Literature DB >> 27149529

Patient perspectives on virtual reality-based rehabilitation after knee surgery: Importance of level of difficulty.

Minyoung Lee, Dongwon Suh, Jaebum Son, Jungjin Kim, Seon-Deok Eun, BumChul Yoon.   

Abstract

This article explored the perspectives of 25 patients regarding virtual reality (VR)-based rehabilitation following knee surgery and identified the important factors that allowed patients to immerse themselves in rehabilitation. Qualitative analysis of data collected via open-ended questionnaire and quantitative analysis of data from physical assessments and surveys were conducted. In the open-ended questionnaire, the majority of participants mentioned level of difficulty as the most common reason for selecting both the most and the least immersive exercise programs. Quantitative analysis showed that participants experienced a high level of flow (3.9 +/- 0.3 out of 5.0) and a high rate of expectation of therapeutic effect (96%) and intention of exercise adherence (96%). Further, participants with more severe pain or physical dysfunction tended to have more positive experiences (e.g., Difficulty-Skill Balance, Clear Goals, and Transformation of Time), leading to high levels of flow during VR-based rehabilitation. In conclusion, VR-based games are potentially acceptable as a motivational rehabilitation tool for patients following knee surgery. However, to best meet patients' needs, it might be useful to equip a VR program with varied levels of difficulty, taking into account the severity of the individual's knee injury. Additionally, severe pain or physical dysfunction might act as an indication rather than a contraindication for VR-based rehabilitation.

Entities:  

Keywords:  flow experience; knee injury; level of difficulty; motivation; pain; patient perspectives; physical function; physical therapy; rehabilitation; virtual reality

Mesh:

Year:  2016        PMID: 27149529     DOI: 10.1682/JRRD.2014.07.0164

Source DB:  PubMed          Journal:  J Rehabil Res Dev        ISSN: 0748-7711


  6 in total

1.  Assessment of the Effectiveness of Rehabilitation after Total Knee Replacement Surgery Using Sample Entropy and Classical Measures of Body Balance.

Authors:  Anna Hadamus; Dariusz Białoszewski; Michalina Błażkiewicz; Aleksandra J Kowalska; Edyta Urbaniak; Kamil T Wydra; Karolina Wiaderna; Rafał Boratyński; Agnieszka Kobza; Wojciech Marczyński
Journal:  Entropy (Basel)       Date:  2021-01-29       Impact factor: 2.524

2.  Designing the Optimal Digital Health Intervention for Patients' Use Before and After Elective Orthopedic Surgery: Qualitative Study.

Authors:  Anna Robinson; Robert D Slight; Andrew K Husband; Sarah P Slight
Journal:  J Med Internet Res       Date:  2021-03-08       Impact factor: 5.428

Review 3.  Digital and Mobile Technologies to Promote Physical Health Behavior Change and Provide Psychological Support for Patients Undergoing Elective Surgery: Meta-Ethnography and Systematic Review.

Authors:  Anna Robinson; Umay Oksuz; Robert Slight; Sarah Slight; Andrew Husband
Journal:  JMIR Mhealth Uhealth       Date:  2020-12-01       Impact factor: 4.773

4.  Virtual Reality Game for Physical and Emotional Rehabilitation of Landmine Victims.

Authors:  Vera Z Pérez; Juan C Yepes; John F Vargas; Juan C Franco; Natalia I Escobar; Leonardo Betancur; Juanita Sánchez; Manuel J Betancur
Journal:  Sensors (Basel)       Date:  2022-07-27       Impact factor: 3.847

5.  Effectiveness of Early Rehabilitation with Exergaming in Virtual Reality on Gait in Patients after Total Knee Replacement.

Authors:  Anna Hadamus; Michalina Błażkiewicz; Kamil T Wydra; Aleksandra J Kowalska; Małgorzata Łukowicz; Dariusz Białoszewski; Wojciech Marczyński
Journal:  J Clin Med       Date:  2022-08-23       Impact factor: 4.964

6.  Effects of early virtual reality-based rehabilitation in patients with total knee arthroplasty: A randomized controlled trial.

Authors:  Silvia Gianola; Elena Stucovitz; Greta Castellini; Mariangela Mascali; Francesco Vanni; Irene Tramacere; Giuseppe Banfi; Davide Tornese
Journal:  Medicine (Baltimore)       Date:  2020-02       Impact factor: 1.817

  6 in total

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