVAT) task. Eye-hand coordination was significantly better for Karate athletes than for Taekwondo athletes and Nonathletes, but reaction times for the upper extremities in the COVAT task-indicative of perceptual-processing speed-were faster for Taekwondo athletes than for Karate athletes and Nonathletes. In addition, we found no significant difference among groups in attentional control, as indexed by the reaction-time cost of an invalid cue in the COVAT task. The results suggest that athletes in different combat sports exhibit distinct profiles of perceptual-motor performance.

Entities:  

Keywords:  Karate; Taekwondo; attentional control; elite athletes; eye–hand coordination; perceptual-processing speed

Year:  2016        PMID: 27932534     DOI: 10.1177/0031512516681342

Source DB:  PubMed          Journal:  Percept Mot Skills        ISSN: 0031-5125


  2 in total

1.  Assessment of the Relevance and Reliability of Reaction Time Tests Performed in Immersive Virtual Reality by Mixed Martial Arts Fighters.

Authors:  Jacek Polechoński; Alan Langer
Journal:  Sensors (Basel)       Date:  2022-06-24       Impact factor: 3.847

2.  Differences in visio-spatial expertise between 1st division rugby players and non-athletes.

Authors:  Lourens Millard; Ina Shaw; Gerrit Jan Breukelman; Brandon S Shaw
Journal:  Heliyon       Date:  2021-02-16
  2 in total

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