| Literature DB >> 26847456 |
Adam L Cronin1, Nicolas Loeuille2, Thibaud Monnin3.
Abstract
BACKGROUND: Offspring investment strategies vary markedly between and within taxa, and much of this variation is thought to stem from the trade-off between offspring size and number. While producing larger offspring can increase their competitive ability, this often comes at a cost to their colonization ability. This competition-colonization trade-off (CCTO) is thought to be an important mechanism supporting coexistence of alternative strategies in a wide range of taxa. However, the relative importance of an alternative and possibly synergistic mechanism-spatial structuring of the environment-remains the topic of some debate. In this study, we explore the influence of these mechanisms on metacommunity structure using an agent-based model built around variable life-history traits. Our model combines explicit resource competition and spatial dynamics, allowing us to tease-apart the influence of, and explore the interaction between, the CCTO and the spatial structure of the environment. We test our model using two reproductive strategies which represent extremes of the CCTO and are common in ants.Entities:
Mesh:
Year: 2016 PMID: 26847456 PMCID: PMC4743417 DOI: 10.1186/s12898-016-0058-z
Source DB: PubMed Journal: BMC Ecol ISSN: 1472-6785 Impact factor: 2.964
Model parameters, ranges of values tested, and reference values
| Parameter | Description | Values |
|---|---|---|
| Reproduction (fixed parameters) | ||
| Dispersal range | Maximum distance new propagules can disperse from the parent colonya | DCF: |
| Dispersal mortality | Chance dispersing propagules die from predation or environmental hazards (% mortality) | DCF: |
| Offspring size | Size of new propagules | DCF: half of the colony†; ICF: |
| Offspring number | Number of new propagules | DCF: |
| Life-history | ||
| Longevity | Number of steps colonies can live for (= queen lifespan) | 5; 6; 7; 8; 9; |
| Maintenance cost | Percentage of resources (= individuals) “consumed” for survival per time step | 1–10 % by 1 % increments; 15 %; 20 % ( |
| Maximum growth rate | Maximum multiple by which colonies can grow each step (provided they collect sufficient resources) | ×1, ×2, ×3, ×4, × |
| Maturity threshold | Size at which colonies reproduce | 100 to 1400 workers by 100 increments ( |
| Reproductive investment | Percentage of resources (= individuals) invested into offspring when reproducing | 5 %; 10–90 % by 10 % increments; 95 % ( |
| Environmental | ||
| Disturbance | Percentage of patches on which all agents are killed via catastrophic events each step | 0, 1, 2, 3, 4, 5, 7, 10, 15, 20 and 25 % ( |
| Resources | Resources in each patch are reset at each step. Good patches receive 100 % and bad patches 50 % of the base value. | 150–450 by 25 increments ( |
| Aggregation | Spatial aggregation of patch quality based on Hurst exponents (H) in a fractal algorithm | Uniformc, |
Fixed parameters are those that define the reproduction strategies and are unique to each. Life-history parameters were shared between strategies while environmental parameters defined the spatio-temporal environment. Values in ‘aggregation’ refer to Hurst exponents in the fractal algorithm. Reference values are shown in italics. All simulations lasted 1000 steps, which ensured equilibrium was reached at the end of the simulations, except simulations of invasion. These lasted 3000 steps with 1 colony of the invading strategy added after completion of step 500, and visual checks showed that all simulations reached equilibrium whether invasion occurred or not
Random and aggregated (H = 0, 0.5 and 1) environments had 50 % good and 50 % bad patches. Uniform environments consisted entirely of medium patches, with resources intermediate between those of good and bad patches (i.e., 75 % of a good patch in the other simulations) to maintain a constant amount of resources landscape level
aFor each propagule, the actual distance of dispersal was drawn from a uniform distribution between 0 and the maximum distance. A uniform distribution was chosen as we have no information regarding dispersal kernels in ants or reason to expect that an alternative distribution would apply equally well to both strategies
bNote that offspring size and number were only partially fixed, as these factors also depended on reproductive investment for one of the two strategies in each case (see main text), and the values given assume reference levels of reproductive investment (50 %). The size of new DCF propagules was derived as (colony size × reproductive investment) whereas in the case of ICF, colonies produced (colony size × reproductive investment/20) new propagules
Fig. 1Flow diagram of one simulation step. Each step represents one reproductive cycle (i.e. one year) and consists of several phases: (1) resources in each patch are reset to their base value ±10 %; (2) the resources in each patch are divided among the agents present in the patch in direct proportion to their size. Agents then utilize this share of resources to grow. (3) Each agent ‘consumes’ a proportion of its workers to cover maintenance costs. (4) Agents larger than a threshold size produce offspring following the agent’s reproductive strategy (ICF or DCF), with the resources invested in reproduction removed from the parent agent and converted to dispersing offspring; (5) offspring disperse immediately after being produced following their dispersal strategy (ICF or DCF). Those surviving dispersal become new agents on the arrival patch; (6) agents die from old age, from starvation via maintenance costs (if they reach size 0) or from patch-level stochastic extinction (disturbance). Colours represent entities in the model: light grey represents patch actions, green refers to colony actions, and orange indicates offspring actions
