Literature DB >> 26912120

Board game versus lecture-based seminar in the teaching of pharmacology of antimicrobial drugs--a randomized controlled trial.

Michał S Karbownik1, Anna Wiktorowska-Owczarek2, Edward Kowalczyk2, Paulina Kwarta3, Łukasz Mokros4, Tadeusz Pietras4.   

Abstract

The effectiveness of an educational board game developed to teach the pharmacology of antimicrobial drugs to medical students was compared with the lecture-based seminar as a supplemental tool to improve short- and long-term knowledge retention and the perception of the learning method by students. A group of 124 students was randomized to board game and control groups. Short-term knowledge retention was assessed by comparing differences in post- and pre-tests scores, and long-term knowledge retention by comparing final examination scores. Both didactic methods seem to improve short-term knowledge retention to similar extent. Long-term knowledge retention of board game seminar participants was higher than those who attended the lecture-based seminar (ANCOVA, P = 0.035). The effect was most pronounced within 14 days after the intervention (ANOVA, P = 0.007). The board game was well perceived by the students. The board game seems to be a promising didactic tool, however, it should be further tested to assess its full educational utility. © FEMS 2016. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com.

Entities:  

Keywords:  antimicrobial drugs; basic medical pharmacology; board game; medical education

Mesh:

Substances:

Year:  2016        PMID: 26912120     DOI: 10.1093/femsle/fnw045

Source DB:  PubMed          Journal:  FEMS Microbiol Lett        ISSN: 0378-1097            Impact factor:   2.742


  8 in total

Review 1.  Simulation as a Tool to Illustrate Clinical Pharmacology Concepts to Healthcare Program Learners.

Authors:  Liza Barbarello Andrews; Les Barta
Journal:  Curr Pharmacol Rep       Date:  2020-06-30

2.  Can a single interactive seminar durably improve knowledge and confidence of hospital diabetes management?

Authors:  Timothy W Bodnar; Jennifer J Iyengar; Preethi V Patil; Roma Y Gianchandani
Journal:  Clin Diabetes Endocrinol       Date:  2016-12-01

3.  Cognitive Style and Mobile E-Learning in Emergent Otorhinolaryngology-Head and Neck Surgery Disorders for Millennial Undergraduate Medical Students: Randomized Controlled Trial.

Authors:  Li-Ang Lee; Yi-Ping Chao; Chung-Guei Huang; Ji-Tseng Fang; Shu-Ling Wang; Cheng-Keng Chuang; Chung-Jan Kang; Li-Jen Hsin; Wan-Ni Lin; Tuan-Jen Fang; Hsueh-Yu Li
Journal:  J Med Internet Res       Date:  2018-02-13       Impact factor: 5.428

4.  Mobile Technology in E-Learning for Undergraduate Medical Education on Emergent Otorhinolaryngology-Head and Neck Surgery Disorders: Pilot Randomized Controlled Trial.

Authors:  Cheng-Keng Chuang; Li-Ang Lee; Shu-Ling Wang; Yi-Ping Chao; Ming-Shao Tsai; Li-Jen Hsin; Chung-Jan Kang; Chia-Hsiang Fu; Wei-Chieh Chao; Chung-Guei Huang; Hsueh-Yu Li
Journal:  JMIR Med Educ       Date:  2018-03-08

5.  Growth Mindset Moderates the Effect of the Neonatal Resuscitation Program on Performance in a Computer-Based Game Training Simulation.

Authors:  Maria Cutumisu; Matthew R G Brown; Caroline Fray; Georg M Schmölzer
Journal:  Front Pediatr       Date:  2018-07-04       Impact factor: 3.418

Review 6.  The effectiveness of intervention with board games: a systematic review.

Authors:  Shota Noda; Kentaro Shirotsuki; Mutsuhiro Nakao
Journal:  Biopsychosoc Med       Date:  2019-10-21

7.  Outbreak! An Online Board Game That Fosters Collaborative Learning of Viral Diseases.

Authors:  Luiz Gustavo de Almeida; Natalia Pasternak Taschner; Camilo Lellis-Santos
Journal:  J Microbiol Biol Educ       Date:  2021-03-31

8.  Improving Nursing Students' COVID-19 Knowledge Using a Serious Game.

Authors:  Hai Hu; Xiaoqin Lai; Longping Yan
Journal:  Comput Inform Nurs       Date:  2021-11-22       Impact factor: 1.985

  8 in total

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