Franca Crevatin1, Giorgio Cozzi1, Elena Braido2, Gabriella Bertossa3, Patrizia Rizzitelli3, Daniela Lionetti3, Daniela Matassi3, Dorotea Calusa3, Luca Ronfani4, Egidio Barbi1.
Abstract
AIM: Needle-related procedures can be painful for children, and distraction provides ideal pain relief in blood-drawing centres. This study assessed the effectiveness of playing a computer game during venipuncture, compared with low-tech distraction by a nurse.
METHODS: We conducted this prospective, randomised controlled trial at the blood-drawing centre of a tertiary-level children's hospital in Italy. Half of the 200 children played Angry Birds on a hand-held computer while the other half were distracted by a second, specifically trained nurse who sang to them, read a book, blew bubbles or played with puppets. Pain was measured using a faces pain scale for children aged 4-7 years and a numeric scale for children aged 8-13 years.
RESULTS: The 200 children had a median age of eight years. Children reported significant pain in 16 cases (16%) in the hand-held computer distraction group and in 15 cases (15%) in the nurse-led low-tech distraction group (p = 0.85). The procedural success rate at the first attempt was not different in the two groups.
CONCLUSION: Playing a game on a hand-held computer meant that only one in six children reported pain during venipuncture, but it was not superior to being distracted by nurses. ©2016 Foundation Acta Paediatrica. Published by John Wiley & Sons Ltd.
Entities:
Keywords:
Children; Distraction; Hand-held computer; Needle pain; Venipuncture
Mesh:
Year: 2016
PMID: 27128220 DOI: 10.1111/apa.13454
Source DB: PubMed Journal: Acta Paediatr ISSN: 0803-5253 Impact factor: 2.299