| Literature DB >> 27039896 |
Junhui Wu1, Daniel Balliet1, Paul A M Van Lange1.
Abstract
Prior theory suggests that reputation spreading (e.g., gossip) and punishment are two key mechanisms to promote cooperation in groups, but no behavioral research has yet examined their relative effectiveness and efficiency in promoting and maintaining cooperation. To examine these issues, we observed participants interacting in a four-round public goods game (PGG) with or without gossip and punishment options, and a subsequent two-round trust game (TG). We manipulated gossip as the option to send notes about other group members to these members' future partners, and punishment as the option to assign deduction points to reduce other group members' outcomes with a fee-to-fine ratio of 1:3. Findings revealed that in the four-round PGG, the option to gossip increased both cooperation and individual earnings, whereas the option to punish had no overall effect on cooperation (but a positive effect on cooperation in the last two rounds of the PGG) and significantly decreased individual earnings. Importantly, the initial option to gossip made people more trusting and trustworthy in the subsequent TG when gossip was no longer possible, compared to the no-gossip condition. Thus, we provide some initial evidence that gossip may be more effective and efficient than punishment to promote and maintain cooperation.Entities:
Mesh:
Year: 2016 PMID: 27039896 PMCID: PMC4819221 DOI: 10.1038/srep23919
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Relative effectiveness and efficiency of gossip and punishment in promoting and maintaining cooperation.
(a) Average contribution and (b) total earnings in the PGG, (c) trust, and (d) trustworthiness in the TG as a function of gossip and punishment manipulations. C = control condition with no gossip or punishment, P = punishment condition, G = gossip condition, GP = gossip-and-punishment condition. Error bars indicate standard errors of the mean.
Figure 2Procedure of the experiment.
In each round of PGG, control condition involves only the contribution stage (S1), punishment condition involves the contribution stage (S1) and punishment stage (S3), gossip condition involves the contribution stage (S1) and gossip stage (S2), gossip-and-punishment condition involves the contribution stage (S1), gossip stage (S2), and punishment stage (S3).