Summary of factors favouring each strategy
| Parameter | Expectations | Outcomes of simulations | |||||
|---|---|---|---|---|---|---|---|
| Increase expected to favour | Basis of expectation | Single strategy | Two-strategy | Follows predictions? | |||
| DCF | ICF | Low | High | ||||
| Life-history | |||||||
| Longevity | Colonizer | Equation | ++ | +++ | ICF | ICF | Y |
| Maintenance cost | Unclear | a | – | – | DCF | ICF | na |
| Maximum growth rate | Colonizer | Equation | none | + | DCF | ICF | Y |
| Maturity threshold | None | Equation | – | – | DCF | ICF | na |
| Reproductive investment | Unclear | b | + | ++ | DCF | ICF | na |
| Environ. | |||||||
| Disturbance | Colonizer | Tilman | – | – | DCF | ICF | Y |
| Resources | Colonizer | Equation | +++ | ++ | ICF | DCF | N |
| Aggregation | Competitor | c | + | – | ICF | DCF | Y |
The predictions of increasing the parameter of interest, and basis for this prediction, are given in the first two columns (see main text). The single-strategy columns indicate the influence of the parameter on the abundance of each strategy, with increasing positive or negative effect indicated by increasing number of ±symbols. The dominating strategy at high and low parameter values under competition conditions is given in the two-strategy columns. The final column notes whether results followed the predictions (see “Results”). Tilman refers to Eq. 4.1 in Tilman [33]
aEquation 6 predicts increasing maintenance costs will exacerbate differences in competitive ability thus favouring DCF, but increasing maintenance cost will also lead to more colonization opportunities by decreasing overall occupancy (see also main text)
bEquation 6 predicts that DCF competitiveness is favoured by increasing asymmetry in propagule size (i.e., increasing reproductive investment) but ICF will also be advantaged through increased colonization ability from increased number of propagules [33, eq. 4.1]
cHigher habitat aggregation is expected to favour the competitive strategy as increasing aggregation leads to increasing probability of dispersal to good patches for the low disperser, while colonizers disperse equally to good and bad habitat irrespective of their aggregation. This is a novel characteristic of our spatially explicit model
Fig. 2Abundance of colonies in a uniform environment. Stacked bar-graphs indicating number of colonies (mean ± SE for DCF in red and ICF in blue) for single strategy and two-strategy scenarios over 50 simulations partitioned. Individual bars represent the total number of colonies in each simulated environment, broken down into small colonies (solid colours) and large colonies (hashed bars). For single-strategy scenarios, data for each strategy were obtained from independent simulations. For the two-strategy scenario they are from the same set of simulations
Fig. 3Comparative invasion matrix for uniform and harlequin landscapes. Numbers indicate parameter values tested, with the reference conditions for each parameter indicated in bold in the central column. Background colours indicate outcomes of invasion scenarios as either an ESS for DCF (red), ESS for ICF (blue), coexistence of both strategies (grey) or inviable conditions for both strategies (white). Panes are split to indicate outcomes in a uniform landscape (upper left of each pane) and a harlequin landscape (lower right) such that two-toned panes indicate parameter values for which different environments produced different ESS conditions. Nine changes were found when switching from uniform to harlequin landscapes: one from no strategy surviving to ICF, and the remainder from ESS to coexistence [two from ICF to coexistence (blue to grey) and six from DCF to coexistence (red to grey)]. Symbols on the right hand end of the figure indicate whether the conditions for coexistence of both strategies relative to uniform landscapes were broadened (+) or unchanged (=). For aggregation: uni uniform, rand random
Fig. 4Abundance of colonies under in a harlequin environment under reference parameters and with random distribution of patches. Stacked bar graphs indicating numbers of colonies for single strategy and two-strategy scenarios. Individual bars represent the total number of colonies in a given simulated environment (mean ± SE for DCF in red and ICF in blue) partitioned into those present on good (dark) and poor (light) patches. a Shows all colonies, while b shows only large colonies
Fig. 5Influence of habitat aggregation and resources on strategy abundance. Stacked bar-graphs indicating total number of colonies in each simulated environment (mean ± SE for DCF in red and ICF in blue) for two-strategy scenarios in landscapes of varied spatial heterogeneity (left) or varied resources (right). Left hand bars show influence of habitat aggregation on abundance of strategies in harlequin landscapes divided into colonies on good (dark) and bad (light) patches under the reference parameters. Note that the degree of habitat aggregation is not contiguous between random and aggregated landscapes (H = 0–1). Right hand bars illustrate the dominance of DCF in an ‘all good’ landscape versus and ‘all bad’ landscape compared to our reference uniform conditions