Literature DB >> 26860248

Commentary on Baggio et al. (2016): Internet/gaming addiction is more than heavy use over time.

Z Demetrovics1, O Király2.   

Abstract

Keywords:  Assessment; heavy use over time; internet addiction; video gaming

Mesh:

Year:  2016        PMID: 26860248     DOI: 10.1111/add.13244

Source DB:  PubMed          Journal:  Addiction        ISSN: 0965-2140            Impact factor:   6.526


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  10 in total

1.  Social genomics of healthy and disordered internet gaming.

Authors:  Jeffrey G Snodgrass; H J François Dengah Ii; Michael G Lacy; Robert J Else; Evan R Polzer; Jesusa M G Arevalo; Steven W Cole
Journal:  Am J Hum Biol       Date:  2018-06-20       Impact factor: 1.937

2.  Inclusion of Gaming Disorder in ICD has more advantages than disadvantages.

Authors:  Orsolya Király; Zsolt Demetrovics
Journal:  J Behav Addict       Date:  2017-08-17       Impact factor: 6.756

3.  Not good enough? Further comments to the wording, meaning, and the conceptualization of Internet Gaming Disorder.

Authors:  Elfrid Krossbakken; Ståle Pallesen; Helge Molde; Rune Aune Mentzoni; Turi Reiten Finserås
Journal:  J Behav Addict       Date:  2017-03-17       Impact factor: 6.756

4.  Connected to TV series: Quantifying series watching engagement.

Authors:  István Tóth-Király; Beáta Bőthe; Eszter Tóth-Fáber; Győző Hága; Gábor Orosz
Journal:  J Behav Addict       Date:  2017-12-01       Impact factor: 6.756

5.  Toward a delineation of the differences between high engagement and problem gaming.

Authors:  Jake D Slack; Paul Delfabbro; Daniel L King
Journal:  Addict Behav Rep       Date:  2022-10-05

6.  Is Internet Pornography Causing Sexual Dysfunctions? A Review with Clinical Reports.

Authors:  Brian Y Park; Gary Wilson; Jonathan Berger; Matthew Christman; Bryn Reina; Frank Bishop; Warren P Klam; Andrew P Doan
Journal:  Behav Sci (Basel)       Date:  2016-08-05

7.  Comparison of self-reported measures of alcohol-related dependence among young Swiss men: a study protocol for a cross-sectional controlled sample.

Authors:  Katia Iglesias; Frank Sporkert; Jean-Bernard Daeppen; Gerhard Gmel; Stephanie Baggio
Journal:  BMJ Open       Date:  2018-07-16       Impact factor: 2.692

8.  The imperative of integrating empirical and theoretical considerations when developing policy responses to Internet-gaming disorder.

Authors:  Elisa Wegmann; Matthias Brand
Journal:  J Behav Addict       Date:  2018-07-16       Impact factor: 6.756

9.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities.

Authors:  Orsolya Király; Mark D Griffiths; Daniel L King; Hae-Kook Lee; Seung-Yup Lee; Fanni Bányai; Ágnes Zsila; Zsofia K Takacs; Zsolt Demetrovics
Journal:  J Behav Addict       Date:  2017-09-01       Impact factor: 6.756

10.  Diagnostic Contribution of the DSM-5 Criteria for Internet Gaming Disorder.

Authors:  Tao Luo; Dan Wei; Jiangfan Guo; Maorong Hu; Xuelin Chao; Yan Sun; Qian Sun; Shuiyuan Xiao; Yanhui Liao
Journal:  Front Psychiatry       Date:  2022-01-05       Impact factor: 4.157

  10 in total

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