Literature DB >> 27392377

Examining Energy Expenditure in Youth Using XBOX Kinect: Differences by Player Mode.

Jourdin Barkman1, Karin Pfeiffer, Allie Diltz, Wei Peng.   

Abstract

BACKGROUND: Replacing sedentary time with physical activity through new generation exergames (eg, XBOX Kinect) is a potential intervention strategy. The study's purpose was to compare youth energy expenditure while playing different exergames in single- vs. multiplayer mode.
METHODS: Participants (26 male, 14 female) were 10 to 13 years old. They wore a portable metabolic analyzer while playing 4 XBOX Kinect games for 15 minutes each (2 single-, 2 multiplayer). Repeated-measures ANOVA (with Bonferroni correction) was used to examine player mode differences, controlling for age group, sex, weight status, and game.
RESULTS: There was a significant difference in energy expenditure between single player (mean = 15.4 ml/kg/min, SD = 4.5) and multiplayer mode (mean = 16.8 ml/kg/min, SD = 4.7). Overweight and obese participants (mean = 13.7 ml/kg/min, SD = 4.2) expended less energy than normal weight (mean = 17.8 ml/kg/min, SD = 4.5) during multiplayer mode (d = 0.93).
CONCLUSION: Player mode, along with personal factors such as weight status, may be important to consider in energy expenditure during exergames.

Entities:  

Mesh:

Year:  2016        PMID: 27392377     DOI: 10.1123/jpah.2016-0016

Source DB:  PubMed          Journal:  J Phys Act Health        ISSN: 1543-3080


  4 in total

1.  Exploring Energy Expenditure and Body Movement of Exergaming in Children of Different Weight Status.

Authors:  Jungyun Hwang; I-Min Lee; Austin M Fernandez; Charles H Hillman; Amy Shirong Lu
Journal:  Pediatr Exerc Sci       Date:  2019-08-08       Impact factor: 2.333

2.  A Youth Compendium of Physical Activities: Activity Codes and Metabolic Intensities.

Authors:  Nancy F Butte; Kathleen B Watson; Kate Ridley; Issa F Zakeri; Robert G McMurray; Karin A Pfeiffer; Scott E Crouter; Stephen D Herrmann; David R Bassett; Alexander Long; Zekarias Berhane; Stewart G Trost; Barbara E Ainsworth; David Berrigan; Janet E Fulton
Journal:  Med Sci Sports Exerc       Date:  2018-02       Impact factor: 5.411

3.  Assessment of Active Video Games' Energy Expenditure in Children with Overweight and Obesity and Differences by Gender.

Authors:  Cristina Comeras-Chueca; Lorena Villalba-Heredia; Marcos Pérez-Llera; Gabriel Lozano-Berges; Jorge Marín-Puyalto; Germán Vicente-Rodríguez; Ángel Matute-Llorente; José A Casajús; Alejandro González-Agüero
Journal:  Int J Environ Res Public Health       Date:  2020-09-15       Impact factor: 3.390

4.  Profiling exercise intensity during the exergame Hollywood Workout on XBOX 360 Kinect®.

Authors:  Ricardo B Viana; Rodrigo L Vancini; Carlos A Vieira; Paulo Gentil; Mário H Campos; Marilia S Andrade; Claudio Andre B de Lira
Journal:  PeerJ       Date:  2018-08-30       Impact factor: 2.984

  4 in total

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