Literature DB >> 27062294

'The Move', an innovative simulation-based medical education program using roleplay to teach neurological semiology: Students' and teachers' perceptions.

E Roze1, C Flamand-Roze2, A Méneret3, M Ruiz4, H Le Liepvre5, A Duguet6, M-C Renaud7, S Alamowitch8, O Steichen9.   

Abstract

INTRODUCTION: Neurological disorders are frequently being managed by general practitioners. It is therefore critical that future physicians become comfortable with neurological examination and physical diagnosis. Graduating medical students often consider neurological examination as one of the clinical skills they are least comfortable with, and they even tend to be neurophobic. One way to improve the learning of neurological semiology is to design innovative learner-friendly educational methods, including simulation training.
METHODS: The feasibility of mime-based roleplaying was tested by a simulation training program in neurological semiology called 'The Move'. The program was proposed to third-year medical students at Pierre and Marie Curie University in Paris during their neurology rotation. Students were trained to roleplay patients by miming various neurological syndromes (pyramidal, vestibular, cerebellar, parkinsonian) as well as distal axonopathy, chorea and tonic-clonic seizures. Using an anonymous self-administered questionnaire, the students' and teachers' emotional experience and views on the impact of the program were then investigated.
RESULTS: A total of 223/365 students (61%) chose to participate in the study. Both students and teachers felt their participation was pleasant. Students stated that The Move increased their motivation to learn neurological semiology (78%), and improved both their understanding of the subject (77%) and their long-term memorization of the teaching content (86%). Although only a minority thought The Move was likely to improve their performance on their final medical examination (32%), a clear majority (77%) thought it would be useful for their future clinical practice. Both students (87%) and teachers (95%) thought The Move should be included in the medical curriculum.
CONCLUSION: Mime-based roleplaying simulation may be a valuable tool for training medical students in neurological semiology, and may also help them to overcome neurophobia.
Copyright © 2016 Elsevier Masson SAS. All rights reserved.

Entities:  

Keywords:  Medical education; Mime; Neurological curriculum; Neurology; Neurophobia; Roleplay; Simulation

Mesh:

Year:  2016        PMID: 27062294     DOI: 10.1016/j.neurol.2016.02.007

Source DB:  PubMed          Journal:  Rev Neurol (Paris)        ISSN: 0035-3787            Impact factor:   2.607


  4 in total

1.  Prospective study on a fast-track training in psychiatry for medical students: the psychiatric hat game.

Authors:  Anthony Clément; Raphaël Delage; Marie Chollier; Laure Josse; Stéphane Gaudry; Jean-Ralph Zahar; Thierry Baubet; Bertrand Degos
Journal:  BMC Med Educ       Date:  2020-10-19       Impact factor: 2.463

2.  The "Neurospeed" game: a fun tool to learn the neurological semiology.

Authors:  Sinead Zeidan; Solenne Baltaze; Béatrice Garcin; Astrid de Liège; Jennifer Doridam; Laure Josse; Bertrand Degos
Journal:  BMC Med Educ       Date:  2022-03-31       Impact factor: 2.463

3.  Health Sciences Students' Attitude, Perception, and Experience of Using Educational Simulation in Saudi Arabia: A Cross-Sectional Study.

Authors:  Ibrahim AlBalawi; Jaber S Alqahtani; Shouq S Al Ghamdi; Abdulelah M Aldhahir; Musallam Alnasser; Abdullah S Alqahtani; Saad M AlRabeeah; Mohammed Alkhathami; Thekra N Almaqati; Ibrahim A AlDraiwiesh; Ameera K Al Onezei; Arulanantham Zechariah Jebakumar; Yahya A Alzahrani; Tope Oyelade; Eidan M Alzahrani
Journal:  Nurs Rep       Date:  2022-08-26

4.  Perception of Realism and Acquisition of Clinical Skills in Simulated Pediatric Dentistry Scenarios.

Authors:  Begoña Bartolomé Villar; Irene Real Benlloch; Ana De la Hoz Calvo; Gleyvis Coro-Montanet
Journal:  Int J Environ Res Public Health       Date:  2022-09-09       Impact factor: 4.614

  4 in total

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