| Literature DB >> 27602010 |
Lukasz Piwek1, David A Ellis2.
Abstract
Smartphones continue to provide huge potential for psychological science and the advent of novel research frameworks brings new opportunities for researchers who have previously struggled to develop smartphone applications. However, despite this renewed promise, smartphones have failed to become a standard item within psychological research. Here we consider the key issues that continue to limit smartphone adoption within psychological science and how these barriers might be diminishing in light of ResearchKit and other recent methodological developments. We conclude that while these programming frameworks are certainly a step in the right direction it remains challenging to create usable research-orientated applications with current frameworks. Smartphones may only become an asset for psychology and social science as a whole when development software that is both easy to use and secure becomes freely available.Entities:
Keywords: behavioral informatics; digital sensors; mobile apps; mobile computing; smartphones
Year: 2016 PMID: 27602010 PMCID: PMC4993750 DOI: 10.3389/fpsyg.2016.01252
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1Diagram showing the life cycle of a smartphone research app: (A) development, (B) deployment to a digital store/device, (C) gaining informed consent, and (D) data collection and transfer. Practical barriers and problems are highlighted in red.
A comparison of frameworks and solutions that have been developed to facilitate the process of creating apps for research purposes.
| AWARE (Ferreira et al., | − | + | + | + | + | + | + | + | + | + | + | + | + | − | − | + |
| Beep me | − | + | − | + | + | − | − | + | − | + | + | − | − | − | − | − |
| Device analyser (Wagner et al., | + | − | − | + | + | − | + | − | + | − | − | + | − | − | − | − |
| EmotionSense (Lathia et al., | − | + | − | + | + | − | + | − | + | + | + | + | − | − | − | − |
| Expimetrics | + | − | + | + | − | + | + | − | + | − | + | − | − | − | − | − |
| Funf (Aharony et al., | + | + | − | + | + | − | + | + | + | + | + | + | − | − | − | − |
| Life data | + | − | + | + | − | + | + | − | + | + | + | − | − | − | − | + |
| MetricWire | + | − | + | + | − | + | + | + | + | + | + | − | − | − | − | − |
| Momento (Carter et al., | + | − | + | − | − | + | + | − | + | + | + | − | − | − | − | + |
| MovisenseXS (Conner and Silvia, | + | − | − | + | − | + | + | + | + | + | + | − | − | − | − | + |
| Ohmage (Ramanathan et al., | + | + | + | + | + | + | + | + | + | − | + | − | − | − | − | + |
| ResearchKit (Apple, | − | + | + | − | + | + | + | − | + | + | + | + | + | + | + | + |
| SystemSens (Falaki et al., | − | + | − | + | + | − | + | + | − | − | − | + | − | − | − | − |
Comparison categories (by columns) indicate whether (+) or not (–) a feature is available: (1) GUI—has Graphical User Interface (a type of user interface that allows users to interact with content through graphical icons and visual indicators), (2) API—has Application Programming Interface (a set of functions and procedures that allow the creation of applications which access the features or data of an operating system, application, or other service), (3) iOS—available on Apple iOS system, (4) Android—available on Google Android system, (5) open source—open source (i.e., available to use and modify for free), (6) secured—reasonable level of data security, (7) community—community of users who actively work on addressing issues, debugging, improvement, and support, (8) offline—the study generated with particular solution is available to deploy by direct offline upload to participants' devices, (9) online—the study generated with particular solution is available to deploy via app store or online download, (10) notification—send mobile notification or prompts to study participants, (11) surveys—create surveys, (12) sensors—obtain data from smartphone sensors, (13) wearables—obtain data from sensors beyond the smartphone itself (e.g., via smartwatches), (14) historical—obtain historical data collected within various smartphone systems, (15) experiments—create a active tasks with complex user interactions that utilize systems such as touch screen, camera, microphone and various sensors, (16) data vis—visualize study data or provide summary feedback to participants. Note:
—only GPS sensor is available.