Literature DB >> 27077985

RehAtt - scanning training for neglect enhanced by multi-sensory stimulation in Virtual Reality.

Helena Fordell1, Kenneth Bodin2, Anders Eklund3, Jan Malm1.   

Abstract

BACKGROUND: There is a lack of effective treatment for neglect. We have developed a new training method, RehAtt™. The objective of this study was to determine whether RehAtt™ improves spatial attention in chronic neglect after stroke.
METHODS: RehAtt™ consists of a computer with monitor, 3D glasses, and a force feedback interface (Robotic pen) giving sensory motor activation to the contra-lesional arm. The software combines visual scanning training with multi-sensory stimulation in 3D virtual reality (VR) game environment. Fifteen stroke patients with chronic neglect (duration > 6 month) had repeated baseline evaluations to confirm stability of symptoms. There were no test-retest effects for any of the tests. Thereafter, all patients trained 15 h in RehAtt™ (3 × 1 h for 5 weeks). A neglect test battery and Catherine Bergego Scale, CBS, were used to assess behavioral outcome after intervention. CBS was also used at a 6-month follow-up.
RESULTS: Using repeated measurement analysis improvements due to the training were found for Star cancellation test (p = 0.006), Baking tray task (p < 0.001), and Extinction test (p = 0.05). In the Posner task improvements were seen fewer missed targets (p = 0.024). CBS showed improvements in activities of daily life immediately after training (p < 0.01). After 6 months the patients still reported improvement in CBS.
CONCLUSION: RehAtt™ is a new concept for rehabilitation of neglect. Training with the VR-method improved spatial attention and showed transfer to improved spatial attention in activities of daily living in chronic neglect. Our results are promising and merit further studies.

Entities:  

Keywords:  Attention, treatment, virtual reality, stroke; Cognitive rehabilitation; Spatial neglect

Mesh:

Year:  2016        PMID: 27077985     DOI: 10.1080/10749357.2016.1138670

Source DB:  PubMed          Journal:  Top Stroke Rehabil        ISSN: 1074-9357            Impact factor:   2.119


  8 in total

1.  Virtual reality for the assessment and rehabilitation of neglect: where are we now? A 6-year review update.

Authors:  S Cavedoni; P Cipresso; V Mancuso; F Bruni; E Pedroli
Journal:  Virtual Real       Date:  2022-05-30       Impact factor: 4.697

2.  Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study.

Authors:  Bernadette C Tobler-Ammann; Elif Surer; Eling D de Bruin; Marco Rabuffetti; N Alberto Borghese; Renato Mainetti; Michele Pirovano; Lia Wittwer; Ruud H Knols
Journal:  JMIR Serious Games       Date:  2017-08-25       Impact factor: 4.143

Review 3.  The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review.

Authors:  Thais Massetti; Talita Dias da Silva; Tânia Brusque Crocetta; Regiani Guarnieri; Bruna Leal de Freitas; Priscila Bianchi Lopes; Suzanna Watson; James Tonks; Carlos Bandeira de Mello Monteiro
Journal:  J Cent Nerv Syst Dis       Date:  2018-11-27

Review 4.  Unilateral Spatial Neglect After Stroke: Current Insights.

Authors:  Roberto Gammeri; Claudio Iacono; Raffaella Ricci; Adriana Salatino
Journal:  Neuropsychiatr Dis Treat       Date:  2020-01-10       Impact factor: 2.570

Review 5.  Applications of Functional Magnetic Resonance Imaging in Determining the Pathophysiological Mechanisms and Rehabilitation of Spatial Neglect.

Authors:  Yuqian Zhang; Yan Hua; Yulong Bai
Journal:  Front Neurol       Date:  2020-11-12       Impact factor: 4.003

Review 6.  A Systematic Review on Serious Games in Attention Rehabilitation and Their Effects.

Authors:  Leila Shahmoradi; Fatemeh Mohammadian; Meysam Rahmani Katigari
Journal:  Behav Neurol       Date:  2022-02-26       Impact factor: 3.342

7.  A multi-sensory stimulating attention model for cities' taxi service demand prediction.

Authors:  Lyuchao Liao; Yongqiang Wang; Fumin Zou; Shuoben Bi; Jinya Su; Qi Sun
Journal:  Sci Rep       Date:  2022-02-23       Impact factor: 4.379

8.  Temporal virtual reality-guided, dual-task, trunk balance training in a sitting position improves persistent postural-perceptual dizziness: proof of concept.

Authors:  Tomoya Yamaguchi; Toru Miwa; Kaoru Tamura; Fumiko Inoue; Naomi Umezawa; Toshiki Maetani; Masahiko Hara; Shin-Ichi Kanemaru
Journal:  J Neuroeng Rehabil       Date:  2022-08-20       Impact factor: 5.208

  8 in total

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